Player Matchup

Ymir
Ymir
Bronze III
MrBaoMing
Ymir
Bronze III
Level 81
God Stats
2W - 3L
1,504 SR
Queue Stats
12W - 17L
1,105 MMR
Party 2
Poseidon
Poseidon
Bronze III
TheDunDudda
Poseidon
Bronze III
Level 64
God Stats
0W - 2L
1,063 SR
Queue Stats
3W - 8L
1,341 MMR
Party 2
Mercury
Mercury
Bronze III
VirtualEscort
Mercury
Bronze III
Level 74
God Stats
1W - 3L
1,507 SR
Queue Stats
11W - 16L
1,131 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 73
1,358 SR
1,192 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,363 SR
1,136 MMR
Discordia
Discordia
Bronze III
DJK2015
Discordia
Bronze III
Level 110
God Stats
1W - 1L
1,346 SR
Queue Stats
22W - 32L
1,383 MMR
Party 1
Danzaburou
Danzaburou
Gold V
LFF x Evolved
Danzaburou
Gold V
Level 99
God Stats
18W - 12L
1,584 SR
Queue Stats
103W - 115L
1,025 MMR
Solo
Bacchus
Bacchus
Silver II
WeeWoo_WetWype
Bacchus
Silver II
Level 69
God Stats
1W - 0L
1,159 SR
Queue Stats
73W - 81L
999 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 6
10,606
589
6,927
19,741
18,943
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
TheDunDudda
Poseidon
15
3 / 3 / 7
11,351
631
10,668
10,199
3,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
15
5 / 7 / 5
11,903
661
12,423
16,908
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AphroditeZeusCthulhuCerberusScylla

VS

Bans
Cu ChulainnArtioAchillesTyrJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DJK2015
Discordia
16
2 / 3 / 11
11,902
661
15,288
10,318
4,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
LFF x Evolved
Danzaburou
17
8 / 3 / 5
13,749
764
14,299
14,378
5,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 4 / 9
12,841
713
9,283
15,774
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
38
10
Kills
13
13
Deaths
10
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
DJK2015
Discordia
2
3
11
2.5
W
Danzaburou
LFF x Evolved
Danzaburou
8
3
5
3.5
L
Ymir
2
3
6
1.67
L
Poseidon
TheDunDudda
Poseidon
3
3
7
2.17
L
Mercury
5
7
5
1.07
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,018
Damage
38,870
46,848
Taken
40,470
28,954
Mitigated
28,751
7,820
Healing
15,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DJK2015
Discordia
15,288
449
0
4,965
10,318
4,489
877
3,304
6,636
60,697
0
W
Danzaburou
LFF x Evolved
Danzaburou
14,299
5,923
0
7,128
14,378
5,444
1,677
6,166
7,816
0
85,848
L
Ymir
6,927
1,208
963
4,311
19,741
18,943
0
9,440
10,301
26,723
0
L
Poseidon
TheDunDudda
Poseidon
10,668
538
0
2,091
10,199
3,882
56
6,788
3,411
52,184
0
L
Mercury
12,423
7,598
0
455
16,908
6,129
310
8,413
8,495
0
55,137
W
9,283
899
0
3,204
15,774
18,818
234
6,857
8,371
23,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
38,492
205
Minions Killed
210
0
Camps Cleared
0
979,061
Distance Traveled
977,276
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,902
661
71
4
0
339,566
1
W
Danzaburou
13,749
764
114
6
0
322,756
3
L
Ymir
10,606
589
26
1
0
318,261
6
L
Poseidon
11,351
631
112
6
0
315,611
3
L
Mercury
11,903
661
67
4
0
345,189
3
W
Bacchus
12,841
713
25
1
0
314,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role