Player Matchup

Zeus
Zeus
AKRAPOVIC 10
Zeus
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 36L
1,610 Elo+
Party 1
Geb
Geb
Battlecruiser X
Geb
Level 118
God Stats
12W - 8L
1,787 SR
Queue Stats
21W - 26L
1,547 Elo+
Party 1
Heimdallr
Heimdallr
DEbred12385
Heimdallr
Level 118
God Stats
2W - 0L
1,677 SR
Queue Stats
46W - 42L
1,552 Elo+
Party 1
Susano
Susano
SPAWN OF REAPER
Susano
Level 77
God Stats
10W - 22L
1,299 SR
Queue Stats
1,222W - 1,618L
1,323 Elo+
Solo
Chang'e
Chang'e
sponge rods
Chang'e
Level 99
God Stats
37W - 27L
1,419 SR
Queue Stats
81W - 83L
1,327 Elo+
Solo
Team Averages
Level 108
1,536 SR
1,472 Elo+

VS

Team Averages
Level 79
1,521 SR
1,375 Elo+
Nu Wa
Nu Wa
Brynx
Nu Wa
Level 64
God Stats
5W - 9L
1,561 SR
Queue Stats
336W - 437L
1,302 Elo+
Solo
Hera
Hera
NsMoodyPark3
Hera
Level 57
God Stats
21W - 25L
1,469 SR
Queue Stats
640W - 707L
1,324 Elo+
Solo
Thanatos
Thanatos
TapOrSnap2407
Thanatos
Level 68
God Stats
2W - 2L
1,577 SR
Queue Stats
13W - 16L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Triburnus
Cthulhu
Level 59
God Stats
7W - 11L
1,500 SR
Queue Stats
18W - 30L
1,344 Elo+
Solo
Cupid
Cupid
xx Bubba92 xx
Cupid
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 300L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 3
9,775
575
17,794
8,877
2,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 0 / 14
9,109
536
4,449
10,323
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
DEbred12385
Heimdallr
16
10 / 1 / 3
10,103
594
11,430
11,000
5,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 3
7,728
455
3,805
10,468
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
sponge rods
Chang'e
14
1 / 1 / 4
8,326
490
4,190
11,150
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Brynx
Nu Wa
12
1 / 4 / 2
7,406
436
10,229
9,031
5,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 6 / 1
6,472
381
4,220
7,581
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
TapOrSnap2407
Thanatos
11
1 / 5 / 0
7,000
412
1,766
12,946
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Triburnus
Cthulhu
11
1 / 8 / 1
7,835
461
5,630
16,760
7,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 1
8,199
482
5,019
11,744
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
26
Kills
4
4
Deaths
26
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
3
6.25
W
2
0
14
9
L
Nu Wa
Brynx
Nu Wa
1
4
2
0.5
W
Heimdallr
DEbred12385
Heimdallr
10
1
3
11.5
L
0
6
1
0.08
W
2
0
3
3.5
L
Thanatos
TapOrSnap2407
Thanatos
1
5
0
0.2
L
Cthulhu
Triburnus
Cthulhu
1
8
1
0.19
W
Chang'e
sponge rods
Chang'e
1
1
4
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,668
Damage
26,864
51,818
Taken
58,062
23,009
Mitigated
23,535
21,406
Healing
20,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,794
4,766
0
2,463
8,877
2,827
762
3,224
5,653
69,796
0
W
4,449
107
0
4,362
10,323
7,443
224
3,419
6,904
18,972
0
L
Nu Wa
Brynx
Nu Wa
10,229
2,208
0
1,126
9,031
5,786
1,592
4,795
4,236
43,510
0
W
Heimdallr
DEbred12385
Heimdallr
11,430
3,620
0
1,933
11,000
5,787
3,012
5,904
5,096
0
63,299
L
4,220
1,995
0
470
7,581
2,187
124
960
6,621
32,609
0
W
3,805
1,110
0
3,391
10,468
3,275
525
3,036
7,432
0
33,343
L
Thanatos
TapOrSnap2407
Thanatos
1,766
677
0
8,088
12,946
4,353
677
2,303
10,639
0
34,598
L
Cthulhu
Triburnus
Cthulhu
5,630
46
716
4,425
16,760
7,081
0
12,034
4,726
22,450
0
W
Chang'e
sponge rods
Chang'e
4,190
358
1,432
7,825
11,150
3,677
2,084
4,496
6,654
51,154
0
L
5,019
2,155
622
4,959
11,744
4,128
0
6,341
5,403
0
45,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,041
Gold Earned
36,912
378
Minions Killed
317
0
Camps Cleared
0
1,528,334
Distance Traveled
1,509,447
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,775
575
94
6
0
270,726
2
W
Geb
9,109
536
26
2
0
321,908
6
L
Nu Wa
7,406
436
54
3
0
278,473
1
W
Heimdallr
10,103
594
108
6
0
282,521
1
L
Hera
6,472
381
59
3
0
273,780
1
W
Susano
7,728
455
61
4
0
345,200
2
L
Thanatos
7,000
412
68
4
0
364,631
3
L
Cthulhu
7,835
461
32
2
0
289,539
1
W
Chang'e
8,326
490
89
5
0
307,979
4
L
Cupid
8,199
482
104
6
0
303,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role