Player Matchup

Chronos
Chronos
Cronic21
Chronos
Level 125
God Stats
4W - 5L
1,501 SR
Queue Stats
368W - 387L
1,533 Elo+
Solo
Eset
Eset
ELSEX0
Eset
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 81L
1,653 Elo+
Solo
He Bo
He Bo
EvilKungFu
He Bo
Level 145
God Stats
2W - 2L
1,284 SR
Queue Stats
83W - 84L
1,628 Elo+
Party 2
Osiris
Osiris
FCCubic
Osiris
Level 160
God Stats
5W - 2L
1,814 SR
Queue Stats
403W - 436L
1,498 Elo+
Party 2
Bellona
Bellona
SirPatrone
Bellona
Level 157
God Stats
1W - 0L
1,329 SR
Queue Stats
105W - 94L
1,520 Elo+
Party 2
Team Averages
Level 146
1,486 SR
1,566 Elo+

VS

Team Averages
Level 138
1,590 SR
1,487 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Cisko
Hachiman
Level 148
God Stats
2W - 3L
1,692 SR
Queue Stats
83W - 88L
1,578 Elo+
Party 1
Kali
Kali
TheIan27
Kali
Level 128
God Stats
0W - 2L
1,661 SR
Queue Stats
16W - 14L
1,545 Elo+
Party 1
Odin
Odin
TheVaselineGod
Odin
Level 108
God Stats
1W - 2L
1,777 SR
Queue Stats
89W - 90L
1,618 Elo+
Party 1
Camazotz
Camazotz
ViciousDreams_
Camazotz
Level 144
God Stats
0W - 2L
1,318 SR
Queue Stats
41W - 47L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cronic21
Chronos
16
2 / 1 / 22
9,809
817
12,689
14,130
7,216
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
ELSEX0
Eset
16
5 / 1 / 20
9,843
820
13,615
8,263
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
17
7 / 3 / 17
10,053
838
12,835
8,662
4,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
FCCubic
Osiris
19
13 / 1 / 15
10,920
910
11,092
14,878
18,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
SirPatrone
Bellona
16
4 / 3 / 20
9,495
791
13,835
15,165
16,895
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 5 / 6
9,472
789
11,714
14,247
6,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
Cisko
Hachiman
14
1 / 6 / 4
8,357
696
7,858
12,541
10,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
15
3 / 8 / 4
9,420
785
4,843
15,580
7,332
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 7 / 7
8,195
683
10,107
16,700
12,923
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Camazotz
14
1 / 6 / 6
8,854
738
6,322
14,874
7,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
36
31
Kills
9
9
Deaths
32
94
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
5
6
1.2
L
Hachiman
Cisko
Hachiman
1
6
4
0.5
W
Chronos
Cronic21
Chronos
2
1
22
13
W
Eset
ELSEX0
Eset
5
1
20
15
W
He Bo
7
3
17
5.17
W
Osiris
FCCubic
Osiris
13
1
15
20.5
W
Bellona
SirPatrone
Bellona
4
3
20
4.67
L
Kali
3
8
4
0.63
L
1
7
7
0.64
L
Camazotz
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,066
Damage
40,844
61,098
Taken
73,942
50,500
Mitigated
44,783
20,334
Healing
24,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,714
7,172
1,220
4,989
14,247
6,724
1,037
5,492
8,593
0
32,358
L
Hachiman
Cisko
Hachiman
7,858
2,031
401
951
12,541
10,659
0
5,345
6,850
0
12,864
W
Chronos
Cronic21
Chronos
12,689
3,454
2,492
2,666
14,130
7,216
2,031
676
13,454
30,994
0
W
Eset
ELSEX0
Eset
13,615
832
2,398
1,280
8,263
4,079
928
141
8,122
30,998
0
W
He Bo
12,835
1,077
0
200
8,662
4,039
972
389
8,273
20,426
0
W
Osiris
FCCubic
Osiris
11,092
3,421
2,728
4,205
14,878
18,271
472
1,033
13,457
0
24,653
W
Bellona
SirPatrone
Bellona
13,835
3,276
1,873
2,492
15,165
16,895
365
825
14,340
0
17,951
L
Kali
4,843
1,085
1,258
4,716
15,580
7,332
465
9,267
6,079
0
9,395
L
10,107
566
1,547
2,915
16,700
12,923
0
10,011
6,296
5,759
10,531
L
Camazotz
6,322
1,199
1,032
5,570
14,874
7,145
198
7,665
6,985
0
13,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
44,298
131
Minions Killed
80
0
Camps Cleared
0
1,154,831
Distance Traveled
963,931
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,472
789
38
3
0
188,858
1
L
Hachiman
8,357
696
11
1
0
173,184
1
W
Chronos
9,809
817
43
4
0
235,659
2
W
Eset
9,843
820
34
3
0
242,323
0
W
He Bo
10,053
838
22
2
0
211,293
3
W
Osiris
10,920
910
21
2
0
225,466
0
W
Bellona
9,495
791
11
1
0
240,090
0
L
Kali
9,420
785
8
1
0
195,082
2
L
Odin
8,195
683
18
2
0
193,016
2
L
Camazotz
8,854
738
5
0
0
213,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role