Player Matchup

Tyr
Tyr
Born_Saucy
Tyr
Level 68
God Stats
2W - 2L
1,611 SR
Queue Stats
9W - 12L
1,465 Elo+
Party 3
Vulcan
Vulcan
KingWell-
Vulcan
Level 88
God Stats
1W - 1L
1,805 SR
Queue Stats
5W - 4L
1,597 Elo+
Party 3
Xbalanque
Xbalanque
RGuo
Xbalanque
Level 114
God Stats
3W - 0L
1,813 SR
Queue Stats
17W - 16L
1,580 Elo+
Party 3
Pele
Pele
Wcrkout
Pele
Level 30
God Stats
7W - 3L
2,090 SR
Queue Stats
15W - 12L
1,634 Elo+
Party 3
Ares
Ares
vClampxd-0FL
Ares
Level 63
God Stats
1W - 1L
1,286 SR
Queue Stats
14W - 13L
1,601 Elo+
Party 3
Team Averages
Level 73
1,721 SR
1,575 Elo+

VS

Team Averages
Level 85
1,439 SR
1,417 Elo+
Neith
Neith
GenericAttic557
Neith
Level 107
God Stats
28W - 27L
1,617 SR
Queue Stats
691W - 726L
1,510 Elo+
Party 2
Bacchus
Bacchus
JaketheRuss
Bacchus
Level 149
God Stats
9W - 4L
1,500 SR
Queue Stats
570W - 537L
1,544 Elo+
Party 1
Fenrir
Fenrir
RangaPants
Fenrir
Level 28
God Stats
16W - 17L
1,415 SR
Queue Stats
46W - 62L
1,194 Elo+
Party 1
Tiamat
Tiamat
The_Sways
Tiamat
Level 127
God Stats
3W - 9L
1,312 SR
Queue Stats
137W - 137L
1,443 Elo+
Party 1
Guan Yu
Guan Yu
Zombiekill3230
Guan Yu
Level 16
God Stats
7W - 9L
1,350 SR
Queue Stats
382W - 417L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,293
629
2,451
4,394
2,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
KingWell-
Vulcan
10
0 / 1 / 2
5,529
553
1,664
2,914
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
RGuo
Xbalanque
10
4 / 2 / 3
5,838
584
7,218
5,075
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
Wcrkout
Pele
11
5 / 0 / 0
6,424
642
2,229
5,831
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 0 / 4
6,086
609
3,861
4,971
2,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 0
4,987
499
4,099
6,389
1,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
JaketheRuss
Bacchus
7
0 / 2 / 1
4,536
454
2,381
7,326
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Fenrir
RangaPants
Fenrir
8
0 / 3 / 0
4,825
483
272
6,194
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
The_Sways
Tiamat
9
1 / 2 / 0
5,250
525
2,988
3,823
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 1
4,429
443
1,817
6,385
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
15
Kills
3
3
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
2
5
0
0.4
L
Bacchus
JaketheRuss
Bacchus
0
2
1
0.25
W
Vulcan
KingWell-
Vulcan
0
1
2
1
W
Xbalanque
RGuo
Xbalanque
4
2
3
2.75
L
Fenrir
RangaPants
Fenrir
0
3
0
0
L
Tiamat
The_Sways
Tiamat
1
2
0
0.5
W
Pele
Wcrkout
Pele
5
0
0
5
L
0
4
1
0.13
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,423
Damage
11,557
23,185
Taken
30,117
8,972
Mitigated
12,475
8,016
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,451
435
0
1,549
4,394
2,099
690
0
4,194
0
28,647
L
4,099
1,621
0
1,218
6,389
1,420
0
1,568
4,821
0
22,863
L
Bacchus
JaketheRuss
Bacchus
2,381
186
0
2,548
7,326
3,891
0
1,947
5,379
11,041
0
W
Vulcan
KingWell-
Vulcan
1,664
246
0
217
2,914
848
160
1,738
952
22,258
0
W
Xbalanque
RGuo
Xbalanque
7,218
3,552
0
1,684
5,075
1,520
605
514
4,536
0
31,786
L
Fenrir
RangaPants
Fenrir
272
0
0
2,740
6,194
1,807
0
769
5,387
0
24,462
L
Tiamat
The_Sways
Tiamat
2,988
79
0
1,075
3,823
1,749
0
851
2,838
25,438
0
W
Pele
Wcrkout
Pele
2,229
626
0
2,605
5,831
1,711
0
1,560
4,116
0
30,484
L
1,817
264
89
845
6,385
3,608
0
218
6,167
0
14,851
W
3,861
477
0
1,961
4,971
2,794
157
1,203
3,768
12,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,170
Gold Earned
24,027
276
Minions Killed
207
0
Camps Cleared
0
942,391
Distance Traveled
926,713
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,293
629
71
7
0
215,347
4
L
Neith
4,987
499
47
5
0
154,633
1
L
Bacchus
4,536
454
11
1
0
181,861
2
W
Vulcan
5,529
553
63
6
0
174,460
0
W
Xbalanque
5,838
584
64
6
0
166,593
1
L
Fenrir
4,825
483
61
6
0
208,091
0
L
Tiamat
5,250
525
59
6
0
168,926
4
W
Pele
6,424
642
64
6
0
191,785
0
L
Guan Yu
4,429
443
29
3
0
213,202
2
W
Ares
6,086
609
14
1
0
194,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role