Player Matchup

Tiamat
Tiamat
MANOUS1995
Tiamat
Level 88
God Stats
13W - 12L
1,464 SR
Queue Stats
238W - 282L
1,446 Elo+
Party 1
Thor
Thor
Pandicris309YT
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Siegziel
Amaterasu
Level 85
God Stats
3W - 3L
1,515 SR
Queue Stats
121W - 143L
1,436 Elo+
Party 2
Hun Batz
Hun Batz
tjmanous
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,263 Elo+
Party 1
Baron Samedi
Baron Samedi
軽风戏月
Baron Samedi
Level 61
God Stats
37W - 15L
1,478 SR
Queue Stats
299W - 239L
1,441 Elo+
Solo
Team Averages
Level 76
1,492 SR
1,417 Elo+

VS

Team Averages
Level 86
1,529 SR
1,470 Elo+
Da Ji
Da Ji
AbadSixx27
Da Ji
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 194L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Aleeblue24
Kukulkan
Level 63
God Stats
27W - 14L
1,366 SR
Queue Stats
46W - 45L
1,365 Elo+
Solo
Tiamat
Tiamat
Atixis
Tiamat
Level 108
God Stats
3W - 2L
1,599 SR
Queue Stats
50W - 46L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
HeavensHellfire
Tsukuyomi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 65L
1,530 Elo+
Solo
Izanami
Izanami
Zekluded
Izanami
Level 62
God Stats
51W - 41L
1,680 SR
Queue Stats
368W - 364L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MANOUS1995
Tiamat
16
0 / 11 / 6
10,592
815
6,520
19,270
9,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 8 / 12
12,985
999
7,325
21,793
8,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
Siegziel
Amaterasu
19
4 / 1 / 10
12,245
942
6,636
17,848
12,937
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
tjmanous
Hun Batz
19
7 / 11 / 11
13,485
1,037
13,393
25,996
10,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
軽风戏月
Baron Samedi
19
6 / 8 / 9
12,998
1,000
14,190
20,533
10,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
9 / 6 / 19
13,463
1,036
12,225
12,279
5,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Aleeblue24
Kukulkan
20
8 / 2 / 21
14,270
1,098
23,277
8,324
3,473
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Atixis
Tiamat
20
8 / 1 / 17
13,657
1,051
19,738
5,466
6,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
HeavensHellfire
Tsukuyomi
20
6 / 9 / 20
13,419
1,032
14,843
16,034
6,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Zekluded
Izanami
20
8 / 2 / 18
13,984
1,076
28,396
11,449
3,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
134
20
Kills
39
39
Deaths
20
48
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Da Ji
9
6
19
3.08
W
Kukulkan
Aleeblue24
Kukulkan
8
2
21
9.25
W
Tiamat
Atixis
Tiamat
8
1
17
16.5
W
Tsukuyomi
HeavensHellfire
Tsukuyomi
6
9
20
1.78
L
Tiamat
MANOUS1995
Tiamat
0
11
6
0.27
L
3
8
12
1.13
L
Amaterasu
Siegziel
Amaterasu
4
1
10
9
W
Izanami
Zekluded
Izanami
8
2
18
8.5
L
Hun Batz
tjmanous
Hun Batz
7
11
11
1.14
L
Baron Samedi
軽风戏月
Baron Samedi
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,064
Damage
98,479
105,440
Taken
53,552
50,864
Mitigated
26,299
10,966
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
12,225
1,614
486
657
12,279
5,839
0
4,973
7,306
0
16,049
W
Kukulkan
Aleeblue24
Kukulkan
23,277
1,172
0
14
8,324
3,473
0
1,906
6,418
61,573
0
W
Tiamat
Atixis
Tiamat
19,738
749
143
2,079
5,466
6,896
0
2,612
2,854
46,071
0
W
Tsukuyomi
HeavensHellfire
Tsukuyomi
14,843
4,732
0
254
16,034
6,164
0
3,954
12,080
0
27,979
L
Tiamat
MANOUS1995
Tiamat
6,520
496
102
1,588
19,270
9,097
0
9,754
9,516
19,295
0
L
7,325
1,329
0
776
21,793
8,419
0
9,544
12,249
0
28,552
L
Amaterasu
Siegziel
Amaterasu
6,636
2,070
0
3,446
17,848
12,937
0
6,710
11,138
0
21,718
W
Izanami
Zekluded
Izanami
28,396
24,703
174
362
11,449
3,927
0
7,265
4,184
0
63,258
L
Hun Batz
tjmanous
Hun Batz
13,393
4,246
868
679
25,996
10,267
0
10,722
15,274
0
39,911
L
Baron Samedi
軽风戏月
Baron Samedi
14,190
373
1,901
1,606
20,533
10,144
0
6,285
14,248
42,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,305
Gold Earned
68,793
226
Minions Killed
272
4
Camps Cleared
16
1,134,453
Distance Traveled
1,126,276
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,463
1,036
9
1
1
207,361
1
W
Kukulkan
14,270
1,098
103
8
4
248,156
0
W
Tiamat
13,657
1,051
60
5
2
224,809
0
W
Tsukuyomi
13,419
1,032
23
2
3
207,673
0
L
Tiamat
10,592
815
40
3
0
149,450
0
L
Thor
12,985
999
44
3
3
224,494
0
L
Amaterasu
12,245
942
29
2
0
290,060
0
W
Izanami
13,984
1,076
77
6
6
238,277
1
L
Hun Batz
13,485
1,037
63
5
0
237,130
4
L
Baron Samedi
12,998
1,000
50
4
1
233,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role