Player Matchup

Yemoja
Yemoja
Deathmoon1977
Yemoja
Level 40
God Stats
42W - 62L
1,450 SR
Queue Stats
194W - 251L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Deathmoonp
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,259 Elo+
Party 1
Bellona
Bellona
M1AXL
Bellona
Level 7
God Stats
33W - 46L
1,535 SR
Queue Stats
55W - 85L
1,468 Elo+
Party 1
Nemesis
Nemesis
cheekydebris
Nemesis
Level 4
God Stats
1W - 1L
1,190 SR
Queue Stats
1W - 1L
1,197 Elo+
Solo
Tiamat
Tiamat
termanitor12_9
Tiamat
Level 91
God Stats
12W - 14L
1,548 SR
Queue Stats
183W - 217L
1,435 Elo+
Party 1
Team Averages
Level 29
1,445 SR
1,356 Elo+

VS

Team Averages
Level 20
1,546 SR
1,429 Elo+
Ratatoskr
Ratatoskr
Darkhorse037
Ratatoskr
Level 28
God Stats
5W - 6L
1,569 SR
Queue Stats
119W - 99L
1,416 Elo+
Party 2
Jing Wei
Jing Wei
Dawn of Dread
Jing Wei
Level 27
God Stats
3W - 6L
1,575 SR
Queue Stats
41W - 39L
1,533 Elo+
Solo
King Arthur
King Arthur
DjRoboCat
King Arthur
Level 14
God Stats
55W - 40L
1,743 SR
Queue Stats
78W - 66L
1,396 Elo+
Party 2
Neith
Neith
IVIAZE_v2
Neith
Level 24
God Stats
49W - 46L
1,550 SR
Queue Stats
479W - 547L
1,441 Elo+
Solo
Ra
Ra
fortress_b17
Ra
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
8W - 19L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 12 / 24
15,112
1,007
15,229
27,334
23,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Deathmoonp
Tsukuyomi
20
9 / 6 / 13
15,729
1,049
14,885
23,773
16,757
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
M1AXL
Bellona
20
12 / 9 / 15
16,418
1,095
28,914
26,847
32,792
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
cheekydebris
Nemesis
16
1 / 6 / 4
11,836
789
3,517
7,450
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
19 / 2 / 19
20,095
1,340
68,928
19,640
21,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Darkhorse037
Ratatoskr
20
12 / 6 / 15
16,769
1,118
20,333
28,930
17,981
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
Dawn of Dread
Jing Wei
20
4 / 13 / 22
15,792
1,053
26,834
31,287
12,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
DjRoboCat
King Arthur
20
6 / 5 / 12
14,893
993
10,086
33,860
32,662
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
IVIAZE_v2
Neith
20
11 / 13 / 12
17,074
1,138
31,579
37,934
14,329
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 6 / 8
12,611
841
6,559
6,742
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
104
43
Kills
35
35
Deaths
43
75
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Darkhorse037
Ratatoskr
12
6
15
3.25
L
Jing Wei
Dawn of Dread
Jing Wei
4
13
22
1.15
W
2
12
24
1.17
W
Tsukuyomi
Deathmoonp
Tsukuyomi
9
6
13
2.58
L
King Arthur
DjRoboCat
King Arthur
6
5
12
2.4
L
Neith
IVIAZE_v2
Neith
11
13
12
1.31
W
Bellona
M1AXL
Bellona
12
9
15
2.17
W
Nemesis
cheekydebris
Nemesis
1
6
4
0.5
L
2
6
8
1
W
19
2
19
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,473
Damage
95,391
105,044
Taken
138,753
96,458
Mitigated
79,920
20,573
Healing
24,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Darkhorse037
Ratatoskr
20,333
11,043
1,109
3,272
28,930
17,981
0
17,963
10,688
0
31,428
L
Jing Wei
Dawn of Dread
Jing Wei
26,834
24,121
682
3,283
31,287
12,621
0
17,965
13,151
0
51,711
W
15,229
4,157
3,001
1,821
27,334
23,422
0
1,813
25,346
40,608
0
W
Tsukuyomi
Deathmoonp
Tsukuyomi
14,885
4,111
0
205
23,773
16,757
0
927
22,703
0
34,380
L
King Arthur
DjRoboCat
King Arthur
10,086
2,360
0
7,526
33,860
32,662
0
18,145
15,536
546
28,084
L
Neith
IVIAZE_v2
Neith
31,579
19,966
0
8,257
37,934
14,329
0
25,816
11,988
0
67,967
W
Bellona
M1AXL
Bellona
28,914
10,943
848
2,269
26,847
32,792
0
2,380
24,287
0
37,714
W
Nemesis
cheekydebris
Nemesis
3,517
1,883
0
952
7,450
2,367
0
327
7,023
0
7,498
L
6,559
839
180
302
6,742
2,327
0
3,680
3,062
14,477
0
W
68,928
4,194
800
10,677
19,640
21,120
0
1,178
18,367
106,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,190
Gold Earned
77,139
201
Minions Killed
221
4
Camps Cleared
9
1,127,622
Distance Traveled
1,227,959
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
16,769
1,118
26
2
0
305,202
0
L
Jing Wei
15,792
1,053
57
4
4
267,802
0
W
Yemoja
15,112
1,007
39
3
0
215,748
0
W
Tsukuyomi
15,729
1,049
28
2
2
239,698
1
L
King Arthur
14,893
993
36
2
0
308,629
0
L
Neith
17,074
1,138
94
6
5
231,279
0
W
Bellona
16,418
1,095
21
1
1
274,762
1
W
Nemesis
11,836
789
17
1
0
89,509
0
L
Ra
12,611
841
8
1
0
115,047
1
W
Tiamat
20,095
1,340
96
6
1
307,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role