Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MarvelousZac
Fenrir
Level 17
God Stats
1W - 6L
1,276 SR
Queue Stats
3W - 7L
1,161 Elo+
Party 1
Skadi
Skadi
SaintPatchy
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,269 Elo+
Party 1
Team Averages
Level 20
1,425 SR
1,310 Elo+

VS

Team Averages
Level 31
1,524 SR
1,308 Elo+
Cthulhu
Cthulhu
Charles524
Cthulhu
Level 27
God Stats
15W - 4L
1,610 SR
Queue Stats
32W - 20L
1,397 Elo+
Party 2
Poseidon
Poseidon
ChasevHC2
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,078 Elo+
Solo
Danzaburou
Danzaburou
MrFish6556
Danzaburou
Level 51
God Stats
4W - 6L
1,461 SR
Queue Stats
37W - 35L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 6 / 4
8,406
600
6,760
13,273
12,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
9
1 / 9 / 4
8,032
574
3,293
11,031
4,063
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

12
3 / 7 / 1
8,725
623
13,144
13,593
5,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charles524
Cthulhu
14
4 / 2 / 16
10,022
716
8,194
12,343
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
ChasevHC2
Poseidon
9
1 / 4 / 7
8,328
595
926
5,101
1,259
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MrFish6556
Danzaburou
16
17 / 0 / 4
12,271
877
22,076
13,557
6,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
5
Kills
22
22
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
4
0.5
W
Cthulhu
Charles524
Cthulhu
4
2
16
6
W
Poseidon
ChasevHC2
Poseidon
1
4
7
1.13
L
Fenrir
1
9
4
0.33
W
Danzaburou
MrFish6556
Danzaburou
17
0
4
19
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
31,196
37,897
Taken
31,001
21,648
Mitigated
20,107
6,272
Healing
10,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,760
435
100
2,567
13,273
12,364
0
3,261
9,757
21,914
0
W
Cthulhu
Charles524
Cthulhu
8,194
519
0
2,424
12,343
12,097
493
2,517
9,606
22,572
0
W
Poseidon
ChasevHC2
Poseidon
926
159
0
0
5,101
1,259
44
906
4,095
2,475
0
L
Fenrir
3,293
945
0
846
11,031
4,063
0
2,658
8,248
0
7,472
W
Danzaburou
MrFish6556
Danzaburou
22,076
14,228
0
8,541
13,557
6,751
2,803
2,812
10,520
0
65,519
L
13,144
6,672
0
2,759
13,593
5,221
1,050
2,587
10,756
0
41,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,163
Gold Earned
30,621
107
Minions Killed
116
0
Camps Cleared
0
604,144
Distance Traveled
662,956
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,406
600
23
2
0
252,371
3
W
Cthulhu
10,022
716
32
2
0
261,766
0
W
Poseidon
8,328
595
7
1
0
161,207
0
L
Fenrir
8,032
574
16
1
0
149,009
0
W
Danzaburou
12,271
877
77
6
0
239,983
0
L
Skadi
8,725
623
68
5
0
202,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role