Player Matchup

Tyr
Tyr
Archy14
Tyr
Level 103
God Stats
4W - 3L
1,542 SR
Queue Stats
107W - 92L
1,696 Elo+
Party 2
Tiamat
Tiamat
Azurle13
Tiamat
Level 108
God Stats
25W - 23L
1,585 SR
Queue Stats
127W - 126L
1,622 Elo+
Party 2
Cabrakan
Cabrakan
Bienbag25
Cabrakan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,815 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ELDRITCHxACOLYTE
Ah Muzen Cab
Level 39
God Stats
14W - 9L
1,677 SR
Queue Stats
188W - 161L
1,553 Elo+
Solo
Sun Wukong
Sun Wukong
no more tags60
Sun Wukong
Level 25
God Stats
17W - 17L
1,681 SR
Queue Stats
67W - 53L
1,657 Elo+
Party 2
Team Averages
Level 63
1,597 SR
1,669 Elo+

VS

Team Averages
Level 65
1,546 SR
1,562 Elo+
Agni
Agni
Blackodile
Agni
Level 34
God Stats
6W - 2L
1,767 SR
Queue Stats
53W - 36L
1,670 Elo+
Solo
Neith
Neith
FlFr
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
MysticArnaut
Bellona
Level 40
God Stats
5W - 7L
1,464 SR
Queue Stats
124W - 104L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
sinthd
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 205L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
theRiceMaster
Cthulhu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 139L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
12
6 / 1 / 4
7,183
653
5,504
7,176
3,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Azurle13
Tiamat
12
6 / 2 / 4
7,112
647
6,322
6,145
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
Bienbag25
Cabrakan
10
3 / 2 / 6
5,996
545
5,315
6,388
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
ELDRITCHxACOLYTE
Ah Muzen Cab
10
5 / 0 / 4
6,092
554
4,916
4,710
1,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
no more tags60
Sun Wukong
12
0 / 0 / 2
6,471
588
2,792
8,531
3,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
6,556
596
4,803
6,616
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
FlFr
Neith
8
1 / 4 / 1
5,121
466
2,249
5,283
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MysticArnaut
Bellona
11
0 / 2 / 0
6,332
576
5,671
5,426
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
sinthd
Tsukuyomi
10
1 / 5 / 0
5,948
541
1,355
10,056
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
8
1 / 4 / 2
5,522
502
3,727
10,383
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
5
5
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
6
1
4
8
W
Tiamat
Azurle13
Tiamat
6
2
4
4
W
Cabrakan
Bienbag25
Cabrakan
3
2
6
3
L
2
5
0
0.4
W
Ah Muzen Cab
ELDRITCHxACOLYTE
Ah Muzen Cab
5
0
4
7
L
Neith
FlFr
Neith
1
4
1
0.38
L
Bellona
MysticArnaut
Bellona
0
2
0
0
W
Sun Wukong
no more tags60
Sun Wukong
0
0
2
1
L
Tsukuyomi
sinthd
Tsukuyomi
1
5
0
0.2
L
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
17,805
32,950
Taken
37,764
16,842
Mitigated
15,253
10,464
Healing
9,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
5,504
324
0
1,672
7,176
3,185
0
1,520
5,592
0
38,368
W
Tiamat
Azurle13
Tiamat
6,322
950
0
2,170
6,145
4,316
0
3,318
2,665
32,578
0
W
Cabrakan
Bienbag25
Cabrakan
5,315
563
0
1,053
6,388
4,247
109
2,101
4,287
20,126
0
L
4,803
411
0
996
6,616
1,797
0
4,280
1,984
36,392
0
W
Ah Muzen Cab
ELDRITCHxACOLYTE
Ah Muzen Cab
4,916
1,835
0
2,148
4,710
1,487
685
1,365
3,345
0
26,683
L
Neith
FlFr
Neith
2,249
908
0
1,407
5,283
1,356
0
1,892
3,391
0
18,981
L
Bellona
MysticArnaut
Bellona
5,671
2,003
0
1,416
5,426
5,346
10
0
5,426
0
39,926
W
Sun Wukong
no more tags60
Sun Wukong
2,792
296
0
3,421
8,531
3,607
0
0
8,531
0
36,048
L
Tsukuyomi
sinthd
Tsukuyomi
1,355
274
0
2,980
10,056
2,927
0
2,101
7,816
0
29,228
L
Cthulhu
3,727
345
0
2,926
10,383
3,827
0
2,857
7,510
17,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,854
Gold Earned
29,479
311
Minions Killed
326
0
Camps Cleared
0
1,051,310
Distance Traveled
1,039,686
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,183
653
78
7
0
243,620
3
W
Tiamat
7,112
647
62
6
0
208,353
3
W
Cabrakan
5,996
545
31
3
0
213,018
0
L
Agni
6,556
596
76
7
0
195,807
2
W
Ah Muzen Cab
6,092
554
51
5
0
188,068
1
L
Neith
5,121
466
41
4
0
193,552
0
L
Bellona
6,332
576
102
9
0
204,925
3
W
Sun Wukong
6,471
588
89
8
0
198,251
3
L
Tsukuyomi
5,948
541
69
6
0
225,130
4
L
Cthulhu
5,522
502
38
3
0
220,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role