Player Matchup

Aphrodite
Aphrodite
Ghost-yPunysher
Aphrodite
Level 28
God Stats
31W - 23L
1,536 SR
Queue Stats
117W - 100L
1,581 Elo+
Party 1
Nemesis
Nemesis
Jhlima
Nemesis
Level 25
God Stats
42W - 27L
1,550 SR
Queue Stats
205W - 210L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
Meruen
Hou Yi
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 24L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
NeonDrifter
Cthulhu
Level 14
God Stats
3W - 1L
1,527 SR
Queue Stats
33W - 19L
1,465 Elo+
Party 1
Xing Tian
Xing Tian
Sarcopphagus
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 19
1,523 SR
1,530 Elo+

VS

Team Averages
Level 22
1,517 SR
1,453 Elo+
Ne Zha
Ne Zha
Arquimaga
Ne Zha
Level 24
God Stats
10W - 4L
1,644 SR
Queue Stats
22W - 17L
1,495 Elo+
Party 2
Poseidon
Poseidon
HeyYah
Poseidon
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,535 Elo+
Party 2
Kuzenbo
Kuzenbo
LuccaSant
Kuzenbo
Level 26
God Stats
0W - 2L
1,413 SR
Queue Stats
59W - 52L
1,509 Elo+
Solo
Osiris
Osiris
Mehatus
Osiris
Level 28
God Stats
3W - 4L
1,527 SR
Queue Stats
98W - 112L
1,577 Elo+
Party 2
Set
Set
cerverus96
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ghost-yPunysher
Aphrodite
14
8 / 1 / 2
8,742
583
9,181
9,365
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Jhlima
Nemesis
11
0 / 2 / 1
6,778
452
3,051
8,543
2,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Meruen
Hou Yi
11
4 / 1 / 1
6,876
458
5,956
8,773
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
NeonDrifter
Cthulhu
12
2 / 1 / 0
7,295
486
8,024
9,414
8,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
Sarcopphagus
Xing Tian
10
0 / 0 / 4
6,540
436
4,313
7,366
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Arquimaga
Ne Zha
9
1 / 3 / 1
6,390
426
4,026
10,089
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Poseidon
HeyYah
Poseidon
13
3 / 3 / 1
7,984
532
5,568
5,648
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
LuccaSant
Kuzenbo
9
1 / 2 / 0
6,475
432
3,714
9,857
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Osiris
Mehatus
Osiris
12
0 / 2 / 1
7,099
473
6,796
11,923
5,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 4 / 1
5,773
385
3,261
7,859
2,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Arquimaga
Ne Zha
1
3
1
0.5
W
Aphrodite
Ghost-yPunysher
Aphrodite
8
1
2
9
L
Poseidon
HeyYah
Poseidon
3
3
1
1.17
W
Nemesis
Jhlima
Nemesis
0
2
1
0.25
L
Kuzenbo
LuccaSant
Kuzenbo
1
2
0
0.5
L
Osiris
Mehatus
Osiris
0
2
1
0.25
W
Hou Yi
Meruen
Hou Yi
4
1
1
4.5
W
Cthulhu
NeonDrifter
Cthulhu
2
1
0
2
W
Xing Tian
Sarcopphagus
Xing Tian
0
0
4
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,525
Damage
23,365
43,461
Taken
45,376
20,412
Mitigated
19,369
22,475
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Arquimaga
Ne Zha
4,026
1,371
0
4,047
10,089
3,099
0
3,427
6,662
0
31,369
W
Aphrodite
Ghost-yPunysher
Aphrodite
9,181
1,223
1,056
7,443
9,365
3,060
398
3,022
6,002
54,493
0
L
Poseidon
HeyYah
Poseidon
5,568
622
0
947
5,648
1,619
634
2,817
2,781
35,940
0
W
Nemesis
Jhlima
Nemesis
3,051
1,503
0
2,712
8,543
2,736
614
2,301
6,091
0
38,077
L
Kuzenbo
LuccaSant
Kuzenbo
3,714
1,202
0
2,387
9,857
6,405
0
3,057
6,800
21,829
0
L
Osiris
Mehatus
Osiris
6,796
2,686
0
5,677
11,923
5,901
0
6,900
4,373
0
36,892
W
Hou Yi
Meruen
Hou Yi
5,956
2,319
0
4,354
8,773
2,606
729
1,345
7,428
0
31,718
W
Cthulhu
NeonDrifter
Cthulhu
8,024
1,353
0
4,052
9,414
8,745
0
422
8,921
31,503
0
W
Xing Tian
Sarcopphagus
Xing Tian
4,313
381
435
2,423
7,366
3,265
31
1,629
5,737
17,792
0
L
3,261
948
345
2,104
7,859
2,345
44
4,617
3,242
0
16,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
33,721
322
Minions Killed
295
0
Camps Cleared
0
1,423,391
Distance Traveled
1,357,314
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,390
426
53
4
0
284,197
0
W
Aphrodite
8,742
583
102
7
0
284,184
2
L
Poseidon
7,984
532
83
6
0
260,842
2
W
Nemesis
6,778
452
66
4
0
333,496
3
L
Kuzenbo
6,475
432
41
3
0
283,508
0
L
Osiris
7,099
473
85
6
0
261,319
4
W
Hou Yi
6,876
458
63
4
0
252,167
3
W
Cthulhu
7,295
486
66
4
0
255,668
2
W
Xing Tian
6,540
436
25
2
0
297,876
1
L
Set
5,773
385
33
2
0
267,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role