Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Bidens Nose819
Eset
Level 87
God Stats
15W - 9L
1,556 SR
Queue Stats
44W - 40L
1,435 Elo+
Party 3
Olorun
Olorun
Fenrir BR7741
Olorun
Level 14
God Stats
2W - 2L
1,488 SR
Queue Stats
21W - 20L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
GeeBAUER
Danzaburou
Level 65
God Stats
15W - 15L
1,570 SR
Queue Stats
309W - 314L
1,476 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SEDANG3R0US
Cu Chulainn
Level 29
God Stats
31W - 33L
1,541 SR
Queue Stats
75W - 85L
1,430 Elo+
Party 3
Team Averages
Level 60
1,531 SR
1,477 Elo+

VS

Team Averages
Level 77
1,499 SR
1,365 Elo+
Fenrir
Fenrir
AI Yoshi420
Fenrir
Level 34
God Stats
16W - 17L
1,719 SR
Queue Stats
554W - 633L
1,373 Elo+
Party 2
Sol
Sol
Dizzester
Sol
Level 28
God Stats
43W - 57L
1,434 SR
Queue Stats
194W - 235L
1,366 Elo+
Party 2
Raijin
Raijin
DuckOnQuack4113
Raijin
Level 65
God Stats
0W - 6L
1,017 SR
Queue Stats
351W - 423L
1,321 Elo+
Party 2
Cerberus
Cerberus
Kempaign
Cerberus
Level 149
God Stats
2W - 2L
1,820 SR
Queue Stats
435W - 485L
1,351 Elo+
Party 2
Neith
Neith
iKatzMeow
Neith
Level 107
God Stats
3W - 7L
1,504 SR
Queue Stats
38W - 50L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 2 / 1
5,640
434
1,114
9,648
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 2 / 2
8,191
630
9,087
5,308
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 1
7,566
582
5,108
11,130
3,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
GeeBAUER
Danzaburou
10
1 / 4 / 0
6,304
485
3,504
8,498
2,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
SEDANG3R0US
Cu Chulainn
10
0 / 3 / 1
5,763
443
4,287
10,093
3,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 2 / 4
7,755
597
8,006
7,581
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 6 / 0
5,741
442
594
7,377
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 3 / 2
7,497
577
6,347
6,973
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Kempaign
Cerberus
11
1 / 0 / 4
6,410
493
4,882
7,955
6,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
iKatzMeow
Neith
12
5 / 1 / 2
6,918
532
5,912
5,960
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
14
14
Deaths
12
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
0
2
1
0.25
L
Fenrir
4
2
4
3
W
7
2
2
4
L
1
6
0
0.17
L
3
3
2
1.33
W
1
3
1
0.5
W
Danzaburou
GeeBAUER
Danzaburou
1
4
0
0.25
L
Cerberus
Kempaign
Cerberus
1
0
4
3
W
Cu Chulainn
SEDANG3R0US
Cu Chulainn
0
3
1
0.17
L
Neith
iKatzMeow
Neith
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
25,741
44,677
Taken
35,846
14,053
Mitigated
16,634
17,863
Healing
14,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
1,114
177
0
3,666
9,648
3,010
0
805
8,769
0
27,404
L
Fenrir
8,006
1,995
0
1,808
7,581
2,932
0
3,083
4,498
0
37,312
W
9,087
362
0
1,615
5,308
1,611
962
594
4,714
42,616
0
L
594
116
0
1,800
7,377
2,389
699
5,791
1,586
20,530
0
L
6,347
177
0
2,265
6,973
2,620
0
5,321
1,652
41,884
0
W
5,108
1,586
0
6,207
11,130
3,722
480
4,972
5,662
51,772
0
W
Danzaburou
GeeBAUER
Danzaburou
3,504
1,402
0
3,069
8,498
2,161
295
2,517
5,981
0
32,655
L
Cerberus
Kempaign
Cerberus
4,882
449
324
4,498
7,955
6,932
563
0
7,955
39,482
0
W
Cu Chulainn
SEDANG3R0US
Cu Chulainn
4,287
491
197
3,109
10,093
3,549
0
2,365
7,728
0
30,075
L
Neith
iKatzMeow
Neith
5,912
2,785
332
3,633
5,960
1,761
567
0
5,960
0
39,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
34,321
357
Minions Killed
387
0
Camps Cleared
0
1,147,421
Distance Traveled
1,146,107
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,640
434
53
4
0
224,861
0
L
Fenrir
7,755
597
66
5
0
304,032
0
W
Eset
8,191
630
71
5
0
251,720
2
L
Sol
5,741
442
48
4
0
197,113
1
L
Raijin
7,497
577
84
6
0
184,864
0
W
Olorun
7,566
582
116
9
0
206,848
2
W
Danzaburou
6,304
485
68
5
0
216,886
1
L
Cerberus
6,410
493
107
8
0
247,415
0
W
Cu Chulainn
5,763
443
49
4
0
247,106
1
L
Neith
6,918
532
82
6
0
212,683
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role