Player Matchup

Sylvanus
Sylvanus
Fyrephoenix4
Sylvanus
Level 33
God Stats
1W - 1L
1,799 SR
Queue Stats
91W - 100L
1,454 Elo+
Party 1
Awilix
Awilix
Nakomas00
Awilix
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 287L
1,430 Elo+
Party 1
Merlin
Merlin
griever-869
Merlin
Level 46
God Stats
19W - 13L
1,737 SR
Queue Stats
175W - 211L
1,454 Elo+
Party 1
Artemis
Artemis
ikester1336
Artemis
Level 10
God Stats
18W - 21L
1,498 SR
Queue Stats
20W - 23L
1,502 Elo+
Party 1
Nemesis
Nemesis
themeatandpotato
Nemesis
Level 8
God Stats
3W - 1L
1,863 SR
Queue Stats
20W - 24L
1,482 Elo+
Party 1
Team Averages
Level 42
1,679 SR
1,465 Elo+

VS

Team Averages
Level 42
1,654 SR
1,669 Elo+
Ymir
Ymir
CheaterrRojo
Ymir
Level 7
God Stats
17W - 9L
1,843 SR
Queue Stats
22W - 18L
1,722 Elo+
Party 2
Poseidon
Poseidon
DiscipleOfDead
Poseidon
Level 26
God Stats
4W - 3L
1,492 SR
Queue Stats
19W - 14L
1,672 Elo+
Solo
Thanatos
Thanatos
JVdubs
Thanatos
Level 125
God Stats
12W - 8L
1,704 SR
Queue Stats
67W - 51L
1,624 Elo+
Party 2
Hachiman
Hachiman
potpotpie20
Hachiman
Level 28
God Stats
71W - 58L
1,620 SR
Queue Stats
813W - 613L
1,685 Elo+
Solo
Geb
Geb
yolaws
Geb
Level 23
God Stats
6W - 9L
1,610 SR
Queue Stats
48W - 67L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fyrephoenix4
Sylvanus
15
0 / 7 / 4
8,839
884
6,614
20,329
12,776
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Nakomas00
Awilix
15
2 / 11 / 2
9,150
915
5,987
18,650
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
15
1 / 8 / 3
9,120
912
16,346
13,583
4,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ikester1336
Artemis
14
1 / 6 / 1
9,246
925
7,716
11,673
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 9 / 2
8,868
887
6,361
19,463
7,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

83

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 17
10,094
1,009
6,309
6,366
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
16
4 / 2 / 13
9,963
996
12,707
6,416
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
JVdubs
Thanatos
19
19 / 2 / 13
13,229
1,323
21,350
11,419
5,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
potpotpie20
Hachiman
18
14 / 0 / 18
12,571
1,257
24,503
8,799
3,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
yolaws
Geb
19
3 / 0 / 28
12,143
1,214
9,698
16,303
12,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
130
5
Kills
41
41
Deaths
5
12
Assists
89
Player
Kills
Deaths
Assists
KDA
W
1
1
17
9.5
W
Poseidon
4
2
13
5.25
L
Sylvanus
Fyrephoenix4
Sylvanus
0
7
4
0.29
W
Thanatos
JVdubs
Thanatos
19
2
13
12.75
L
Awilix
Nakomas00
Awilix
2
11
2
0.27
L
Merlin
1
8
3
0.31
L
Artemis
ikester1336
Artemis
1
6
1
0.25
W
Hachiman
potpotpie20
Hachiman
14
0
18
23
L
1
9
2
0.22
W
Geb
yolaws
Geb
3
0
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,024
Damage
74,567
83,698
Taken
49,303
36,369
Mitigated
29,273
6,466
Healing
27,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,309
0
0
684
6,366
5,529
0
3,519
2,822
14,687
0
W
Poseidon
12,707
1,798
0
756
6,416
2,355
0
2,610
3,756
35,234
0
L
Sylvanus
Fyrephoenix4
Sylvanus
6,614
511
921
1,250
20,329
12,776
0
11,064
9,265
15,146
0
W
Thanatos
JVdubs
Thanatos
21,350
7,584
0
10,772
11,419
5,171
0
4,712
6,582
0
34,267
L
Awilix
Nakomas00
Awilix
5,987
1,291
0
227
18,650
8,591
0
5,166
13,484
0
17,218
L
Merlin
16,346
635
588
354
13,583
4,267
0
4,546
9,037
33,497
0
L
Artemis
ikester1336
Artemis
7,716
3,678
0
1,536
11,673
3,145
0
1,307
10,366
0
32,030
W
Hachiman
potpotpie20
Hachiman
24,503
18,613
0
4,566
8,799
3,608
0
4,525
4,174
0
41,974
L
6,361
2,591
0
1,590
19,463
7,590
0
6,631
12,832
0
26,352
W
Geb
yolaws
Geb
9,698
299
943
9,478
16,303
12,610
0
7,594
8,663
26,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,223
Gold Earned
58,000
145
Minions Killed
190
4
Camps Cleared
11
826,972
Distance Traveled
915,812
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,094
1,009
29
3
0
183,926
0
W
Poseidon
9,963
996
73
7
2
159,358
3
L
Sylvanus
8,839
884
9
1
0
152,223
0
W
Thanatos
13,229
1,323
27
3
5
197,298
0
L
Awilix
9,150
915
14
1
1
160,220
2
L
Merlin
9,120
912
28
3
0
176,398
1
L
Artemis
9,246
925
61
6
2
141,287
1
W
Hachiman
12,571
1,257
35
4
3
186,126
0
L
Nemesis
8,868
887
33
3
1
196,844
0
W
Geb
12,143
1,214
26
3
1
189,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role