Player Matchup

Discordia
Discordia
CertainlyFatal
Discordia
Level 25
God Stats
5W - 1L
1,857 SR
Queue Stats
15W - 12L
1,585 Elo+
Party 2
Mulan
Mulan
McYoshiFlop79
Mulan
Level 18
God Stats
2W - 3L
1,350 SR
Queue Stats
21W - 18L
1,593 Elo+
Solo
Ravana
Ravana
MisterJangles
Ravana
Level 28
God Stats
2W - 2L
1,651 SR
Queue Stats
72W - 60L
1,628 Elo+
Party 2
Ymir
Ymir
Rxnha
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,634 Elo+
Solo
Neith
Neith
Vi0nik
Neith
Level 17
God Stats
3W - 8L
1,352 SR
Queue Stats
24W - 23L
1,668 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,622 Elo+

VS

Team Averages
Level 13
1,571 SR
1,728 Elo+
Olorun
Olorun
GaurdianGiraffe
Olorun
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 108L
1,603 Elo+
Solo
Artemis
Artemis
HeirOfApollo
Artemis
Level 6
God Stats
2W - 2L
1,588 SR
Queue Stats
38W - 37L
1,776 Elo+
Party 1
Thanatos
Thanatos
ImMrSnow
Thanatos
Level 25
God Stats
2W - 2L
1,765 SR
Queue Stats
203W - 139L
1,729 Elo+
Solo
Jormungandr
Jormungandr
pxrplerxin
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 36L
1,755 Elo+
Party 1
Amaterasu
Amaterasu
toastysama
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CertainlyFatal
Discordia
17
4 / 5 / 8
10,327
544
9,983
9,366
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
5,974
314
0
2,086
1,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
18 / 3 / 5
13,086
689
24,092
13,497
6,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Rxnha
Ymir
14
3 / 4 / 5
8,977
472
4,961
12,497
10,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Vi0nik
Neith
16
2 / 2 / 8
9,371
493
8,861
9,533
3,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 1
9,251
487
2,653
15,372
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
HeirOfApollo
Artemis
14
2 / 4 / 3
8,700
458
5,149
10,645
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ImMrSnow
Thanatos
19
9 / 5 / 1
11,739
618
15,795
19,109
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
pxrplerxin
Jormungandr
13
0 / 5 / 4
8,115
427
2,976
11,077
8,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
toastysama
Amaterasu
15
1 / 6 / 2
9,233
486
2,869
11,937
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
27
Kills
13
14
Deaths
27
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
CertainlyFatal
Discordia
4
5
8
1.6
L
1
7
1
0.21
L
Artemis
HeirOfApollo
Artemis
2
4
3
0.88
L
Thanatos
ImMrSnow
Thanatos
9
5
1
1.9
W
0
0
0
0
W
18
3
5
6.83
W
Ymir
Rxnha
Ymir
3
4
5
1.38
W
Neith
Vi0nik
Neith
2
2
8
3
L
Jormungandr
pxrplerxin
Jormungandr
0
5
4
0.4
L
Amaterasu
toastysama
Amaterasu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,897
Damage
29,442
46,979
Taken
68,140
24,057
Mitigated
34,093
13,315
Healing
25,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CertainlyFatal
Discordia
9,983
1,101
0
905
9,366
2,693
280
1,607
7,709
58,279
0
L
2,653
2,036
0
5,273
15,372
5,557
750
4,325
10,653
54,815
0
L
Artemis
HeirOfApollo
Artemis
5,149
1,296
0
1,757
10,645
4,024
0
2,464
8,165
0
50,414
L
Thanatos
ImMrSnow
Thanatos
15,795
6,185
0
16,367
19,109
8,104
0
3,021
15,970
0
82,258
W
0
0
0
144
2,086
1,624
339
0
2,086
0
11,430
W
24,092
12,233
0
5,508
13,497
6,336
994
2,050
11,261
0
82,500
W
Ymir
Rxnha
Ymir
4,961
1,380
0
1,757
12,497
10,061
248
623
11,874
26,316
0
W
Neith
Vi0nik
Neith
8,861
4,024
0
5,001
9,533
3,343
608
1,420
8,088
0
67,230
L
Jormungandr
pxrplerxin
Jormungandr
2,976
959
0
718
11,077
8,120
0
1,629
9,422
25,174
0
L
Amaterasu
toastysama
Amaterasu
2,869
1,622
0
1,354
11,937
8,288
1,646
2,853
8,986
71
41,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,735
Gold Earned
47,038
418
Minions Killed
499
0
Camps Cleared
0
1,506,855
Distance Traveled
1,730,251
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,327
544
115
6
0
342,009
4
L
Olorun
9,251
487
126
7
0
274,376
1
L
Artemis
8,700
458
96
5
0
346,222
4
L
Thanatos
11,739
618
127
7
0
382,108
2
W
Mulan
5,974
314
22
1
0
90,108
1
W
Ravana
13,086
689
142
7
0
403,535
6
W
Ymir
8,977
472
27
1
0
350,113
3
W
Neith
9,371
493
112
6
0
321,090
3
L
Jormungandr
8,115
427
42
2
0
367,318
2
L
Amaterasu
9,233
486
108
6
0
360,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role