Player Matchup

Arachne
Arachne
BlackRabbiit
Arachne
Level 29
God Stats
0W - 1L
1,357 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Tiamat
Tiamat
ChicoDasVerdura
Tiamat
Level 154
God Stats
11W - 5L
1,752 SR
Queue Stats
318W - 364L
1,479 Elo+
Solo
Cupid
Cupid
CássioHue
Cupid
Level 42
God Stats
0W - 3L
1,358 SR
Queue Stats
3W - 4L
1,514 Elo+
Party 2
Mulan
Mulan
RebelleStegar
Mulan
Level 17
God Stats
0W - 1L
1,647 SR
Queue Stats
3W - 4L
1,514 Elo+
Party 2
Anubis
Anubis
vitinhogamer
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,514 Elo+
Party 2
Team Averages
Level 57
1,523 SR
1,457 Elo+

VS

Team Averages
Level 63
1,497 SR
1,513 Elo+
Tyr
Tyr
AmandaSales
Tyr
Level 88
God Stats
1W - 1L
1,272 SR
Queue Stats
109W - 91L
1,536 Elo+
Party 1
Ymir
Ymir
JuniorHHB
Ymir
Level 45
God Stats
3W - 4L
1,609 SR
Queue Stats
102W - 96L
1,488 Elo+
Solo
Artemis
Artemis
LugoBerserk
Artemis
Level 46
God Stats
20W - 26L
1,511 SR
Queue Stats
117W - 141L
1,513 Elo+
Solo
Scylla
Scylla
OláEuSouGoku
Scylla
Level 29
God Stats
34W - 36L
1,592 SR
Queue Stats
157W - 145L
1,528 Elo+
Party 1
Nemesis
Nemesis
VXDublindMaXX
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackRabbiit
Arachne
13
3 / 7 / 2
8,228
457
6,504
17,297
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 1 / 2
9,324
518
7,306
15,354
14,111
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
11
1 / 4 / 1
6,809
378
3,013
9,845
2,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 1
7,283
405
1,428
9,925
3,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
2 / 6 / 1
8,342
463
7,641
11,821
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
10,333
574
7,776
12,668
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
15
6 / 3 / 8
9,861
548
8,875
14,092
15,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
LugoBerserk
Artemis
17
4 / 1 / 4
9,983
555
9,656
11,165
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
5 / 1 / 3
10,027
557
10,488
9,255
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
15
4 / 2 / 6
9,105
506
7,189
11,276
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
21
22
Deaths
8
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Arachne
BlackRabbiit
Arachne
3
7
2
0.57
L
2
1
2
3
L
Cupid
1
4
1
0.38
W
Ymir
6
3
8
3.33
W
Artemis
LugoBerserk
Artemis
4
1
4
6
W
5
1
3
6.5
L
0
4
1
0.13
W
Nemesis
4
2
6
3.5
L
Anubis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,892
Damage
43,984
64,242
Taken
58,456
30,456
Mitigated
39,393
23,965
Healing
24,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,776
1,480
0
6,538
12,668
11,932
0
6,644
5,884
0
65,007
L
Arachne
BlackRabbiit
Arachne
6,504
4,200
0
5,319
17,297
5,375
0
5,391
11,833
0
41,826
L
7,306
1,148
0
9,738
15,354
14,111
0
2,576
12,273
59,402
0
L
Cupid
3,013
679
209
3,266
9,845
2,561
0
3,677
6,124
0
31,581
W
Ymir
8,875
1,613
0
3,343
14,092
15,871
700
1,264
12,753
39,308
0
W
Artemis
LugoBerserk
Artemis
9,656
4,966
0
6,900
11,165
4,563
2,260
840
10,285
0
72,059
W
10,488
257
0
3,447
9,255
2,767
1,326
4,155
4,700
65,815
0
L
1,428
342
0
2,308
9,925
3,774
0
1,400
8,525
0
30,787
W
Nemesis
7,189
2,519
0
4,196
11,276
4,260
2,115
1,295
9,887
0
50,577
L
Anubis
7,641
522
0
3,125
11,821
4,635
240
5,853
5,664
46,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
49,309
432
Minions Killed
549
0
Camps Cleared
0
1,551,700
Distance Traveled
1,745,282
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,333
574
156
9
0
352,508
6
L
Arachne
8,228
457
74
4
0
346,386
2
L
Tiamat
9,324
518
126
7
0
277,993
4
L
Cupid
6,809
378
53
3
0
326,899
5
W
Ymir
9,861
548
61
3
0
333,037
3
W
Artemis
9,983
555
115
6
0
315,887
7
W
Scylla
10,027
557
126
7
0
334,643
8
L
Mulan
7,283
405
73
4
0
287,343
0
W
Nemesis
9,105
506
91
5
0
409,207
4
L
Anubis
8,342
463
106
6
0
313,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role