Player Matchup

Cupid
Cupid
Colondee
Cupid
Level 4
God Stats
2W - 1L
1,391 SR
Queue Stats
7W - 5L
1,562 Elo+
Party 2
Bakasura
Bakasura
ELVzNzGM
Bakasura
Level 4
God Stats
4W - 2L
1,296 SR
Queue Stats
79W - 70L
1,434 Elo+
Party 4
Kukulkan
Kukulkan
FrictionQT
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,562 Elo+
Party 2
Set
Set
Sir PrimeRex
Set
Level 118
God Stats
7W - 3L
1,967 SR
Queue Stats
289W - 253L
1,560 Elo+
Party 4
Ymir
Ymir
diordiordior
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 6L
1,521 Elo+
Party 2
Team Averages
Level 28
1,531 SR
1,528 Elo+

VS

Team Averages
Level 14
1,566 SR
1,469 Elo+
Bellona
Bellona
AFTM
Bellona
Level 26
God Stats
14W - 8L
1,714 SR
Queue Stats
94W - 74L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
KICH99
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 252L
1,363 Elo+
Solo
Ullr
Ullr
ScytheOfChronos
Ullr
Level 25
God Stats
5W - 7L
1,362 SR
Queue Stats
99W - 65L
1,550 Elo+
Party 1
Nemesis
Nemesis
Teylania2
Nemesis
Level 6
God Stats
11W - 18L
1,425 SR
Queue Stats
11W - 24L
1,359 Elo+
Party 3
Nu Wa
Nu Wa
Urbane-level2
Nu Wa
Level 4
God Stats
4W - 7L
1,827 SR
Queue Stats
7W - 11L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Colondee
Cupid
16
9 / 4 / 12
10,995
524
18,619
16,699
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ELVzNzGM
Bakasura
20
9 / 3 / 8
12,674
604
16,307
18,186
11,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
FrictionQT
Kukulkan
17
9 / 4 / 8
11,263
536
17,244
10,671
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 5 / 6
12,924
615
15,720
24,191
11,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 23
11,190
533
12,396
14,108
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFTM
Bellona
14
4 / 8 / 4
9,702
462
11,829
19,420
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
KICH99
Jormungandr
13
0 / 11 / 4
8,972
427
5,128
26,690
20,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 7 / 2
10,276
489
9,848
16,467
6,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
Teylania2
Nemesis
17
7 / 10 / 4
12,027
573
10,331
20,184
8,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 5
11,697
557
21,485
13,529
4,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
42
Kills
19
19
Deaths
42
57
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
AFTM
Bellona
4
8
4
0.75
W
Cupid
Colondee
Cupid
9
4
12
3.75
W
Bakasura
ELVzNzGM
Bakasura
9
3
8
4.33
W
Kukulkan
FrictionQT
Kukulkan
9
4
8
3.25
L
Jormungandr
KICH99
Jormungandr
0
11
4
0.18
L
4
7
2
0.71
W
12
5
6
3
L
Nemesis
Teylania2
Nemesis
7
10
4
0.9
L
4
6
5
1.08
W
3
3
23
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,286
Damage
58,621
83,855
Taken
96,290
44,651
Mitigated
54,887
33,071
Healing
16,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AFTM
Bellona
11,829
4,818
0
1,900
19,420
15,084
204
5,541
12,682
0
40,968
W
Cupid
Colondee
Cupid
18,619
10,063
1,958
9,525
16,699
6,236
2,746
4,175
11,910
0
66,323
W
Bakasura
ELVzNzGM
Bakasura
16,307
10,841
1,032
8,518
18,186
11,460
3,110
3,107
14,576
0
76,561
W
Kukulkan
FrictionQT
Kukulkan
17,244
1,917
0
500
10,671
4,202
782
5,053
5,130
53,628
0
L
Jormungandr
KICH99
Jormungandr
5,128
1,268
465
3,679
26,690
20,347
0
9,295
17,245
24,474
0
L
9,848
3,407
0
1,772
16,467
6,355
0
5,710
10,562
0
50,769
W
15,720
6,689
0
10,288
24,191
11,525
444
7,747
15,912
0
105,493
L
Nemesis
Teylania2
Nemesis
10,331
5,031
0
5,314
20,184
8,788
1,864
4,976
14,578
0
50,926
L
21,485
5,557
402
2,524
13,529
4,313
3,139
4,118
9,411
84,969
0
W
12,396
2,917
0
1,250
14,108
11,228
566
4,752
8,944
26,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,046
Gold Earned
52,674
519
Minions Killed
444
0
Camps Cleared
0
2,080,896
Distance Traveled
1,783,992
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,702
462
72
3
0
348,066
1
W
Cupid
10,995
524
90
4
0
374,774
2
W
Bakasura
12,674
604
134
6
0
478,405
1
W
Kukulkan
11,263
536
99
5
0
404,743
3
L
Jormungandr
8,972
427
31
1
0
341,907
2
L
Ullr
10,276
489
104
5
0
372,195
0
W
Set
12,924
615
159
8
0
417,307
3
L
Nemesis
12,027
573
87
4
0
348,913
1
L
Nu Wa
11,697
557
150
7
0
372,911
0
W
Ymir
11,190
533
37
2
0
405,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role