Player Matchup

Cthulhu
Cthulhu
IcedQuantum
Cthulhu
Level 8
God Stats
19W - 10L
1,147 SR
Queue Stats
111W - 114L
1,224 Elo+
Party 1
Hera
Hera
Stay Mindlesss
Hera
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 120L
1,302 Elo+
Party 1
Zeus
Zeus
WheezierSumo529
Zeus
Level 22
God Stats
3W - 2L
1,522 SR
Queue Stats
10W - 4L
1,601 Elo+
Party 4
Kuzenbo
Kuzenbo
riley1766
Kuzenbo
Level 18
God Stats
4W - 0L
1,738 SR
Queue Stats
164W - 184L
1,228 Elo+
Party 1
Skadi
Skadi
x1pumpPanda
Skadi
Level 27
God Stats
19W - 7L
1,477 SR
Queue Stats
21W - 9L
1,554 Elo+
Party 4
Team Averages
Level 19
1,477 SR
1,382 Elo+

VS

Team Averages
Level 17
1,489 SR
1,345 Elo+
Nemesis
Nemesis
KJIRuletheWorld
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,412 Elo+
Party 3
Hades
Hades
PrincessSarah78
Hades
Level 29
God Stats
6W - 23L
1,127 SR
Queue Stats
140W - 632L
1,126 Elo+
Solo
Amaterasu
Amaterasu
TRG SteeL
Amaterasu
Level 4
God Stats
2W - 2L
1,699 SR
Queue Stats
2W - 5L
1,412 Elo+
Party 3
Kukulkan
Kukulkan
TheMoistPillow
Kukulkan
Level 28
God Stats
18W - 13L
1,575 SR
Queue Stats
36W - 29L
1,401 Elo+
Party 2
Vamana
Vamana
gchandler06
Vamana
Level 18
God Stats
15W - 11L
1,543 SR
Queue Stats
30W - 22L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IcedQuantum
Cthulhu
20
10 / 3 / 15
16,031
1,069
22,351
20,778
28,572
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 6 / 12
16,368
1,091
39,580
12,475
5,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 6 / 19
14,187
946
10,330
17,352
8,412
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
riley1766
Kuzenbo
20
2 / 2 / 28
16,332
1,089
20,213
19,822
33,069
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 6 / 10
13,503
900
16,265
12,310
5,048
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 12 / 7
12,391
826
4,788
19,166
7,508
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
0 / 16 / 6
12,312
821
2,046
26,676
9,575
Amaterasu
TRG SteeL
Amaterasu
18
1 / 5 / 8
12,571
838
5,782
23,303
18,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
20
14 / 2 / 3
17,448
1,163
45,395
19,235
7,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
20
7 / 5 / 13
16,554
1,104
18,640
31,871
24,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
60
40
Kills
23
23
Deaths
40
84
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IcedQuantum
Cthulhu
10
3
15
5.83
L
1
12
7
0.38
L
0
16
6
0.19
W
18
6
12
4
L
Amaterasu
TRG SteeL
Amaterasu
1
5
8
1
L
Kukulkan
14
2
3
7.75
W
5
6
19
2.42
L
Vamana
7
5
13
2.7
W
Kuzenbo
riley1766
Kuzenbo
2
2
28
8
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,739
Damage
76,651
82,737
Taken
120,251
80,646
Mitigated
67,116
11,575
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IcedQuantum
Cthulhu
22,351
3,368
1,067
4,450
20,778
28,572
0
12,498
8,034
46,737
0
L
4,788
1,564
0
326
19,166
7,508
0
11,992
7,174
0
13,195
L
2,046
643
36
527
26,676
9,575
0
18,692
7,984
15,551
0
W
39,580
12,222
711
1,021
12,475
5,545
0
6,428
6,022
62,236
0
L
Amaterasu
TRG SteeL
Amaterasu
5,782
2,206
0
2,988
23,303
18,536
0
16,286
7,017
0
13,763
L
Kukulkan
45,395
1,338
0
0
19,235
7,234
0
16,303
2,932
107,677
0
W
10,330
3,758
0
0
17,352
8,412
0
11,056
6,246
25,914
0
L
Vamana
18,640
6,743
0
3,242
31,871
24,263
0
29,201
2,670
0
49,792
W
Kuzenbo
riley1766
Kuzenbo
20,213
6,670
0
4,326
19,822
33,069
0
10,861
8,701
36,190
0
W
16,265
11,843
0
0
12,310
5,048
0
6,598
5,687
0
46,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,421
Gold Earned
71,276
239
Minions Killed
242
9
Camps Cleared
2
1,241,184
Distance Traveled
1,236,092
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,031
1,069
56
4
0
299,183
1
L
Nemesis
12,391
826
10
1
1
247,222
2
L
Hades
12,312
821
14
1
0
162,209
0
W
Hera
16,368
1,091
61
4
3
253,228
0
L
Amaterasu
12,571
838
10
1
1
227,179
0
L
Kukulkan
17,448
1,163
147
10
0
284,891
0
W
Zeus
14,187
946
40
3
0
220,963
0
L
Vamana
16,554
1,104
61
4
0
314,591
0
W
Kuzenbo
16,332
1,089
25
2
3
297,981
0
W
Skadi
13,503
900
57
4
3
169,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role