Player Matchup

Bakasura
Bakasura
AndreyCrack
Bakasura
Level 26
God Stats
0W - 1L
1,577 SR
Queue Stats
47W - 37L
1,648 Elo+
Solo
Cerberus
Cerberus
Gritho
Cerberus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
JiveSo
Chronos
Level 23
God Stats
6W - 5L
1,751 SR
Queue Stats
339W - 394L
1,527 Elo+
Solo
Kukulkan
Kukulkan
LordDanksJr
Kukulkan
Level 29
God Stats
13W - 6L
1,551 SR
Queue Stats
103W - 91L
1,572 Elo+
Solo
Bellona
Bellona
thebe1dam
Bellona
Level 10
God Stats
1W - 1L
1,778 SR
Queue Stats
12W - 8L
1,654 Elo+
Solo
Team Averages
Level 20
1,631 SR
1,580 Elo+

VS

Team Averages
Level 24
1,568 SR
1,561 Elo+
Discordia
Discordia
CertainlyFatal
Discordia
Level 25
God Stats
5W - 1L
1,804 SR
Queue Stats
15W - 12L
1,564 Elo+
Party 1
Achilles
Achilles
ItsTimmur
Achilles
Level 29
God Stats
54W - 33L
1,536 SR
Queue Stats
476W - 462L
1,656 Elo+
Solo
Cupid
Cupid
MisterJangles
Cupid
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 60L
1,619 Elo+
Party 1
Erlang Shen
Erlang Shen
pecular305
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
pokerson
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndreyCrack
Bakasura
12
1 / 8 / 2
7,850
413
5,407
17,842
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Gritho
Cerberus
10
0 / 10 / 2
6,525
343
4,622
17,564
13,276
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
JiveSo
Chronos
13
0 / 5 / 3
7,954
419
5,233
10,015
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
LordDanksJr
Kukulkan
14
2 / 7 / 3
8,829
465
10,968
15,700
5,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
thebe1dam
Bellona
16
6 / 8 / 0
10,358
545
15,831
26,812
21,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CertainlyFatal
Discordia
16
3 / 2 / 11
10,477
551
12,511
8,570
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
ItsTimmur
Achilles
17
8 / 1 / 13
10,424
549
12,331
19,676
22,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
16 / 1 / 8
11,962
630
26,214
17,666
7,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
pecular305
Erlang Shen
18
10 / 4 / 5
11,416
601
12,537
14,180
8,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
pokerson
Yemoja
15
1 / 1 / 16
10,085
531
5,230
10,990
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
9
Kills
38
38
Deaths
9
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AndreyCrack
Bakasura
1
8
2
0.25
W
Discordia
CertainlyFatal
Discordia
3
2
11
4.25
L
Cerberus
Gritho
Cerberus
0
10
2
0.1
W
Achilles
ItsTimmur
Achilles
8
1
13
14.5
L
Chronos
JiveSo
Chronos
0
5
3
0.3
L
Kukulkan
LordDanksJr
Kukulkan
2
7
3
0.5
W
16
1
8
20
W
Erlang Shen
pecular305
Erlang Shen
10
4
5
3.13
W
Yemoja
pokerson
Yemoja
1
1
16
9
L
Bellona
thebe1dam
Bellona
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,061
Damage
68,823
87,933
Taken
71,082
51,384
Mitigated
52,514
18,348
Healing
24,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AndreyCrack
Bakasura
5,407
3,148
0
4,448
17,842
6,138
0
2,986
14,613
0
26,095
W
Discordia
CertainlyFatal
Discordia
12,511
275
0
1,053
8,570
3,973
3,081
1,628
6,881
65,484
0
L
Cerberus
Gritho
Cerberus
4,622
196
0
2,528
17,564
13,276
67
3,402
13,947
20,862
0
W
Achilles
ItsTimmur
Achilles
12,331
3,726
0
7,768
19,676
22,489
1,223
3,943
15,656
0
39,437
L
Chronos
JiveSo
Chronos
5,233
1,045
0
598
10,015
4,697
405
2,971
6,985
41,476
1,737
L
Kukulkan
LordDanksJr
Kukulkan
10,968
423
0
1,614
15,700
5,999
0
5,080
10,092
54,671
0
W
26,214
15,618
954
9,711
17,666
7,396
4,875
6,398
11,136
0
99,941
W
Erlang Shen
pecular305
Erlang Shen
12,537
8,490
0
1,952
14,180
8,929
2,242
5,207
8,643
0
81,957
W
Yemoja
pokerson
Yemoja
5,230
1,091
2,011
1,173
10,990
9,727
857
3,893
6,789
30,335
0
L
Bellona
thebe1dam
Bellona
15,831
7,160
0
9,160
26,812
21,274
0
2,359
23,708
444
62,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
54,364
388
Minions Killed
473
0
Camps Cleared
0
1,498,247
Distance Traveled
1,848,782
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,850
413
58
3
0
348,690
0
W
Discordia
10,477
551
101
5
0
352,891
5
L
Cerberus
6,525
343
37
2
0
290,814
1
W
Achilles
10,424
549
63
3
0
404,228
4
L
Chronos
7,954
419
91
5
0
252,586
0
L
Kukulkan
8,829
465
97
5
0
312,470
2
W
Cupid
11,962
630
158
8
0
346,604
3
W
Erlang Shen
11,416
601
113
6
0
376,002
1
W
Yemoja
10,085
531
38
2
0
369,057
2
L
Bellona
10,358
545
105
6
0
293,687
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role