Player Matchup

Mercury
Mercury
Bruticoox
Mercury
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 157L
1,575 Elo+
Party 2
Bellona
Bellona
FreestylerCL
Bellona
Level 86
God Stats
4W - 4L
1,607 SR
Queue Stats
61W - 60L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
GS Nate
Cthulhu
Level 28
God Stats
4W - 7L
1,530 SR
Queue Stats
9W - 14L
1,560 Elo+
Party 2
Chronos
Chronos
Kattharsis
Chronos
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 160L
1,538 Elo+
Party 2
Cupid
Cupid
cL JNK
Cupid
Level 66
God Stats
24W - 26L
1,535 SR
Queue Stats
124W - 110L
1,532 Elo+
Party 2
Team Averages
Level 86
1,535 SR
1,549 Elo+

VS

Team Averages
Level 111
1,730 SR
1,512 Elo+
Cu Chulainn
Cu Chulainn
CHpiraguero
Cu Chulainn
Level 110
God Stats
8W - 2L
1,786 SR
Queue Stats
105W - 85L
1,484 Elo+
Party 1
Poseidon
Poseidon
EL_ANGEL_2_PR
Poseidon
Level 159
God Stats
15W - 8L
1,883 SR
Queue Stats
127W - 116L
1,527 Elo+
Party 1
Bellona
Bellona
ImmortalBlaze-90
Bellona
Level 115
God Stats
10W - 6L
1,593 SR
Queue Stats
211W - 193L
1,516 Elo+
Party 1
Mercury
Mercury
Insid_Scope
Mercury
Level 151
God Stats
6W - 3L
1,864 SR
Queue Stats
157W - 146L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
PRxDarkPlasma
Jormungandr
Level 18
God Stats
19W - 17L
1,524 SR
Queue Stats
46W - 41L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bruticoox
Mercury
14
5 / 6 / 2
9,121
456
10,323
15,043
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
FreestylerCL
Bellona
15
0 / 3 / 2
8,764
438
4,647
15,147
12,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
GS Nate
Cthulhu
14
1 / 4 / 3
8,282
414
3,920
14,605
12,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos
Kattharsis
Chronos
14
1 / 6 / 2
8,372
419
7,299
16,746
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
cL JNK
Cupid
16
2 / 4 / 3
9,735
487
7,180
13,065
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CHpiraguero
Cu Chulainn
18
4 / 2 / 4
11,103
555
10,306
10,926
10,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
EL_ANGEL_2_PR
Poseidon
18
11 / 2 / 6
12,001
600
18,832
11,751
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 3 / 1
10,027
501
5,244
11,723
11,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Insid_Scope
Mercury
19
7 / 0 / 6
11,863
593
13,971
13,603
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
PRxDarkPlasma
Jormungandr
13
1 / 2 / 3
8,595
430
7,071
8,091
6,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
23
23
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bruticoox
Mercury
5
6
2
1
W
Cu Chulainn
CHpiraguero
Cu Chulainn
4
2
4
3
W
Poseidon
EL_ANGEL_2_PR
Poseidon
11
2
6
7
L
Bellona
FreestylerCL
Bellona
0
3
2
0.33
L
Cthulhu
GS Nate
Cthulhu
1
4
3
0.63
W
0
3
1
0.17
W
Mercury
Insid_Scope
Mercury
7
0
6
10
L
Chronos
Kattharsis
Chronos
1
6
2
0.33
W
Jormungandr
PRxDarkPlasma
Jormungandr
1
2
3
1.25
L
Cupid
cL JNK
Cupid
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
55,424
74,606
Taken
56,094
41,857
Mitigated
37,931
13,864
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bruticoox
Mercury
10,323
4,319
0
2,980
15,043
5,963
0
4,764
9,912
0
49,381
W
Cu Chulainn
CHpiraguero
Cu Chulainn
10,306
2,272
0
3,370
10,926
10,383
492
688
10,238
225
65,433
W
Poseidon
EL_ANGEL_2_PR
Poseidon
18,832
2,292
0
3,499
11,751
4,510
1,214
4,619
7,132
69,412
0
L
Bellona
FreestylerCL
Bellona
4,647
1,407
0
2,642
15,147
12,718
0
1,109
13,396
0
56,505
L
Cthulhu
GS Nate
Cthulhu
3,920
121
188
830
14,605
12,217
0
6,339
7,855
31,207
0
W
5,244
2,025
0
1,620
11,723
11,049
2,720
438
11,285
0
80,567
W
Mercury
Insid_Scope
Mercury
13,971
8,281
0
5,760
13,603
5,780
383
2,789
10,814
0
93,647
L
Chronos
Kattharsis
Chronos
7,299
2,265
0
4,085
16,746
6,482
0
7,375
8,925
61,295
0
W
Jormungandr
PRxDarkPlasma
Jormungandr
7,071
1,001
0
401
8,091
6,209
0
2,685
5,406
31,864
0
L
Cupid
cL JNK
Cupid
7,180
4,368
114
3,025
13,065
4,477
838
4,791
7,901
0
67,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,274
Gold Earned
53,589
493
Minions Killed
564
0
Camps Cleared
0
1,787,454
Distance Traveled
2,003,790
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,121
456
89
4
0
370,656
5
W
Cu Chulainn
11,103
555
120
6
0
388,498
4
W
Poseidon
12,001
600
121
6
0
377,728
2
L
Bellona
8,764
438
115
6
0
360,396
0
L
Cthulhu
8,282
414
46
2
0
376,066
0
W
Bellona
10,027
501
133
7
0
371,436
1
W
Mercury
11,863
593
142
7
0
493,166
0
L
Chronos
8,372
419
98
5
0
352,094
3
W
Jormungandr
8,595
430
48
2
0
372,962
2
L
Cupid
9,735
487
145
7
0
328,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role