Player Matchup

Kuzenbo
Kuzenbo
Drackooner
Kuzenbo
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
KungFury69
Danzaburou
Level 101
God Stats
34W - 30L
1,605 SR
Queue Stats
88W - 67L
1,632 Elo+
Party 1
Nox
Nox
RKellyLuvDungeon
Nox
Level 153
God Stats
2W - 1L
1,724 SR
Queue Stats
90W - 71L
1,675 Elo+
Party 1
Team Averages
Level 130
1,610 SR
1,630 Elo+

VS

Team Averages
Level 76
1,631 SR
1,583 Elo+
Horus
Horus
JhonMarin
Horus
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
37W - 32L
1,608 Elo+
Party 2
Artemis
Artemis
TietPentakill
Artemis
Level 40
God Stats
9W - 12L
1,703 SR
Queue Stats
70W - 61L
1,502 Elo+
Solo
Fenrir
Fenrir
danielcano29
Fenrir
Level 119
God Stats
1W - 1L
1,690 SR
Queue Stats
68W - 54L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drackooner
Kuzenbo
11
3 / 2 / 11
8,323
757
4,321
8,817
11,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
KungFury69
Danzaburou
13
8 / 1 / 9
9,353
850
8,731
8,227
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
7 / 1 / 10
9,291
845
8,575
6,066
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JhonMarin
Horus
11
2 / 4 / 2
8,287
753
2,839
10,156
6,125
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
10
1 / 8 / 2
7,322
666
3,411
9,004
3,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fenrir
9
1 / 6 / 0
6,665
606
3,040
8,497
3,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
18
Kills
4
4
Deaths
18
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Drackooner
Kuzenbo
3
2
11
4.25
L
Horus
JhonMarin
Horus
2
4
2
0.75
W
Danzaburou
KungFury69
Danzaburou
8
1
9
12.5
W
7
1
10
12
L
Artemis
1
8
2
0.25
L
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
9,290
23,110
Taken
27,657
16,251
Mitigated
12,435
7,723
Healing
2,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Drackooner
Kuzenbo
4,321
1,201
147
1,534
8,817
11,439
165
89
8,728
29,469
0
L
Horus
JhonMarin
Horus
2,839
1,207
363
1,325
10,156
6,125
0
4,773
5,383
0
16,192
W
Danzaburou
KungFury69
Danzaburou
8,731
4,872
0
4,293
8,227
2,933
945
333
7,894
0
47,305
W
8,575
434
0
1,749
6,066
1,879
1,404
4
6,062
31,580
0
L
Artemis
3,411
1,242
0
625
9,004
3,164
0
5,000
4,004
0
18,493
L
Fenrir
3,040
945
0
394
8,497
3,146
0
3,275
5,222
0
19,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
22,274
144
Minions Killed
80
0
Camps Cleared
0
593,067
Distance Traveled
527,454
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,323
757
34
3
0
192,826
0
L
Horus
8,287
753
16
1
0
209,506
0
W
Danzaburou
9,353
850
58
5
0
198,119
1
W
Nox
9,291
845
52
5
0
202,122
1
L
Artemis
7,322
666
28
3
0
126,176
0
L
Fenrir
6,665
606
36
3
0
191,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role