Player Matchup

Neith
Neith
Alishe3333
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Ra
Ra
Branden9123
Ra
Level 14
God Stats
6W - 8L
1,297 SR
Queue Stats
19W - 28L
1,340 Elo+
Party 2
Sol
Sol
Nessaa98
Sol
Level 27
God Stats
1W - 5L
1,364 SR
Queue Stats
28W - 50L
1,297 Elo+
Party 2
Bacchus
Bacchus
ODIN1966
Bacchus
Level 26
God Stats
239W - 229L
1,492 SR
Queue Stats
279W - 290L
1,372 Elo+
Party 4
Nemesis
Nemesis
心上木林
Nemesis
Level 12
God Stats
0W - 1L
1,552 SR
Queue Stats
11W - 12L
1,491 Elo+
Solo
Team Averages
Level 16
1,441 SR
1,400 Elo+

VS

Team Averages
Level 16
1,606 SR
1,418 Elo+
Merlin
Merlin
Aceryus
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,400 Elo+
Party 1
Bakasura
Bakasura
Antchovi
Bakasura
Level 14
God Stats
21W - 23L
1,715 SR
Queue Stats
166W - 147L
1,480 Elo+
Party 3
Izanami
Izanami
Catplays1102
Izanami
Level 5
God Stats
7W - 6L
1,594 SR
Queue Stats
7W - 7L
1,437 Elo+
Party 1
Neith
Neith
Cnamha
Neith
Level 23
God Stats
1W - 1L
1,281 SR
Queue Stats
41W - 33L
1,346 Elo+
Solo
Cthulhu
Cthulhu
YAYAtherapper
Cthulhu
Level 10
God Stats
10W - 4L
1,940 SR
Queue Stats
118W - 98L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
1 / 8 / 11
12,419
955
10,507
18,935
7,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 7 / 5
12,630
972
17,896
13,258
4,927
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 10
13,574
1,044
27,243
26,266
9,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ODIN1966
Bacchus
17
0 / 9 / 7
11,215
863
11,155
29,445
35,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
心上木林
Nemesis
19
7 / 3 / 5
14,492
1,115
14,175
19,481
9,891
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aceryus
Merlin
20
4 / 3 / 15
13,233
1,018
20,884
15,145
7,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Antchovi
Bakasura
20
19 / 6 / 9
16,170
1,244
28,969
23,159
14,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
Catplays1102
Izanami
19
5 / 5 / 10
12,519
963
18,038
13,059
6,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Cnamha
Neith
20
3 / 1 / 19
12,952
996
18,246
11,923
5,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
20
2 / 1 / 20
12,892
992
11,972
25,139
34,324
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
106
16
Kills
33
33
Deaths
16
38
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aceryus
Merlin
4
3
15
3.83
L
Neith
1
8
11
0.81
W
Bakasura
Antchovi
Bakasura
19
6
9
3.92
L
3
7
5
0.79
W
Izanami
Catplays1102
Izanami
5
5
10
2
W
Neith
Cnamha
Neith
3
1
19
12.5
L
5
6
10
1.67
L
Bacchus
ODIN1966
Bacchus
0
9
7
0.39
W
Cthulhu
2
1
20
12
L
Nemesis
心上木林
Nemesis
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,976
Damage
98,109
107,385
Taken
88,425
67,350
Mitigated
68,297
15,175
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aceryus
Merlin
20,884
1,806
0
604
15,145
7,104
0
8,138
7,007
51,722
0
L
Neith
10,507
8,429
0
594
18,935
7,685
0
8,034
10,039
0
37,377
W
Bakasura
Antchovi
Bakasura
28,969
20,158
0
3,140
23,159
14,842
0
13,165
9,994
0
36,752
L
17,896
2,474
3,120
1,286
13,258
4,927
0
4,327
8,423
42,994
0
W
Izanami
Catplays1102
Izanami
18,038
15,366
0
0
13,059
6,071
0
8,338
4,721
0
37,387
W
Neith
Cnamha
Neith
18,246
12,905
0
888
11,923
5,956
0
8,686
3,237
0
40,311
L
27,243
7,423
0
8,079
26,266
9,272
0
9,647
15,426
49,338
0
L
Bacchus
ODIN1966
Bacchus
11,155
1,743
0
0
29,445
35,575
0
6,750
22,188
22,818
0
W
Cthulhu
11,972
1,849
0
0
25,139
34,324
0
17,967
7,172
33,707
0
L
Nemesis
心上木林
Nemesis
14,175
4,736
0
2,096
19,481
9,891
0
4,098
14,908
0
42,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,330
Gold Earned
67,766
256
Minions Killed
264
10
Camps Cleared
5
1,230,481
Distance Traveled
1,265,863
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,233
1,018
85
7
1
238,110
0
L
Neith
12,419
955
63
5
1
205,010
0
W
Bakasura
16,170
1,244
32
2
2
292,050
0
L
Ra
12,630
972
57
4
1
231,158
0
W
Izanami
12,519
963
53
4
1
228,849
0
W
Neith
12,952
996
58
4
1
221,196
0
L
Sol
13,574
1,044
55
4
1
238,905
0
L
Bacchus
11,215
863
19
1
0
271,217
2
W
Cthulhu
12,892
992
36
3
0
285,658
0
L
Nemesis
14,492
1,115
62
5
7
284,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role