Player Matchup

Kali
Kali
DerPhobia
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,519 Elo+
Party 3
Neith
Neith
JesusPlacenta
Neith
Level 17
God Stats
4W - 6L
1,503 SR
Queue Stats
55W - 49L
1,503 Elo+
Party 2
Yemoja
Yemoja
bernisphere
Yemoja
Level 18
God Stats
7W - 4L
1,710 SR
Queue Stats
50W - 40L
1,513 Elo+
Party 2
Bellona
Bellona
jekî
Bellona
Level 14
God Stats
4W - 4L
1,620 SR
Queue Stats
7W - 9L
1,557 Elo+
Party 3
Hades
Hades
swabology
Hades
Level 8
God Stats
5W - 5L
1,602 SR
Queue Stats
7W - 10L
1,519 Elo+
Party 3
Team Averages
Level 14
1,587 SR
1,522 Elo+

VS

Team Averages
Level 22
1,431 SR
1,580 Elo+
Hercules
Hercules
DecimusAsparagus
Hercules
Level 5
God Stats
6W - 7L
1,227 SR
Queue Stats
22W - 22L
1,383 Elo+
Solo
Scylla
Scylla
Shtef4n
Scylla
Level 28
God Stats
19W - 13L
1,603 SR
Queue Stats
203W - 149L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
tezyatwitch
Cabrakan
Level 28
God Stats
6W - 13L
1,341 SR
Queue Stats
354W - 171L
1,629 Elo+
Party 1
Apollo
Apollo
twitchtvGreenjin
Apollo
Level 26
God Stats
15W - 16L
1,486 SR
Queue Stats
85W - 59L
1,584 Elo+
Party 1
Bakasura
Bakasura
Аjejda
Bakasura
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 3 / 3
6,135
438
2,039
8,987
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 5 / 3
6,404
457
5,596
9,641
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
1 / 6 / 4
6,483
463
3,841
11,310
5,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
jekî
Bellona
9
0 / 7 / 0
5,528
395
2,577
10,044
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
swabology
Hades
12
3 / 4 / 4
7,171
512
10,171
10,157
3,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,432
674
7,946
8,191
6,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Shtef4n
Scylla
12
4 / 3 / 5
7,422
530
5,902
4,585
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
tezyatwitch
Cabrakan
11
3 / 3 / 9
6,712
479
5,090
9,733
6,458
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 13
6,703
479
5,706
7,966
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Аjejda
Bakasura
16
10 / 0 / 5
9,069
648
11,550
8,878
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
7
Kills
25
25
Deaths
7
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Kali
1
3
3
0.83
L
2
5
3
0.7
W
Scylla
Shtef4n
Scylla
4
3
5
2.17
L
Yemoja
1
6
4
0.5
L
Bellona
jekî
Bellona
0
7
0
0
L
Hades
swabology
Hades
3
4
4
1.25
W
Cabrakan
tezyatwitch
Cabrakan
3
3
9
2.5
W
1
1
13
7.5
W
Bakasura
Аjejda
Bakasura
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,224
Damage
36,194
50,139
Taken
39,353
18,985
Mitigated
20,680
14,390
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,946
2,008
0
5,665
8,191
6,650
0
2,885
5,306
0
52,782
L
Kali
2,039
845
417
3,725
8,987
2,659
0
1,006
7,613
0
29,384
L
5,596
3,202
0
2,601
9,641
2,470
806
2,463
6,777
0
32,301
W
Scylla
Shtef4n
Scylla
5,902
0
0
377
4,585
1,371
468
1,722
2,863
34,977
0
L
Yemoja
3,841
551
1,097
1,145
11,310
5,786
240
4,274
6,548
16,054
0
L
Bellona
jekî
Bellona
2,577
1,045
0
1,522
10,044
4,304
0
0
9,309
0
20,559
L
Hades
swabology
Hades
10,171
1,411
153
3,730
10,157
3,766
0
3,015
6,631
45,258
0
W
Cabrakan
tezyatwitch
Cabrakan
5,090
812
282
884
9,733
6,458
316
3,544
6,189
17,567
0
W
5,706
3,129
0
2,645
7,966
2,576
1,020
3,972
3,994
0
33,044
W
Bakasura
Аjejda
Bakasura
11,550
8,557
0
2,814
8,878
3,625
0
1,889
6,989
0
67,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,721
Gold Earned
39,338
276
Minions Killed
406
0
Camps Cleared
0
1,247,114
Distance Traveled
1,333,216
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,432
674
114
8
0
286,458
0
L
Kali
6,135
438
59
4
0
278,614
0
L
Neith
6,404
457
56
4
0
239,849
2
W
Scylla
7,422
530
68
5
0
234,801
3
L
Yemoja
6,483
463
30
2
0
260,905
3
L
Bellona
5,528
395
42
3
0
226,568
0
L
Hades
7,171
512
89
6
0
241,178
0
W
Cabrakan
6,712
479
40
3
0
245,748
4
W
Apollo
6,703
479
54
4
0
244,523
0
W
Bakasura
9,069
648
130
9
0
321,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role