Player Matchup

Guan Yu
Guan Yu
Admario Fingers
Guan Yu
Level 69
God Stats
3W - 0L
1,810 SR
Queue Stats
10W - 5L
1,708 Elo+
Party 1
Tiamat
Tiamat
Bosniak1
Tiamat
Level 43
God Stats
4W - 6L
1,517 SR
Queue Stats
91W - 78L
1,533 Elo+
Party 1
Chiron
Chiron
Call me Flowgod
Chiron
Level 144
God Stats
3W - 3L
1,449 SR
Queue Stats
144W - 138L
1,569 Elo+
Party 1
Cerberus
Cerberus
eh CT
Cerberus
Level 132
God Stats
9W - 4L
1,807 SR
Queue Stats
305W - 259L
1,664 Elo+
Party 1
Fenrir
Fenrir
uh Jed
Fenrir
Level 125
God Stats
1W - 4L
1,214 SR
Queue Stats
7W - 12L
1,298 Elo+
Party 1
Team Averages
Level 103
1,559 SR
1,554 Elo+

VS

Team Averages
Level 56
1,694 SR
1,653 Elo+
Kuzenbo
Kuzenbo
Destrogio27428
Kuzenbo
Level 48
God Stats
19W - 9L
1,738 SR
Queue Stats
110W - 106L
1,575 Elo+
Solo
Danzaburou
Danzaburou
Rembotism
Danzaburou
Level 65
God Stats
0W - 3L
1,579 SR
Queue Stats
153W - 109L
1,673 Elo+
Party 2
Awilix
Awilix
SapphicSpace
Awilix
Level 29
God Stats
8W - 2L
1,875 SR
Queue Stats
27W - 8L
1,883 Elo+
Party 2
Merlin
Merlin
lilpringles
Merlin
Level 121
God Stats
48W - 58L
1,663 SR
Queue Stats
344W - 307L
1,552 Elo+
Party 3
Neith
Neith
orangeswordsman1
Neith
Level 18
God Stats
3W - 4L
1,615 SR
Queue Stats
54W - 56L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,635
587
3,029
7,763
5,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Bosniak1
Tiamat
12
3 / 3 / 6
7,303
562
5,717
6,060
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
6 / 0 / 6
7,964
613
7,450
6,776
2,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
eh CT
Cerberus
16
4 / 1 / 1
9,011
693
6,442
7,276
6,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
uh Jed
Fenrir
13
4 / 0 / 4
7,387
568
6,662
8,692
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,787
445
4,300
10,195
5,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Rembotism
Danzaburou
10
0 / 4 / 1
6,176
475
3,815
9,954
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
12
3 / 2 / 0
6,964
536
2,898
6,942
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
11
0 / 2 / 2
6,320
486
3,814
4,387
1,292
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 1
5,017
386
2,305
6,924
1,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
20
Kills
4
4
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Tiamat
Bosniak1
Tiamat
3
3
6
2
W
6
0
6
9
L
1
4
1
0.38
L
Danzaburou
Rembotism
Danzaburou
0
4
1
0.13
L
Awilix
3
2
0
1.5
W
Cerberus
eh CT
Cerberus
4
1
1
4.5
L
Merlin
0
2
2
0.5
L
0
8
1
0.06
W
Fenrir
uh Jed
Fenrir
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
17,132
36,567
Taken
38,402
22,557
Mitigated
14,206
18,773
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,029
243
1,222
3,718
7,763
5,631
501
2,555
5,208
0
19,582
W
Tiamat
Bosniak1
Tiamat
5,717
624
0
1,534
6,060
5,140
98
2,317
3,743
39,498
0
W
7,450
4,144
658
4,611
6,776
2,212
1,883
1,628
5,148
0
51,983
L
4,300
2,078
0
1,781
10,195
5,570
0
2,179
7,891
17,124
0
L
Danzaburou
Rembotism
Danzaburou
3,815
965
0
2,423
9,954
3,478
0
4,821
4,758
0
30,839
L
Awilix
2,898
1,211
0
2,218
6,942
2,359
0
1,355
5,430
0
41,667
W
Cerberus
eh CT
Cerberus
6,442
377
0
2,282
7,276
6,403
0
0
7,276
67,580
0
L
Merlin
3,814
143
0
306
4,387
1,292
0
2,075
2,117
42,683
0
L
2,305
1,020
0
395
6,924
1,507
0
815
6,047
0
19,718
W
Fenrir
uh Jed
Fenrir
6,662
1,258
0
4,748
8,692
3,171
618
1,614
7,078
0
42,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
30,264
468
Minions Killed
290
0
Camps Cleared
0
1,340,248
Distance Traveled
1,285,371
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,635
587
36
3
0
297,181
4
W
Tiamat
7,303
562
86
7
0
259,876
2
W
Chiron
7,964
613
102
8
0
229,905
0
L
Kuzenbo
5,787
445
20
2
0
254,707
0
L
Danzaburou
6,176
475
71
5
0
245,892
3
L
Awilix
6,964
536
95
7
0
298,134
2
W
Cerberus
9,011
693
166
13
0
262,146
1
L
Merlin
6,320
486
73
6
0
270,063
8
L
Neith
5,017
386
31
2
0
216,575
3
W
Fenrir
7,387
568
78
6
0
291,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role