Player Matchup

Izanami
Izanami
THExCHAOSxMAKER
Izanami
Level 47
God Stats
10W - 9L
1,331 SR
Queue Stats
114W - 164L
1,461 Elo+
Solo
Skadi
Skadi
Vallrock24set
Skadi
Level 70
God Stats
19W - 21L
1,469 SR
Queue Stats
75W - 77L
1,451 Elo+
Party 1
Anhur
Anhur
balrock98
Anhur
Level 82
God Stats
2W - 1L
1,325 SR
Queue Stats
76W - 79L
1,451 Elo+
Party 1
Team Averages
Level 66
1,375 SR
1,454 Elo+

VS

Team Averages
Level 87
1,457 SR
1,502 Elo+
Hercules
Hercules
ChristianLeonard
Hercules
Level 63
God Stats
6W - 7L
1,283 SR
Queue Stats
116W - 115L
1,379 Elo+
Party 2
Neith
Neith
FlacidTaco
Neith
Level 123
God Stats
44W - 23L
1,589 SR
Queue Stats
423W - 391L
1,626 Elo+
Party 2
Olorun
Olorun
GerardGamerYT
Olorun
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
10,120
633
12,284
13,957
5,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 2
8,903
556
5,957
8,169
2,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
balrock98
Anhur
13
1 / 5 / 2
9,400
588
5,371
13,009
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 7
10,033
627
5,820
11,024
13,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
6 / 0 / 3
11,441
715
12,688
12,928
5,009
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 1 / 5
10,632
665
11,106
7,246
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
Neith
6
0
3
7.5
W
3
1
5
5.5
L
2
3
1
0.83
L
0
2
2
0.5
L
Anhur
balrock98
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,612
Damage
29,614
35,135
Taken
31,198
13,035
Mitigated
21,461
7,371
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,820
1,984
0
3,472
11,024
13,392
0
20
11,004
0
20,020
W
Neith
12,688
8,000
631
9,887
12,928
5,009
2,587
64
12,864
0
76,587
W
11,106
3,350
921
3,891
7,246
3,060
717
12
7,234
54,725
0
L
12,284
8,237
0
2,092
13,957
5,526
681
4,963
8,994
0
65,059
L
5,957
2,345
219
1,188
8,169
2,840
757
2,354
5,815
0
26,063
L
Anhur
balrock98
Anhur
5,371
3,266
0
3,872
13,009
4,669
288
3,953
9,056
0
33,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
32,106
202
Minions Killed
222
0
Camps Cleared
0
846,610
Distance Traveled
867,268
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,033
627
23
1
0
294,252
5
W
Neith
11,441
715
114
7
0
283,360
0
W
Olorun
10,632
665
85
5
0
289,656
1
L
Izanami
10,120
633
105
7
0
284,356
2
L
Skadi
8,903
556
31
2
0
309,581
5
L
Anhur
9,400
588
66
4
0
252,673
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role