Player Matchup

Nemesis
Nemesis
Ambarpmr
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Hel
Hel
GSGBEKC19
Hel
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,190 Elo+
Solo
Anubis
Anubis
IJustKiing
Anubis
Level 4
God Stats
0W - 2L
1,177 SR
Queue Stats
0W - 3L
1,145 Elo+
Party 1
Loki
Loki
Jirouser020
Loki
Level 3
God Stats
1W - 4L
1,189 SR
Queue Stats
3W - 6L
1,145 Elo+
Party 1
Thor
Thor
kratoZps
Thor
Level 17
God Stats
1W - 1L
1,775 SR
Queue Stats
10W - 15L
1,446 Elo+
Solo
Team Averages
Level 8
1,428 SR
1,214 Elo+

VS

Team Averages
Level 21
1,487 SR
1,402 Elo+
Thanatos
Thanatos
Espanholsz
Thanatos
Level 8
God Stats
4W - 4L
1,552 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
Evech18
Medusa
Level 30
God Stats
4W - 1L
1,657 SR
Queue Stats
82W - 102L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JPmaximo11
Baron Samedi
Level 12
God Stats
3W - 2L
1,226 SR
Queue Stats
4W - 7L
1,181 Elo+
Party 3
Kukulkan
Kukulkan
JagoBR
Kukulkan
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 52L
1,500 Elo+
Party 2
Chaac
Chaac
Nilgath2
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ambarpmr
Nemesis
18
0 / 6 / 7
11,134
856
7,127
16,030
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 6 / 10
12,984
999
11,907
21,236
7,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
IJustKiing
Anubis
17
1 / 14 / 6
10,962
843
10,123
24,515
9,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
14 / 5 / 2
15,222
1,171
18,713
21,410
7,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
15
0 / 1 / 1
9,797
754
1,901
3,711
1,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Espanholsz
Thanatos
19
5 / 5 / 15
12,560
966
13,521
12,943
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
Evech18
Medusa
20
12 / 5 / 13
14,221
1,094
26,132
16,241
5,147
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
JPmaximo11
Baron Samedi
19
3 / 5 / 18
11,742
903
6,639
8,236
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
JagoBR
Kukulkan
20
11 / 0 / 13
13,445
1,034
21,592
3,267
1,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Nilgath2
Chaac
20
1 / 1 / 22
12,476
960
14,192
15,144
16,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
16
Kills
32
32
Deaths
16
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ambarpmr
Nemesis
0
6
7
0.58
W
Thanatos
Espanholsz
Thanatos
5
5
15
2.5
W
Medusa
Evech18
Medusa
12
5
13
3.7
L
1
6
10
1
L
Anubis
IJustKiing
Anubis
1
14
6
0.29
W
Baron Samedi
JPmaximo11
Baron Samedi
3
5
18
2.4
W
Kukulkan
JagoBR
Kukulkan
11
0
13
17.5
L
14
5
2
3
W
Chaac
Nilgath2
Chaac
1
1
22
12
L
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,771
Damage
82,076
86,902
Taken
55,831
32,607
Mitigated
33,320
7,296
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ambarpmr
Nemesis
7,127
2,074
0
1,050
16,030
6,431
0
5,785
10,125
0
12,746
W
Thanatos
Espanholsz
Thanatos
13,521
2,492
255
6,684
12,943
5,575
0
3,428
9,515
0
24,695
W
Medusa
Evech18
Medusa
26,132
15,274
0
2,618
16,241
5,147
0
8,594
7,647
0
63,817
L
11,907
1,182
775
1,386
21,236
7,926
0
7,746
13,316
48,736
0
L
Anubis
IJustKiing
Anubis
10,123
1,497
0
2,642
24,515
9,809
0
7,513
16,683
23,694
0
W
Baron Samedi
JPmaximo11
Baron Samedi
6,639
1,250
912
639
8,236
4,313
0
2,961
5,275
16,309
0
W
Kukulkan
JagoBR
Kukulkan
21,592
2,806
1,300
988
3,267
1,593
0
910
2,357
45,813
0
L
18,713
3,944
0
838
21,410
7,254
0
7,094
14,266
0
41,364
W
Chaac
Nilgath2
Chaac
14,192
2,497
0
7,140
15,144
16,692
0
6,137
9,007
1,023
29,962
L
Thor
1,901
180
164
441
3,711
1,187
0
746
2,915
0
9,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,099
Gold Earned
64,444
196
Minions Killed
233
7
Camps Cleared
5
1,004,896
Distance Traveled
1,157,105
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,134
856
6
0
4
261,743
0
W
Thanatos
12,560
966
26
2
1
247,526
0
W
Medusa
14,221
1,094
83
6
2
212,483
0
L
Hel
12,984
999
92
7
2
226,087
0
L
Anubis
10,962
843
35
3
0
163,308
0
W
Baron Samedi
11,742
903
19
1
0
205,919
0
W
Kukulkan
13,445
1,034
67
5
1
235,944
0
L
Loki
15,222
1,171
49
4
1
252,760
1
W
Chaac
12,476
960
38
3
1
255,233
1
L
Thor
9,797
754
14
1
0
100,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role