Player Matchup

Neith
Neith
I3yPINEL
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nu Wa
Nu Wa
IM_DIAZX
Nu Wa
Level 26
God Stats
41W - 53L
1,516 SR
Queue Stats
97W - 117L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
Lilis972
Danzaburou
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
8W - 17L
1,225 Elo+
Party 1
Fenrir
Fenrir
S4VAG3_K4GURA
Fenrir
Level 17
God Stats
6W - 10L
1,453 SR
Queue Stats
28W - 41L
1,297 Elo+
Party 1
Jormungandr
Jormungandr
elburro-loco1306
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,494 SR
1,376 Elo+

VS

Team Averages
Level 20
1,503 SR
1,348 Elo+
Thanatos
Thanatos
GamerLegendxX10
Thanatos
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
136W - 136L
1,285 Elo+
Party 2
Skadi
Skadi
Ghost_Callingz
Skadi
Level 28
God Stats
8W - 6L
1,499 SR
Queue Stats
168W - 264L
1,310 Elo+
Party 3
Fenrir
Fenrir
Mr-Roman__
Fenrir
Level 27
God Stats
18W - 17L
1,643 SR
Queue Stats
112W - 179L
1,313 Elo+
Solo
Chang'e
Chang'e
PancakeMilkWater
Chang'e
Level 26
God Stats
6W - 5L
1,371 SR
Queue Stats
141W - 226L
1,486 Elo+
Party 3
Guan Yu
Guan Yu
RZ REAPER Z
Guan Yu
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
144W - 153L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
I3yPINEL
Neith
9
4 / 3 / 0
6,083
507
5,380
5,774
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
IM_DIAZX
Nu Wa
10
2 / 3 / 2
6,331
528
6,651
5,465
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Lilis972
Danzaburou
7
0 / 1 / 1
5,181
432
268
4,085
871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 2
5,765
480
2,900
6,800
1,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
elburro-loco1306
Jormungandr
3
0 / 8 / 0
4,147
346
221
5,629
1,591

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 1 / 4
6,004
500
1,411
7,353
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 0 / 0
8,025
669
3,419
6,164
1,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Mr-Roman__
Fenrir
10
7 / 3 / 0
6,795
566
3,363
6,835
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 2 / 3
7,297
608
4,971
7,849
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
RZ REAPER Z
Guan Yu
10
0 / 0 / 2
6,106
509
1,969
5,001
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
17
18
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
0
1
4
2
W
5
0
0
5
L
Neith
I3yPINEL
Neith
4
3
0
1.33
L
Nu Wa
IM_DIAZX
Nu Wa
2
3
2
1
L
Danzaburou
Lilis972
Danzaburou
0
1
1
0.5
W
Fenrir
Mr-Roman__
Fenrir
7
3
0
2.33
W
5
2
3
3.25
W
Guan Yu
RZ REAPER Z
Guan Yu
0
0
2
1
L
0
3
2
0.33
L
Jormungandr
elburro-loco1306
Jormungandr
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,420
Damage
15,133
27,753
Taken
33,202
7,228
Mitigated
10,342
4,849
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
1,411
405
0
7,736
7,353
2,082
0
229
7,068
0
28,743
W
3,419
1,439
0
2,258
6,164
1,292
3,067
3,529
2,365
0
47,440
L
Neith
I3yPINEL
Neith
5,380
2,891
0
1,975
5,774
1,485
96
1,592
3,981
0
18,719
L
Nu Wa
IM_DIAZX
Nu Wa
6,651
2,135
0
453
5,465
1,368
42
579
4,832
30,167
0
L
Danzaburou
Lilis972
Danzaburou
268
268
0
649
4,085
871
762
0
4,010
0
15,375
W
Fenrir
Mr-Roman__
Fenrir
3,363
852
0
878
6,835
1,914
92
1,388
5,313
0
28,098
W
4,971
1,221
168
2,590
7,849
2,321
491
877
6,852
36,662
0
W
Guan Yu
RZ REAPER Z
Guan Yu
1,969
422
244
1,126
5,001
2,733
219
213
4,732
0
23,145
L
2,900
1,206
0
1,772
6,800
1,913
0
329
6,417
0
25,199
L
Jormungandr
elburro-loco1306
Jormungandr
221
27
0
0
5,629
1,591
0
2,113
3,342
1,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
34,227
179
Minions Killed
350
0
Camps Cleared
0
939,423
Distance Traveled
1,120,976
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,004
500
80
7
0
237,390
0
W
Skadi
8,025
669
100
8
0
200,176
0
L
Neith
6,083
507
25
2
0
208,537
1
L
Nu Wa
6,331
528
58
5
0
166,838
1
L
Danzaburou
5,181
432
37
3
0
214,767
0
W
Fenrir
6,795
566
45
4
0
213,536
1
W
Chang'e
7,297
608
70
6
0
205,584
0
W
Guan Yu
6,106
509
55
5
0
264,290
1
L
Fenrir
5,765
480
57
5
0
223,232
0
L
Jormungandr
4,147
346
2
0
0
126,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role