Player Matchup

King Arthur
King Arthur
CARREAEASY
King Arthur
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 52L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TLK_AND3RSON
Ah Muzen Cab
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
249W - 321L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
TLK_GE0VANNED1AS
Nu Wa
Level 26
God Stats
5W - 8L
1,414 SR
Queue Stats
145W - 215L
1,400 Elo+
Party 1
Tsukuyomi
Tsukuyomi
byCEF
Tsukuyomi
Level 13
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 8L
1,364 Elo+
Solo
Anubis
Anubis
vicalns2000
Anubis
Level 28
God Stats
5W - 5L
1,562 SR
Queue Stats
7W - 10L
1,696 Elo+
Solo
Team Averages
Level 23
1,452 SR
1,465 Elo+

VS

Team Averages
Level 28
1,488 SR
1,420 Elo+
Zhong Kui
Zhong Kui
BADGENGISKHAN
Zhong Kui
Level 26
God Stats
6W - 4L
1,308 SR
Queue Stats
298W - 426L
1,330 Elo+
Party 2
Chaac
Chaac
DanaTH0R_DK
Chaac
Level 48
God Stats
5W - 11L
1,604 SR
Queue Stats
155W - 190L
1,469 Elo+
Party 3
Guan Yu
Guan Yu
ZzRUFFL3SzZ
Guan Yu
Level 25
God Stats
35W - 20L
1,682 SR
Queue Stats
259W - 367L
1,384 Elo+
Party 2
Set
Set
igoraguido8
Set
Level 28
God Stats
6W - 10L
1,418 SR
Queue Stats
146W - 171L
1,430 Elo+
Solo
Neith
Neith
uLuiixx
Neith
Level 12
God Stats
13W - 21L
1,426 SR
Queue Stats
22W - 44L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CARREAEASY
King Arthur
19
8 / 5 / 1
12,461
498
22,095
34,548
27,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
TLK_AND3RSON
Ah Muzen Cab
17
4 / 4 / 3
10,839
434
10,422
18,575
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 7
10,400
416
14,430
15,554
6,413
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
byCEF
Tsukuyomi
10
1 / 0 / 2
8,505
340
3,735
6,942
1,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
14 / 8 / 2
13,716
549
34,918
30,103
16,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BADGENGISKHAN
Zhong Kui
17
6 / 11 / 4
11,142
446
15,174
26,190
15,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
8 / 1 / 6
13,924
557
21,246
26,013
32,177
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
ZzRUFFL3SzZ
Guan Yu
17
2 / 7 / 8
11,453
458
12,914
24,395
24,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
3 / 7 / 6
11,925
477
19,291
24,963
10,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Neith
uLuiixx
Neith
17
4 / 2 / 2
11,351
454
8,370
12,248
5,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
28
Kills
23
23
Deaths
28
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BADGENGISKHAN
Zhong Kui
6
11
4
0.73
L
King Arthur
CARREAEASY
King Arthur
8
5
1
1.7
W
8
1
6
11
L
Ah Muzen Cab
TLK_AND3RSON
Ah Muzen Cab
4
4
3
1.38
L
1
6
7
0.75
W
Guan Yu
ZzRUFFL3SzZ
Guan Yu
2
7
8
0.86
L
Tsukuyomi
byCEF
Tsukuyomi
1
0
2
2
W
3
7
6
0.86
W
Neith
uLuiixx
Neith
4
2
2
2.5
L
Anubis
14
8
2
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,600
Damage
76,995
105,722
Taken
113,809
59,589
Mitigated
87,816
44,728
Healing
41,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BADGENGISKHAN
Zhong Kui
15,174
1,373
462
6,135
26,190
15,292
2,378
17,477
8,713
44,320
0
L
King Arthur
CARREAEASY
King Arthur
22,095
1,848
0
9,142
34,548
27,714
66
3,224
31,324
97
79,035
W
21,246
6,161
0
10,749
26,013
32,177
654
10,205
15,808
0
74,412
L
Ah Muzen Cab
TLK_AND3RSON
Ah Muzen Cab
10,422
6,120
0
9,859
18,575
6,932
1,250
1,538
17,037
0
55,546
L
14,430
4,845
515
5,154
15,554
6,413
563
1,882
13,672
54,546
0
W
Guan Yu
ZzRUFFL3SzZ
Guan Yu
12,914
2,458
3,616
7,395
24,395
24,646
2,199
8,177
15,552
0
52,957
L
Tsukuyomi
byCEF
Tsukuyomi
3,735
1,060
0
2,357
6,942
1,925
0
606
6,336
0
29,802
W
19,291
11,179
0
9,338
24,963
10,455
839
8,583
16,380
0
85,407
W
Neith
uLuiixx
Neith
8,370
3,821
0
3,809
12,248
5,246
2,055
4,989
7,259
0
62,190
L
Anubis
34,918
4,414
0
17,701
30,103
16,605
4,026
7,924
22,179
104,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,921
Gold Earned
59,795
494
Minions Killed
479
0
Camps Cleared
0
1,759,805
Distance Traveled
2,112,430
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,142
446
72
3
0
361,596
0
L
King Arthur
12,461
498
132
5
0
407,250
1
W
Chaac
13,924
557
78
3
0
479,190
1
L
Ah Muzen Cab
10,839
434
85
3
0
395,909
2
L
Nu Wa
10,400
416
74
3
0
355,000
3
W
Guan Yu
11,453
458
95
4
0
464,456
1
L
Tsukuyomi
8,505
340
60
2
0
258,212
0
W
Set
11,925
477
111
4
0
412,919
2
W
Neith
11,351
454
123
5
0
394,269
0
L
Anubis
13,716
549
143
6
0
343,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role