Player Matchup

Izanami
Izanami
Dreyerbr1227
Izanami
Level 107
God Stats
2W - 2L
1,651 SR
Queue Stats
71W - 69L
1,565 Elo+
Solo
Janus
Janus
NOGAKILL
Janus
Level 116
God Stats
6W - 7L
1,448 SR
Queue Stats
136W - 159L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
snatygamer5
Sun Wukong
Level 32
God Stats
4W - 10L
1,442 SR
Queue Stats
59W - 92L
1,291 Elo+
Solo
Team Averages
Level 85
1,514 SR
1,423 Elo+

VS

Team Averages
Level 120
1,650 SR
1,580 Elo+
Sobek
Sobek
DanDCA
Sobek
Level 126
God Stats
4W - 2L
1,631 SR
Queue Stats
35W - 32L
1,546 Elo+
Party 1
Vulcan
Vulcan
Kaerith
Vulcan
Level 147
God Stats
1W - 1L
1,819 SR
Queue Stats
45W - 18L
1,694 Elo+
Party 1
Awilix
Awilix
Keirith
Awilix
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dreyerbr1227
Izanami
10
0 / 3 / 1
7,056
641
6,317
5,792
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
NOGAKILL
Janus
10
1 / 4 / 0
7,407
673
6,398
8,339
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
snatygamer5
Sun Wukong
9
0 / 4 / 0
6,385
580
2,920
10,563
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DanDCA
Sobek
11
2 / 0 / 8
8,550
777
6,802
11,888
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Kaerith
Vulcan
12
3 / 0 / 8
8,127
739
6,956
5,002
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Keirith
Awilix
12
6 / 1 / 5
8,805
800
7,687
6,296
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
11
11
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
DanDCA
Sobek
2
0
8
6
L
Izanami
Dreyerbr1227
Izanami
0
3
1
0.17
W
Vulcan
Kaerith
Vulcan
3
0
8
7
W
Awilix
Keirith
Awilix
6
1
5
8.5
L
Janus
NOGAKILL
Janus
1
4
0
0.25
L
Sun Wukong
snatygamer5
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
21,445
24,694
Taken
23,186
10,824
Mitigated
17,847
4,275
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DanDCA
Sobek
6,802
536
0
3,874
11,888
12,449
0
2,309
9,319
16,974
0
L
Izanami
Dreyerbr1227
Izanami
6,317
3,571
0
735
5,792
2,325
0
4,100
1,648
0
28,987
W
Vulcan
Kaerith
Vulcan
6,956
2,453
75
1,778
5,002
1,955
0
1,818
3,000
38,571
0
W
Awilix
Keirith
Awilix
7,687
1,901
0
1,315
6,296
3,443
0
1,718
4,398
0
33,379
L
Janus
NOGAKILL
Janus
6,398
390
0
1,016
8,339
2,380
0
3,349
4,815
30,269
0
L
Sun Wukong
snatygamer5
Sun Wukong
2,920
463
238
2,286
10,563
6,119
0
6,373
4,040
0
12,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,848
Gold Earned
25,482
145
Minions Killed
133
0
Camps Cleared
0
611,785
Distance Traveled
712,919
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,550
777
19
2
0
229,161
4
L
Izanami
7,056
641
58
5
0
197,697
5
W
Vulcan
8,127
739
68
6
0
230,244
3
W
Awilix
8,805
800
46
4
0
253,514
3
L
Janus
7,407
673
66
6
0
203,917
3
L
Sun Wukong
6,385
580
21
2
0
210,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role