Player Matchup

Janus
Janus
Cachito0
Janus
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 20L
1,398 Elo+
Solo
Ymir
Ymir
CoranThym
Ymir
Level 27
God Stats
55W - 46L
1,478 SR
Queue Stats
67W - 63L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
Micomic
Sylvanus
Level 18
God Stats
1W - 0L
1,299 SR
Queue Stats
28W - 30L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
Shunkers
Ao Kuang
Level 31
God Stats
10W - 2L
1,770 SR
Queue Stats
119W - 116L
1,470 Elo+
Party 1
Neith
Neith
StormArcane
Neith
Level 14
God Stats
8W - 5L
1,671 SR
Queue Stats
20W - 26L
1,386 Elo+
Party 1
Team Averages
Level 19
1,544 SR
1,415 Elo+

VS

Team Averages
Level 41
1,507 SR
1,477 Elo+
Chaac
Chaac
Aven08
Chaac
Level 7
God Stats
1W - 1L
1,262 SR
Queue Stats
6W - 7L
1,579 Elo+
Party 3
Aphrodite
Aphrodite
Kharine
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
MeowtatoChip
Sol
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
65W - 68L
1,398 Elo+
Party 4
Fenrir
Fenrir
Mojangerie
Fenrir
Level 22
God Stats
4W - 3L
1,530 SR
Queue Stats
45W - 40L
1,452 Elo+
Party 4
Poseidon
Poseidon
imnotcreative321
Poseidon
Level 28
God Stats
17W - 16L
1,580 SR
Queue Stats
71W - 59L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cachito0
Janus
20
2 / 5 / 6
14,280
595
17,183
14,979
5,989
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
6 / 9 / 2
12,967
540
10,722
20,307
12,153
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
Micomic
Sylvanus
15
0 / 5 / 6
10,236
427
5,444
14,240
12,814
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Shunkers
Ao Kuang
20
10 / 4 / 4
13,973
582
16,502
27,562
12,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 7 / 8
10,365
432
4,107
12,323
4,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aven08
Chaac
17
4 / 5 / 9
11,484
479
8,056
19,073
9,690
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Kharine
Aphrodite
20
3 / 3 / 5
13,950
581
13,826
20,907
17,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 5 / 11
11,575
482
16,961
15,552
5,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Mojangerie
Fenrir
16
12 / 3 / 11
12,422
518
15,266
19,342
20,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 3 / 6
10,640
443
8,170
8,066
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
19
Kills
30
30
Deaths
19
26
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aven08
Chaac
4
5
9
1.7
W
Janus
Cachito0
Janus
2
5
6
1
W
Ymir
6
9
2
0.78
L
Aphrodite
Kharine
Aphrodite
3
3
5
1.83
L
7
5
11
2.5
W
Sylvanus
Micomic
Sylvanus
0
5
6
0.6
L
Fenrir
Mojangerie
Fenrir
12
3
11
5.83
W
Ao Kuang
Shunkers
Ao Kuang
10
4
4
3
W
1
7
8
0.71
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,958
Damage
62,279
89,411
Taken
82,940
47,524
Mitigated
55,073
22,568
Healing
32,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aven08
Chaac
8,056
1,668
0
5,999
19,073
9,690
3,334
9,056
10,017
255
74,692
W
Janus
Cachito0
Janus
17,183
1,318
0
2,545
14,979
5,989
900
8,218
6,640
103,044
0
W
Ymir
10,722
739
470
1,926
20,307
12,153
2,990
6,943
13,186
60,364
0
L
Aphrodite
Kharine
Aphrodite
13,826
2,202
1,550
13,862
20,907
17,107
0
14,116
6,791
114,590
0
L
16,961
5,855
0
5,958
15,552
5,271
4,571
10,768
4,784
57,333
0
W
Sylvanus
Micomic
Sylvanus
5,444
1,881
1,638
1,975
14,240
12,814
1,534
6,755
7,320
22,477
0
L
Fenrir
Mojangerie
Fenrir
15,266
4,154
0
3,708
19,342
20,339
360
10,162
9,180
306
50,009
W
Ao Kuang
Shunkers
Ao Kuang
16,502
4,433
0
11,771
27,562
12,337
1,256
11,411
16,009
129,757
0
W
4,107
2,020
0
2,243
12,323
4,231
2,494
5,447
6,838
0
38,119
L
8,170
1,277
0
1,205
8,066
2,666
391
5,749
2,317
46,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,821
Gold Earned
60,071
576
Minions Killed
564
0
Camps Cleared
0
2,073,058
Distance Traveled
1,919,270
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,484
479
107
4
0
374,186
6
W
Janus
14,280
595
201
8
0
454,043
10
W
Ymir
12,967
540
118
5
0
408,831
1
L
Aphrodite
13,950
581
205
9
0
398,724
10
L
Sol
11,575
482
91
4
0
370,778
0
W
Sylvanus
10,236
427
32
1
0
360,672
0
L
Fenrir
12,422
518
56
2
0
444,404
0
W
Ao Kuang
13,973
582
156
7
0
477,281
1
W
Neith
10,365
432
69
3
0
372,231
3
L
Poseidon
10,640
443
105
4
0
331,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role