Player Matchup

He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Crawlid
Khepri
Level 84
God Stats
14W - 6L
1,667 SR
Queue Stats
358W - 235L
1,518 Elo+
Party 2
Achilles
Achilles
Gordelicia7
Achilles
Level 120
God Stats
2W - 4L
1,728 SR
Queue Stats
192W - 139L
1,564 Elo+
Party 2
Medusa
Medusa
Kyoffey
Medusa
Level 68
God Stats
5W - 4L
1,329 SR
Queue Stats
132W - 115L
1,537 Elo+
Party 2
Kali
Kali
PaulinhoReiDelaz
Kali
Level 85
God Stats
11W - 7L
1,388 SR
Queue Stats
720W - 449L
1,551 Elo+
Party 2
Team Averages
Level 95
1,522 SR
1,534 Elo+

VS

Team Averages
Level 91
1,668 SR
1,593 Elo+
Hun Batz
Hun Batz
ForceOfMetal
Hun Batz
Level 86
God Stats
6W - 0L
1,823 SR
Queue Stats
455W - 318L
1,615 Elo+
Party 1
Skadi
Skadi
HellDragonWrath
Skadi
Level 128
God Stats
32W - 13L
1,534 SR
Queue Stats
178W - 207L
1,483 Elo+
Solo
Khepri
Khepri
Wexdemax
Khepri
Level 50
God Stats
1W - 0L
1,718 SR
Queue Stats
181W - 114L
1,681 Elo+
Party 1
Hachiman
Hachiman
gabiroba35
Hachiman
Level 86
God Stats
15W - 8L
1,905 SR
Queue Stats
205W - 126L
1,677 Elo+
Party 1
Janus
Janus
xT R A S Hx4
Janus
Level 107
God Stats
9W - 6L
1,361 SR
Queue Stats
409W - 425L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
2 / 8 / 6
11,021
501
9,203
14,391
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Crawlid
Khepri
2
0 / 1 / 0
5,766
262
135
1,011
269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
Gordelicia7
Achilles
17
3 / 7 / 6
10,671
485
13,668
20,903
18,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Kyoffey
Medusa
19
2 / 4 / 2
11,318
514
9,953
15,129
6,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
16 / 6 / 1
13,082
595
19,842
20,258
10,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ForceOfMetal
Hun Batz
20
4 / 7 / 11
13,286
604
12,397
21,364
9,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 7 / 3
12,854
584
10,732
14,654
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
Wexdemax
Khepri
18
1 / 1 / 12
12,342
561
5,911
11,217
19,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
gabiroba35
Hachiman
20
10 / 1 / 3
15,059
685
15,322
18,508
9,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 7 / 6
13,454
612
6,355
11,043
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
61
23
Kills
26
26
Deaths
23
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
8
6
0.63
L
Khepri
Crawlid
Khepri
0
1
0
0
W
Hun Batz
ForceOfMetal
Hun Batz
4
7
11
1.36
L
Achilles
Gordelicia7
Achilles
3
7
6
0.86
W
5
7
3
0.93
L
Medusa
Kyoffey
Medusa
2
4
2
0.75
L
16
6
1
2.75
W
Khepri
Wexdemax
Khepri
1
1
12
7
W
Hachiman
gabiroba35
Hachiman
10
1
3
11.5
W
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
50,717
71,692
Taken
76,786
41,468
Mitigated
47,331
22,060
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,203
755
0
3,680
14,391
5,669
164
4,227
10,164
76,157
0
L
Khepri
Crawlid
Khepri
135
135
0
215
1,011
269
0
207
804
1,541
0
W
Hun Batz
ForceOfMetal
Hun Batz
12,397
4,581
0
4,205
21,364
9,301
413
2,916
18,448
0
94,531
L
Achilles
Gordelicia7
Achilles
13,668
2,701
0
4,765
20,903
18,172
222
1,561
19,342
0
57,086
W
10,732
5,533
0
1,919
14,654
4,689
3,888
2,100
12,554
0
64,081
L
Medusa
Kyoffey
Medusa
9,953
5,012
0
7,064
15,129
6,387
77
4,034
11,095
0
82,317
L
19,842
11,195
0
6,336
20,258
10,971
296
2,237
18,021
0
90,112
W
Khepri
Wexdemax
Khepri
5,911
1,374
0
2,551
11,217
19,464
306
2,339
8,878
38,737
0
W
Hachiman
gabiroba35
Hachiman
15,322
11,545
0
12,037
18,508
9,886
1,909
1,313
17,195
0
148,037
W
6,355
222
0
1,242
11,043
3,991
750
3,026
8,017
70,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,858
Gold Earned
66,995
514
Minions Killed
634
0
Camps Cleared
0
1,536,484
Distance Traveled
2,067,870
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,021
501
138
6
0
353,126
1
L
Khepri
5,766
262
4
0
0
35,268
0
W
Hun Batz
13,286
604
125
6
0
419,980
3
L
Achilles
10,671
485
101
5
0
377,188
0
W
Skadi
12,854
584
129
6
0
359,117
8
L
Medusa
11,318
514
153
7
0
346,270
8
L
Kali
13,082
595
118
5
0
424,632
3
W
Khepri
12,342
561
40
2
0
428,265
3
W
Hachiman
15,059
685
207
9
0
427,464
10
W
Janus
13,454
612
133
6
0
433,044
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role