Player Matchup

Rama
Rama
Chaos8524
Rama
Level 153
God Stats
1W - 2L
1,737 SR
Queue Stats
316W - 262L
1,688 Elo+
Party 1
Achilles
Achilles
D3KA FUSI0N
Achilles
Level 147
God Stats
3W - 5L
1,906 SR
Queue Stats
312W - 234L
1,672 Elo+
Party 1
Discordia
Discordia
Master Fong 357
Discordia
Level 157
God Stats
5W - 7L
1,500 SR
Queue Stats
329W - 276L
1,692 Elo+
Party 1
Team Averages
Level 152
1,714 SR
1,684 Elo+

VS

Team Averages
Level 119
1,650 SR
1,666 Elo+
Chang'e
Chang'e
Cant2 Crush
Chang'e
Level 117
God Stats
2W - 2L
1,890 SR
Queue Stats
71W - 52L
1,733 Elo+
Party 2
Cthulhu
Cthulhu
King Bopple
Cthulhu
Level 143
God Stats
7W - 6L
1,247 SR
Queue Stats
355W - 338L
1,584 Elo+
Solo
Mercury
Mercury
Perseus Eon
Mercury
Level 97
God Stats
9W - 5L
1,813 SR
Queue Stats
67W - 65L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
5 / 7 / 8
11,931
663
16,264
16,748
5,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
D3KA FUSI0N
Achilles
15
5 / 5 / 8
11,661
648
12,526
16,360
20,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Master Fong 357
Discordia
15
4 / 5 / 6
11,501
639
12,041
10,020
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cant2 Crush
Chang'e
19
10 / 4 / 5
13,505
750
16,546
17,647
8,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
King Bopple
Cthulhu
16
5 / 6 / 7
12,116
673
13,247
21,465
15,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Perseus Eon
Mercury
15
2 / 4 / 8
11,609
645
4,029
11,814
5,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
14
Kills
17
17
Deaths
14
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Cant2 Crush
Chang'e
10
4
5
3.13
L
Rama
5
7
8
1.29
L
Achilles
D3KA FUSI0N
Achilles
5
5
8
1.8
W
Cthulhu
King Bopple
Cthulhu
5
6
7
1.42
L
Discordia
Master Fong 357
Discordia
4
5
6
1.4
W
Mercury
Perseus Eon
Mercury
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,831
Damage
33,822
43,128
Taken
50,926
29,093
Mitigated
30,061
7,963
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Cant2 Crush
Chang'e
16,546
509
3,698
7,503
17,647
8,674
817
5,447
12,200
60,443
0
L
Rama
16,264
12,987
0
5,609
16,748
5,315
1,738
12,493
3,913
0
56,896
L
Achilles
D3KA FUSI0N
Achilles
12,526
3,252
0
2,354
16,360
20,688
176
9,319
6,681
0
29,003
W
Cthulhu
King Bopple
Cthulhu
13,247
805
459
250
21,465
15,786
732
3,531
17,934
48,714
0
L
Discordia
Master Fong 357
Discordia
12,041
364
0
0
10,020
3,090
0
7,020
2,697
65,872
0
W
Mercury
Perseus Eon
Mercury
4,029
1,798
0
574
11,814
5,601
1,740
3,129
8,685
0
34,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
37,230
206
Minions Killed
207
0
Camps Cleared
0
880,618
Distance Traveled
1,033,922
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,505
750
85
5
0
342,910
2
L
Rama
11,931
663
96
5
0
269,452
0
L
Achilles
11,661
648
23
1
0
316,467
3
W
Cthulhu
12,116
673
67
4
0
313,781
0
L
Discordia
11,501
639
87
5
0
294,699
4
W
Mercury
11,609
645
55
3
0
377,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role