Player Matchup

Hercules
Hercules
Pneumonie
Hercules
Level 68
God Stats
2W - 5L
1,596 SR
Queue Stats
157W - 160L
1,558 Elo+
Party 1
Artemis
Artemis
Tosktar
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Trippz64
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,532 SR
1,519 Elo+

VS

Team Averages
Level 25
1,678 SR
1,661 Elo+
Geb
Geb
Infamousb88
Geb
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,640 Elo+
Party 2
Rama
Rama
SneetSmoite
Rama
Level 29
God Stats
7W - 3L
1,786 SR
Queue Stats
49W - 36L
1,604 Elo+
Party 2
Aphrodite
Aphrodite
detanimul
Aphrodite
Level 23
God Stats
7W - 4L
1,749 SR
Queue Stats
235W - 117L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Pneumonie
Hercules
10
4 / 5 / 1
7,045
705
7,137
8,665
5,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Tosktar
Artemis
8
0 / 7 / 4
6,230
623
5,354
8,645
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Trippz64
Kukulkan
10
1 / 4 / 4
6,608
661
6,753
5,669
2,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
8,219
822
3,442
6,432
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 12
7,573
757
4,578
8,076
2,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
detanimul
Aphrodite
13
10 / 2 / 5
9,229
923
10,263
8,938
4,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
5
Kills
16
16
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Hercules
Pneumonie
Hercules
4
5
1
0.9
W
2
2
12
4
L
Artemis
Tosktar
Artemis
0
7
4
0.29
L
Kukulkan
Trippz64
Kukulkan
1
4
4
0.75
W
Aphrodite
detanimul
Aphrodite
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,244
Damage
18,283
22,979
Taken
23,446
11,904
Mitigated
11,167
3,596
Healing
11,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,442
811
0
1,323
6,432
4,347
0
2,102
4,330
9,383
0
L
Hercules
Pneumonie
Hercules
7,137
2,024
0
1,471
8,665
5,656
0
5,825
2,840
0
11,247
W
4,578
3,863
0
1,758
8,076
2,685
1,068
1,981
6,095
0
23,154
L
Artemis
Tosktar
Artemis
5,354
1,857
0
1,445
8,645
4,060
0
5,597
3,048
0
27,873
L
Kukulkan
Trippz64
Kukulkan
6,753
1,687
0
680
5,669
2,188
0
2,399
3,270
26,498
0
W
Aphrodite
detanimul
Aphrodite
10,263
1,435
3,643
4,918
8,938
4,135
55
2,674
6,264
38,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,883
Gold Earned
25,021
99
Minions Killed
105
0
Camps Cleared
0
476,217
Distance Traveled
517,856
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,219
822
9
1
0
181,589
4
L
Hercules
7,045
705
15
2
0
172,563
2
W
Rama
7,573
757
43
4
0
162,525
0
L
Artemis
6,230
623
32
3
0
142,991
3
L
Kukulkan
6,608
661
52
5
0
160,663
0
W
Aphrodite
9,229
923
53
5
0
173,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role