Player Matchup

Scylla
Scylla
Bronze III
Rehaaaven
Scylla
Bronze III
Level 56
God Stats
8W - 11L
1,637 SR
Queue Stats
40W - 51L
1,420 MMR
Party 2
Set
Set
Silver II
Setsukah
Set
Silver II
Level 127
God Stats
2W - 1L
1,624 SR
Queue Stats
160W - 155L
1,475 MMR
Party 2
Hachiman
Hachiman
Bronze III
Spartan2121
Hachiman
Bronze III
Level 126
God Stats
2W - 5L
1,765 SR
Queue Stats
86W - 85L
1,449 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Tapque
Cu Chulainn
Gold IV
Level 102
God Stats
3W - 3L
1,274 SR
Queue Stats
85W - 87L
1,452 MMR
Solo
Cerberus
Cerberus
Silver III
miguel6185
Cerberus
Silver III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,447 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,560 SR
1,448 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,626 SR
1,460 MMR
Baron Samedi
Baron Samedi
Bronze III
Alyliah
Baron Samedi
Bronze III
Level 32
God Stats
2W - 3L
1,722 SR
Queue Stats
4W - 10L
1,555 MMR
Party 1
Ravana
Ravana
Gold V
Ashwagandha
Ravana
Gold V
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Sarriyn
Medusa
Bronze III
Level 66
God Stats
1W - 0L
1,757 SR
Queue Stats
3W - 8L
1,355 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
Vroski
Sylvanus
Gold IV
Level 129
God Stats
32W - 34L
1,557 SR
Queue Stats
1,033W - 1,036L
1,449 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
thenegusayo
Sun Wukong
Gold V
Level 128
God Stats
19W - 11L
1,593 SR
Queue Stats
157W - 144L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Rehaaaven
Scylla
16
2 / 6 / 4
11,141
429
14,010
16,011
5,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 1
13,099
504
15,187
24,149
14,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Spartan2121
Hachiman
20
1 / 2 / 3
13,919
535
10,992
19,081
7,552
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Tapque
Cu Chulainn
19
0 / 2 / 3
11,961
460
23,989
34,926
29,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
miguel6185
Cerberus
16
1 / 4 / 7
10,956
421
16,227
30,628
28,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
JanusKing ArthurNemesisThorApollo

VS

Bans
DanzaburouGebCupidAthenaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alyliah
Baron Samedi
19
8 / 4 / 6
13,366
514
19,463
20,413
10,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
20
6 / 4 / 9
14,565
560
21,331
22,738
12,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Sarriyn
Medusa
20
2 / 1 / 6
14,260
548
18,374
19,709
10,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Vroski
Sylvanus
19
2 / 2 / 13
13,261
510
14,140
25,217
31,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
thenegusayo
Sun Wukong
20
3 / 0 / 4
15,285
588
18,548
24,677
26,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
11
Kills
21
21
Deaths
11
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alyliah
Baron Samedi
8
4
6
2.75
W
Ravana
6
4
9
2.63
L
Scylla
Rehaaaven
Scylla
2
6
4
0.67
W
Medusa
Sarriyn
Medusa
2
1
6
5
L
7
7
1
1.07
L
Hachiman
Spartan2121
Hachiman
1
2
3
1.25
L
Cu Chulainn
Tapque
Cu Chulainn
0
2
3
0.75
W
Sylvanus
Vroski
Sylvanus
2
2
13
4.25
L
Cerberus
miguel6185
Cerberus
1
4
7
1.13
W
Sun Wukong
thenegusayo
Sun Wukong
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,405
Damage
91,856
124,795
Taken
112,754
86,206
Mitigated
91,088
48,193
Healing
54,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alyliah
Baron Samedi
19,463
1,178
3,533
6,014
20,413
10,562
639
10,045
10,098
87,386
0
W
Ravana
21,331
6,768
0
6,402
22,738
12,707
1,058
6,736
15,585
0
119,321
L
Scylla
Rehaaaven
Scylla
14,010
905
0
2,384
16,011
5,580
126
3,862
11,861
79,417
0
W
Medusa
Sarriyn
Medusa
18,374
8,883
0
8,363
19,709
10,215
8,097
4,289
15,343
0
140,648
L
15,187
7,036
0
10,201
24,149
14,979
0
6,481
17,382
0
104,210
L
Hachiman
Spartan2121
Hachiman
10,992
3,516
0
11,886
19,081
7,552
945
2,789
16,236
0
130,940
L
Cu Chulainn
Tapque
Cu Chulainn
23,989
3,600
0
13,829
34,926
29,706
355
8,329
26,456
8,357
88,438
W
Sylvanus
Vroski
Sylvanus
14,140
2,630
8,743
13,011
25,217
31,193
193
10,424
14,329
40,638
0
L
Cerberus
miguel6185
Cerberus
16,227
596
0
9,893
30,628
28,389
0
13,373
16,867
54,759
0
W
Sun Wukong
thenegusayo
Sun Wukong
18,548
3,242
0
8,655
24,677
26,411
1,179
3,495
20,270
12,698
112,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,076
Gold Earned
70,737
815
Minions Killed
742
0
Camps Cleared
0
2,356,998
Distance Traveled
2,570,902
20
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,366
514
160
6
0
487,829
4
W
Ravana
14,565
560
158
6
0
548,109
7
L
Scylla
11,141
429
143
6
0
453,960
7
W
Medusa
14,260
548
192
7
0
466,988
6
L
Set
13,099
504
158
6
0
503,686
3
L
Hachiman
13,919
535
252
10
0
469,254
4
L
Cu Chulainn
11,961
460
156
6
0
459,982
0
W
Sylvanus
13,261
510
28
1
0
503,565
8
L
Cerberus
10,956
421
106
4
0
470,116
6
W
Sun Wukong
15,285
588
204
8
0
564,411
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role