Player Matchup

Olorun
Olorun
Conradzi
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,574 Elo+
Party 1
Vamana
Vamana
Ekstrasjoz
Vamana
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 8L
1,574 Elo+
Party 1
Jing Wei
Jing Wei
Garlic1
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,574 Elo+
Party 1
Ymir
Ymir
LilPijay
Ymir
Level 4
God Stats
1W - 1L
1,842 SR
Queue Stats
8W - 5L
1,574 Elo+
Party 1
Thanatos
Thanatos
Morecurry
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,574 Elo+
Party 1
Team Averages
Level 5
1,568 SR
1,574 Elo+

VS

Team Averages
Level 36
1,512 SR
1,512 Elo+
Chang'e
Chang'e
GreatLenin
Chang'e
Level 126
God Stats
2W - 0L
1,715 SR
Queue Stats
21W - 17L
1,562 Elo+
Party 2
Neith
Neith
HungryNinger69
Neith
Level 7
God Stats
9W - 10L
1,542 SR
Queue Stats
11W - 14L
1,531 Elo+
Party 3
Chernobog
Chernobog
Jenner25
Chernobog
Level 18
God Stats
6W - 6L
1,444 SR
Queue Stats
26W - 22L
1,589 Elo+
Party 3
Ymir
Ymir
Jonny1997
Ymir
Level 4
God Stats
1W - 2L
1,264 SR
Queue Stats
1W - 2L
1,318 Elo+
Party 2
Hera
Hera
ReginaGeorge03
Hera
Level 27
God Stats
3W - 2L
1,596 SR
Queue Stats
52W - 52L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Conradzi
Olorun
16
4 / 9 / 6
12,369
476
12,502
19,443
11,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
Ekstrasjoz
Vamana
20
16 / 3 / 4
15,564
599
27,270
29,462
24,517
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Garlic1
Jing Wei
17
3 / 10 / 1
11,879
457
14,891
24,904
10,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
18
5 / 5 / 13
12,950
498
10,076
24,212
28,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Morecurry
Thanatos
17
1 / 7 / 6
11,726
451
6,415
22,578
9,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GreatLenin
Chang'e
19
3 / 6 / 12
12,851
494
9,701
23,273
19,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 5 / 5
12,539
482
11,708
19,842
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Jenner25
Chernobog
20
19 / 3 / 6
16,955
652
36,961
28,493
14,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
16
2 / 6 / 1
11,759
452
3,261
16,380
14,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 9 / 8
13,146
506
15,492
17,928
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
64
29
Kills
32
34
Deaths
29
30
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Olorun
Conradzi
Olorun
4
9
6
0.78
L
Vamana
Ekstrasjoz
Vamana
16
3
4
6
L
Jing Wei
Garlic1
Jing Wei
3
10
1
0.35
W
Chang'e
GreatLenin
Chang'e
3
6
12
1.5
W
3
5
5
1.1
W
Chernobog
Jenner25
Chernobog
19
3
6
7.33
W
Ymir
2
6
1
0.42
L
Ymir
5
5
13
2.3
L
Thanatos
Morecurry
Thanatos
1
7
6
0.57
W
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,154
Damage
77,123
120,599
Taken
105,916
84,765
Mitigated
63,134
35,060
Healing
36,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Conradzi
Olorun
12,502
6,078
311
3,924
19,443
11,497
4,821
5,050
14,162
62,456
3,094
L
Vamana
Ekstrasjoz
Vamana
27,270
12,885
0
8,570
29,462
24,517
622
6,497
22,885
386
94,022
L
Jing Wei
Garlic1
Jing Wei
14,891
9,768
0
6,957
24,904
10,219
5,823
8,993
15,598
0
73,115
W
Chang'e
GreatLenin
Chang'e
9,701
815
1,799
9,627
23,273
19,127
887
4,225
18,973
67,078
0
W
11,708
5,619
0
6,561
19,842
8,456
1,115
4,255
15,341
0
96,272
W
Chernobog
Jenner25
Chernobog
36,961
28,324
0
12,493
28,493
14,785
5,690
8,001
19,858
0
135,051
W
Ymir
3,261
517
0
894
16,380
14,238
346
3,281
12,759
21,796
0
L
Ymir
10,076
2,059
652
958
24,212
28,572
1,335
7,927
16,217
50,435
0
L
Thanatos
Morecurry
Thanatos
6,415
2,189
0
13,688
22,578
9,960
1,148
6,076
16,342
0
67,522
W
15,492
4,371
178
4,788
17,928
6,528
808
3,255
14,399
99,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,488
Gold Earned
67,250
474
Minions Killed
604
0
Camps Cleared
0
2,220,750
Distance Traveled
2,353,499
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,369
476
102
4
0
380,007
0
L
Vamana
15,564
599
89
3
0
535,434
1
L
Jing Wei
11,879
457
104
4
0
425,440
0
W
Chang'e
12,851
494
103
4
0
476,953
2
W
Neith
12,539
482
148
6
0
482,624
1
W
Chernobog
16,955
652
206
8
0
515,495
0
W
Ymir
11,759
452
29
1
0
419,126
2
L
Ymir
12,950
498
68
3
0
459,738
3
L
Thanatos
11,726
451
111
4
0
420,131
3
W
Hera
13,146
506
118
5
0
459,301
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role