Player Matchup

Baba Yaga
Baba Yaga
DMK KurtWuchtig
Baba Yaga
Level 10
God Stats
0W - 1L
1,456 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Hedgehot
Cthulhu
Level 15
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 5L
1,385 Elo+
Party 1
Set
Set
XMasterLeoX Ger
Set
Level 22
God Stats
0W - 1L
1,601 SR
Queue Stats
3W - 6L
1,527 Elo+
Party 1
Team Averages
Level 16
1,465 SR
1,471 Elo+

VS

Team Averages
Level 60
1,596 SR
1,508 Elo+
Xing Tian
Xing Tian
Goliat_DeWitt
Xing Tian
Level 69
God Stats
3W - 1L
1,486 SR
Queue Stats
37W - 31L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
HP_Say18405
Sun Wukong
Level 103
God Stats
5W - 0L
1,802 SR
Queue Stats
245W - 279L
1,491 Elo+
Party 2
Jormungandr
Jormungandr
PresiDeWitt
Jormungandr
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DMK KurtWuchtig
Baba Yaga
13
0 / 11 / 3
10,536
555
14,158
19,516
8,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Hedgehot
Cthulhu
14
3 / 9 / 0
11,682
615
15,292
30,345
27,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 13 / 2
11,776
620
11,622
22,899
13,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Goliat_DeWitt
Xing Tian
17
14 / 1 / 18
14,362
756
23,437
18,404
17,632
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HP_Say18405
Sun Wukong
17
11 / 2 / 18
13,762
724
21,060
20,587
12,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jormungandr
PresiDeWitt
Jormungandr
17
8 / 2 / 23
14,020
738
19,442
19,228
25,087
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
92
5
Kills
33
33
Deaths
5
5
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
DMK KurtWuchtig
Baba Yaga
0
11
3
0.14
W
Xing Tian
Goliat_DeWitt
Xing Tian
14
1
18
23
W
Sun Wukong
HP_Say18405
Sun Wukong
11
2
18
10
L
Cthulhu
Hedgehot
Cthulhu
3
9
0
0.33
W
Jormungandr
PresiDeWitt
Jormungandr
8
2
23
9.75
L
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,072
Damage
63,939
72,760
Taken
58,219
49,242
Mitigated
55,320
12,314
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
DMK KurtWuchtig
Baba Yaga
14,158
1,118
218
3,464
19,516
8,150
0
11,092
8,424
40,817
0
W
Xing Tian
Goliat_DeWitt
Xing Tian
23,437
2,734
2,906
4,059
18,404
17,632
779
7,846
10,258
53,589
0
W
Sun Wukong
HP_Say18405
Sun Wukong
21,060
6,058
255
9,569
20,587
12,601
560
11,217
8,983
0
58,092
L
Cthulhu
Hedgehot
Cthulhu
15,292
1,756
275
6,246
30,345
27,523
0
17,427
12,918
51,584
0
W
Jormungandr
PresiDeWitt
Jormungandr
19,442
5,194
0
1,424
19,228
25,087
675
9,533
9,445
55,029
0
L
11,622
5,383
0
2,111
22,899
13,569
0
14,388
8,511
0
42,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,994
Gold Earned
42,144
172
Minions Killed
175
0
Camps Cleared
0
824,057
Distance Traveled
1,017,461
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,536
555
58
3
0
275,030
1
W
Xing Tian
14,362
756
48
3
0
346,037
1
W
Sun Wukong
13,762
724
69
4
0
347,837
1
L
Cthulhu
11,682
615
69
4
0
275,345
1
W
Jormungandr
14,020
738
58
3
0
323,587
0
L
Set
11,776
620
45
2
0
273,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role