Player Matchup

Bellona
Bellona
I_Am_AnTi_MaTT3R
Bellona
Level 126
God Stats
19W - 21L
1,440 SR
Queue Stats
300W - 252L
1,586 Elo+
Party 1
Sobek
Sobek
JoyconUser69
Sobek
Level 159
God Stats
4W - 2L
1,755 SR
Queue Stats
580W - 390L
1,788 Elo+
Party 1
Medusa
Medusa
Lucas_cashmore
Medusa
Level 66
God Stats
12W - 10L
1,526 SR
Queue Stats
168W - 154L
1,475 Elo+
Solo
Hachiman
Hachiman
WaddyaWant
Hachiman
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
582W - 399L
1,877 Elo+
Party 1
Tiamat
Tiamat
XpandGirth
Tiamat
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
176W - 129L
1,766 Elo+
Party 1
Team Averages
Level 103
1,544 SR
1,698 Elo+

VS

Team Averages
Level 106
1,532 SR
1,534 Elo+
Tiamat
Tiamat
AstroMarkk
Tiamat
Level 89
God Stats
53W - 53L
1,422 SR
Queue Stats
549W - 547L
1,438 Elo+
Solo
Izanami
Izanami
Jaedonvkn
Izanami
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 42L
1,577 Elo+
Party 2
Nemesis
Nemesis
Joevkn
Nemesis
Level 129
God Stats
8W - 5L
1,527 SR
Queue Stats
58W - 44L
1,577 Elo+
Party 2
Athena
Athena
Zar-Cam
Athena
Level 45
God Stats
11W - 11L
1,711 SR
Queue Stats
34W - 31L
1,577 Elo+
Party 2
Chaac
Chaac
derekvkn
Chaac
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 4
10,929
475
12,826
21,323
14,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 10
11,133
484
10,278
19,928
18,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 10 / 4
9,771
425
6,950
22,400
8,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
WaddyaWant
Hachiman
18
4 / 2 / 3
11,226
488
14,811
11,752
5,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
XpandGirth
Tiamat
15
2 / 9 / 4
9,155
398
8,536
18,111
9,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AstroMarkk
Tiamat
19
6 / 2 / 6
13,188
573
17,278
12,626
12,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Jaedonvkn
Izanami
19
2 / 3 / 10
12,510
544
12,530
20,742
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
Joevkn
Nemesis
20
10 / 1 / 2
13,758
598
11,522
17,332
10,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Zar-Cam
Athena
13
0 / 7 / 8
9,507
413
4,523
16,535
15,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
derekvkn
Chaac
20
10 / 1 / 11
14,546
632
26,386
39,704
44,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
14
Kills
28
28
Deaths
14
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AstroMarkk
Tiamat
6
2
6
4.5
L
4
4
4
1.5
W
Izanami
Jaedonvkn
Izanami
2
3
10
2.33
W
Nemesis
Joevkn
Nemesis
10
1
2
11
L
3
3
10
2.67
L
1
10
4
0.3
L
Hachiman
WaddyaWant
Hachiman
4
2
3
2.75
L
Tiamat
XpandGirth
Tiamat
2
9
4
0.44
W
Athena
Zar-Cam
Athena
0
7
8
0.57
W
Chaac
derekvkn
Chaac
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,401
Damage
72,239
93,514
Taken
106,939
56,927
Mitigated
90,664
18,438
Healing
46,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AstroMarkk
Tiamat
17,278
1,943
137
6,909
12,626
12,707
2,018
3,274
9,093
81,126
0
L
12,826
6,316
0
405
21,323
14,745
0
5,995
15,010
0
83,217
W
Izanami
Jaedonvkn
Izanami
12,530
8,125
0
11,018
20,742
8,385
8,001
2,267
18,461
0
97,095
W
Nemesis
Joevkn
Nemesis
11,522
5,628
0
3,058
17,332
10,264
4,703
4,001
13,204
0
104,815
L
10,278
966
0
6,429
19,928
18,835
0
5,276
14,338
28,424
0
L
6,950
2,857
0
2,789
22,400
8,487
0
3,339
18,939
0
53,821
L
Hachiman
WaddyaWant
Hachiman
14,811
6,966
0
4,867
11,752
5,556
1,699
1,175
10,531
0
88,639
L
Tiamat
XpandGirth
Tiamat
8,536
897
0
3,948
18,111
9,304
0
4,828
12,895
51,826
0
W
Athena
Zar-Cam
Athena
4,523
1,718
0
2,483
16,535
15,027
932
5,548
10,847
21,839
0
W
Chaac
derekvkn
Chaac
26,386
6,519
0
22,722
39,704
44,281
3,391
5,924
33,544
0
115,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
63,509
543
Minions Killed
664
0
Camps Cleared
0
2,018,641
Distance Traveled
2,289,323
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,188
573
145
6
0
457,158
4
L
Bellona
10,929
475
119
5
0
438,890
0
W
Izanami
12,510
544
158
7
0
429,031
5
W
Nemesis
13,758
598
149
6
0
475,972
4
L
Sobek
11,133
484
29
1
0
459,693
3
L
Medusa
9,771
425
96
4
0
351,507
1
L
Hachiman
11,226
488
177
8
0
410,758
7
L
Tiamat
9,155
398
122
5
0
357,793
3
W
Athena
9,507
413
35
2
0
494,720
7
W
Chaac
14,546
632
177
8
0
432,442
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role