Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Astrastargazer
Apollo
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 28L
1,404 Elo+
Solo
Tyr
Tyr
Zerai
Tyr
Level 104
God Stats
0W - 1L
1,428 SR
Queue Stats
75W - 92L
1,364 Elo+
Party 1
Sobek
Sobek
super_monster00
Sobek
Level 64
God Stats
16W - 17L
1,500 SR
Queue Stats
265W - 291L
1,352 Elo+
Solo
Pele
Pele
theminusman
Pele
Level 134
God Stats
1W - 1L
1,716 SR
Queue Stats
48W - 75L
1,342 Elo+
Party 1
Team Averages
Level 90
1,529 SR
1,392 Elo+

VS

Team Averages
Level 82
1,402 SR
1,350 Elo+
Bakasura
Bakasura
IIIIllllIIL7857
Bakasura
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,354 Elo+
Solo
Vulcan
Vulcan
JAIL013
Vulcan
Level 109
God Stats
7W - 11L
1,285 SR
Queue Stats
154W - 164L
1,394 Elo+
Solo
Discordia
Discordia
TapelessMoss383
Discordia
Level 68
God Stats
17W - 12L
1,433 SR
Queue Stats
606W - 690L
1,308 Elo+
Solo
Ullr
Ullr
racso23_23
Ullr
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 188L
1,332 Elo+
Solo
Eset
Eset
upremeSay
Eset
Level 104
God Stats
18W - 18L
1,292 SR
Queue Stats
169W - 182L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 6 / 0
4,818
482
2,154
5,400
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 1
5,055
506
2,559
5,483
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
Zerai
Tyr
8
0 / 2 / 0
4,393
439
217
5,791
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 3 / 2
5,028
503
2,522
9,754
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 4 / 0
4,485
449
1,120
5,581
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
0 / 0 / 3
5,397
540
1,020
4,509
1,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
JAIL013
Vulcan
8
1 / 0 / 1
5,039
504
6,737
2,480
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
TapelessMoss383
Discordia
10
4 / 0 / 6
6,200
620
5,076
1,946
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 1
4,858
486
2,076
4,088
996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eset
10
9 / 2 / 2
6,532
653
7,173
5,496
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
15
15
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
6
0
0.17
L
2
0
1
2.5
W
Bakasura
0
0
3
1.5
W
Vulcan
JAIL013
Vulcan
1
0
1
1.5
W
Discordia
TapelessMoss383
Discordia
4
0
6
7
L
Tyr
Zerai
Tyr
0
2
0
0
W
1
1
1
1.5
L
0
3
2
0.33
L
0
4
0
0
W
Eset
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,572
Damage
22,082
32,009
Taken
18,519
14,800
Mitigated
4,986
8,430
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,154
377
0
325
5,400
1,636
0
3,600
1,628
14,822
0
L
2,559
1,739
0
1,492
5,483
1,597
0
3,899
1,552
0
23,203
W
Bakasura
1,020
435
0
3,114
4,509
1,343
0
187
4,294
0
20,861
W
Vulcan
JAIL013
Vulcan
6,737
4,516
0
248
2,480
701
80
1,078
1,374
24,661
0
W
Discordia
TapelessMoss383
Discordia
5,076
550
0
580
1,946
478
1,027
233
1,654
24,478
0
L
Tyr
Zerai
Tyr
217
37
0
2,538
5,791
4,072
0
3,303
2,171
0
10,785
W
2,076
1,143
0
923
4,088
996
549
1,160
2,864
0
14,711
L
2,522
108
229
3,835
9,754
5,918
0
5,055
4,642
14,688
0
L
1,120
313
0
11
5,581
1,577
0
2,516
2,914
0
19,327
W
Eset
7,173
613
1,254
1,553
5,496
1,468
1,193
1,682
3,607
27,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,779
Gold Earned
28,026
181
Minions Killed
243
0
Camps Cleared
0
843,203
Distance Traveled
882,352
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,818
482
25
3
0
167,091
3
L
Apollo
5,055
506
60
6
0
175,597
1
W
Bakasura
5,397
540
68
7
0
175,200
0
W
Vulcan
5,039
504
54
5
0
189,616
4
W
Discordia
6,200
620
35
4
0
168,478
1
L
Tyr
4,393
439
21
2
0
158,819
2
W
Ullr
4,858
486
32
3
0
160,650
2
L
Sobek
5,028
503
25
3
0
188,422
2
L
Pele
4,485
449
50
5
0
153,274
1
W
Eset
6,532
653
54
5
0
188,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role