Player Matchup

Bakasura
Bakasura
FelipePrinces
Bakasura
Level 80
God Stats
4W - 4L
1,540 SR
Queue Stats
32W - 32L
1,466 Elo+
Solo
Hercules
Hercules
GabeLehBabe
Hercules
Level 89
God Stats
20W - 23L
1,466 SR
Queue Stats
445W - 415L
1,550 Elo+
Party 1
Ullr
Ullr
Kraviitz
Ullr
Level 159
God Stats
4W - 3L
1,232 SR
Queue Stats
89W - 94L
1,537 Elo+
Party 4
Tiamat
Tiamat
LieutenantFate
Tiamat
Level 38
God Stats
21W - 21L
1,544 SR
Queue Stats
393W - 373L
1,602 Elo+
Party 1
Neith
Neith
XxZamoraxX-
Neith
Level 28
God Stats
6W - 8L
1,490 SR
Queue Stats
36W - 47L
1,452 Elo+
Party 4
Team Averages
Level 79
1,454 SR
1,521 Elo+

VS

Team Averages
Level 76
1,457 SR
1,569 Elo+
Ravana
Ravana
DietDrKelp69
Ravana
Level 109
God Stats
0W - 2L
1,294 SR
Queue Stats
87W - 90L
1,641 Elo+
Party 3
Geb
Geb
Ghoul140
Geb
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 57L
1,566 Elo+
Party 2
Tiamat
Tiamat
GranGod
Tiamat
Level 106
God Stats
4W - 12L
1,429 SR
Queue Stats
44W - 59L
1,419 Elo+
Solo
Heimdallr
Heimdallr
WoolyTheWalrus
Heimdallr
Level 33
God Stats
9W - 14L
1,490 SR
Queue Stats
211W - 186L
1,614 Elo+
Party 2
Persephone
Persephone
wolhaiksong_470
Persephone
Level 29
God Stats
42W - 45L
1,573 SR
Queue Stats
107W - 103L
1,603 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FelipePrinces
Bakasura
13
2 / 1 / 3
7,560
540
2,937
9,194
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
GabeLehBabe
Hercules
12
4 / 0 / 2
6,997
500
4,594
5,591
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
14
4 / 1 / 2
8,316
594
7,833
6,481
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
4 / 1 / 4
8,265
590
13,713
8,619
8,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 2
7,130
509
3,153
6,486
1,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
12
3 / 5 / 0
7,317
523
5,230
9,474
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 4
6,375
455
4,259
10,889
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
GranGod
Tiamat
12
0 / 2 / 0
6,325
452
2,661
9,795
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
WoolyTheWalrus
Heimdallr
11
2 / 2 / 0
6,306
450
4,935
8,363
2,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
wolhaiksong_470
Persephone
12
0 / 3 / 2
6,648
475
2,193
7,092
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
5
5
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
3
5
0
0.6
W
Bakasura
FelipePrinces
Bakasura
2
1
3
3.5
W
Hercules
GabeLehBabe
Hercules
4
0
2
5
L
0
4
4
0.5
L
Tiamat
GranGod
Tiamat
0
2
0
0
W
Ullr
4
1
2
5
W
4
1
4
6
L
Heimdallr
WoolyTheWalrus
Heimdallr
2
2
0
1
W
2
2
2
1.5
L
Persephone
wolhaiksong_470
Persephone
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,230
Damage
19,278
36,371
Taken
45,613
18,967
Mitigated
22,111
18,009
Healing
15,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,230
1,379
0
2,050
9,474
3,493
0
2,917
6,303
0
32,626
W
Bakasura
FelipePrinces
Bakasura
2,937
1,657
0
5,633
9,194
3,488
0
907
8,213
0
35,244
W
Hercules
GabeLehBabe
Hercules
4,594
1,667
0
2,937
5,591
3,223
0
1,716
3,825
0
19,473
L
4,259
545
0
2,469
10,889
6,551
0
1,580
8,954
19,918
0
L
Tiamat
GranGod
Tiamat
2,661
403
0
5,029
9,795
7,343
0
5,708
3,670
33,402
0
W
Ullr
7,833
3,400
0
1,807
6,481
2,286
1,540
1,772
4,547
0
56,397
W
13,713
1,602
0
4,384
8,619
8,296
692
2,692
5,687
50,324
0
L
Heimdallr
WoolyTheWalrus
Heimdallr
4,935
2,576
0
4,311
8,363
2,742
0
1,377
6,807
0
39,204
W
3,153
698
0
3,248
6,486
1,674
2,252
1,500
4,986
0
36,448
L
Persephone
wolhaiksong_470
Persephone
2,193
302
0
1,884
7,092
1,982
0
1,391
5,632
39,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
32,971
406
Minions Killed
338
0
Camps Cleared
0
1,411,734
Distance Traveled
1,224,229
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,317
523
67
5
0
293,404
2
W
Bakasura
7,560
540
85
6
0
317,048
3
W
Hercules
6,997
500
37
3
0
292,085
4
L
Geb
6,375
455
32
2
0
243,182
4
L
Tiamat
6,325
452
65
5
0
227,534
3
W
Ullr
8,316
594
101
7
0
272,246
3
W
Tiamat
8,265
590
102
7
0
262,921
2
L
Heimdallr
6,306
450
87
6
0
212,365
1
W
Neith
7,130
509
81
6
0
267,434
1
L
Persephone
6,648
475
87
6
0
247,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role