Player Matchup

Baba Yaga
Baba Yaga
Arimatham
Baba Yaga
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 98L
1,573 Elo+
Party 1
Hercules
Hercules
CobraZettiGx997
Hercules
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 130L
1,425 Elo+
Solo
Susano
Susano
HardMat
Susano
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,631 Elo+
Party 1
Ymir
Ymir
Shad0kIller
Ymir
Level 126
God Stats
0W - 3L
1,127 SR
Queue Stats
109W - 85L
1,656 Elo+
Party 1
Anhur
Anhur
Y0uFaIIen
Anhur
Level 155
God Stats
3W - 7L
1,453 SR
Queue Stats
149W - 141L
1,635 Elo+
Party 1
Team Averages
Level 119
1,416 SR
1,584 Elo+

VS

Team Averages
Level 149
1,566 SR
1,521 Elo+
Xbalanque
Xbalanque
Mihyr
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mïku
Cthulhu
Level 160
God Stats
20W - 7L
1,826 SR
Queue Stats
351W - 294L
1,601 Elo+
Party 2
Tiamat
Tiamat
Ninety90
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
SophiaaBunnyx3
Pele
Level 122
God Stats
21W - 12L
1,506 SR
Queue Stats
249W - 256L
1,502 Elo+
Solo
Sylvanus
Sylvanus
ÉltonFranklin
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Arimatham
Baba Yaga
11
1 / 3 / 1
6,275
483
8,008
7,407
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
11
2 / 2 / 0
6,505
500
4,618
10,806
4,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
HardMat
Susano
9
0 / 4 / 1
5,450
419
3,009
9,236
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 5 / 1
5,872
452
3,658
12,403
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Y0uFaIIen
Anhur
10
2 / 6 / 1
6,179
475
5,465
10,172
3,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Mihyr
Xbalanque
12
3 / 1 / 4
7,369
567
7,428
9,568
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Mïku
Cthulhu
12
3 / 0 / 13
7,942
611
10,140
11,557
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Ninety90
Tiamat
13
6 / 1 / 3
7,781
599
7,042
5,751
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
8 / 2 / 6
8,462
651
6,585
9,711
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
14
0 / 2 / 2
7,926
610
6,187
7,126
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
20
20
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Arimatham
Baba Yaga
1
3
1
0.5
L
Hercules
2
2
0
1
L
Susano
HardMat
Susano
0
4
1
0.13
W
Xbalanque
Mihyr
Xbalanque
3
1
4
5
W
Cthulhu
Mïku
Cthulhu
3
0
13
9.5
W
Tiamat
Ninety90
Tiamat
6
1
3
7.5
L
1
5
1
0.3
W
8
2
6
5.5
L
Anhur
Y0uFaIIen
Anhur
2
6
1
0.42
W
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,758
Damage
37,382
50,024
Taken
43,713
18,354
Mitigated
21,445
16,094
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Arimatham
Baba Yaga
8,008
635
0
2,259
7,407
2,550
0
2,686
4,721
37,254
0
L
Hercules
4,618
1,879
0
4,522
10,806
4,441
0
5,517
5,289
0
34,052
L
Susano
HardMat
Susano
3,009
439
0
3,654
9,236
2,897
0
2,015
7,221
0
25,689
W
Xbalanque
Mihyr
Xbalanque
7,428
3,535
0
5,206
9,568
2,592
1,651
1,406
8,124
0
43,982
W
Cthulhu
Mïku
Cthulhu
10,140
1,512
219
5,011
11,557
4,977
0
4,097
7,298
26,198
0
W
Tiamat
Ninety90
Tiamat
7,042
361
0
1,722
5,751
3,971
195
2,618
2,911
34,115
0
L
3,658
823
0
2,881
12,403
5,331
0
7,383
5,020
11,048
0
W
6,585
1,230
0
3,924
9,711
3,392
136
2,931
6,588
0
44,459
L
Anhur
Y0uFaIIen
Anhur
5,465
4,487
0
2,778
10,172
3,135
0
5,098
5,074
0
27,135
W
Sylvanus
6,187
2,579
102
2,822
7,126
6,513
1,241
0
7,126
39,271
7,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
39,480
281
Minions Killed
354
0
Camps Cleared
0
1,088,023
Distance Traveled
1,293,022
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,275
483
85
7
0
228,753
1
L
Hercules
6,505
500
87
7
0
171,701
1
L
Susano
5,450
419
49
4
0
237,325
0
W
Xbalanque
7,369
567
69
5
0
229,881
3
W
Cthulhu
7,942
611
36
3
0
286,826
6
W
Tiamat
7,781
599
76
6
0
291,971
3
L
Ymir
5,872
452
5
0
0
231,109
4
W
Pele
8,462
651
83
6
0
281,072
2
L
Anhur
6,179
475
55
4
0
219,135
3
W
Sylvanus
7,926
610
90
7
0
203,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role