Player Matchup

Cernunnos
Cernunnos
BeWhizzy
Cernunnos
Level 133
God Stats
3W - 5L
1,500 SR
Queue Stats
355W - 355L
1,461 Elo+
Party 3
Tiamat
Tiamat
Kevstaban
Tiamat
Level 100
God Stats
16W - 13L
1,604 SR
Queue Stats
61W - 51L
1,504 Elo+
Party 1
Erlang Shen
Erlang Shen
Pichu Uchiha
Erlang Shen
Level 160
God Stats
46W - 32L
1,613 SR
Queue Stats
942W - 972L
1,481 Elo+
Party 3
Ymir
Ymir
gotti21
Ymir
Level 148
God Stats
6W - 3L
1,327 SR
Queue Stats
201W - 209L
1,484 Elo+
Party 3
Bacchus
Bacchus
isniff_toeees
Bacchus
Level 80
God Stats
32W - 23L
1,530 SR
Queue Stats
187W - 168L
1,547 Elo+
Party 1
Team Averages
Level 124
1,515 SR
1,495 Elo+

VS

Team Averages
Level 77
1,377 SR
1,455 Elo+
Chaac
Chaac
Necrofaciz
Chaac
Level 69
God Stats
5W - 9L
1,628 SR
Queue Stats
122W - 130L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
Spartanblitz
Heimdallr
Level 79
God Stats
29W - 36L
1,127 SR
Queue Stats
330W - 321L
1,507 Elo+
Solo
Danzaburou
Danzaburou
StewardJeans878
Danzaburou
Level 89
God Stats
9W - 16L
1,382 SR
Queue Stats
305W - 334L
1,321 Elo+
Party 2
Tiamat
Tiamat
douuuuuuu
Tiamat
Level 107
God Stats
6W - 8L
1,417 SR
Queue Stats
202W - 198L
1,424 Elo+
Party 2
Athena
Athena
twobarracuda59
Athena
Level 41
God Stats
3W - 11L
1,333 SR
Queue Stats
37W - 34L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeWhizzy
Cernunnos
14
8 / 0 / 2
8,330
641
10,682
6,495
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Kevstaban
Tiamat
13
4 / 0 / 6
7,920
609
4,947
4,069
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Pichu Uchiha
Erlang Shen
13
2 / 2 / 2
7,094
546
4,207
11,122
6,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
gotti21
Ymir
14
6 / 1 / 3
7,992
615
8,396
7,273
5,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
11
0 / 2 / 11
6,859
528
5,827
8,409
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 2 / 0
7,280
560
9,390
10,986
6,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
Spartanblitz
Heimdallr
10
1 / 6 / 1
6,178
475
4,944
10,610
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
StewardJeans878
Danzaburou
9
0 / 3 / 1
5,653
435
2,000
6,542
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
douuuuuuu
Tiamat
11
0 / 4 / 0
6,283
483
3,652
9,369
6,056
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 1
5,732
441
2,094
12,270
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
20
Kills
5
5
Deaths
20
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BeWhizzy
Cernunnos
8
0
2
9
W
Tiamat
Kevstaban
Tiamat
4
0
6
7
L
Chaac
3
2
0
1.5
W
Erlang Shen
Pichu Uchiha
Erlang Shen
2
2
2
1.5
L
Heimdallr
Spartanblitz
Heimdallr
1
6
1
0.25
L
Danzaburou
StewardJeans878
Danzaburou
0
3
1
0.17
L
Tiamat
douuuuuuu
Tiamat
0
4
0
0
W
Ymir
gotti21
Ymir
6
1
3
7.5
W
Bacchus
0
2
11
2.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
22,080
37,368
Taken
49,777
22,413
Mitigated
24,288
16,756
Healing
16,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BeWhizzy
Cernunnos
10,682
4,875
0
5,064
6,495
1,946
1,171
365
6,130
0
55,057
W
Tiamat
Kevstaban
Tiamat
4,947
354
0
2,423
4,069
2,421
300
1,997
2,072
37,525
0
L
Chaac
9,390
2,480
0
6,141
10,986
6,213
520
2,420
8,065
0
36,705
W
Erlang Shen
Pichu Uchiha
Erlang Shen
4,207
1,964
0
5,674
11,122
6,383
0
76
10,551
0
30,713
L
Heimdallr
Spartanblitz
Heimdallr
4,944
1,964
0
2,422
10,610
3,110
0
2,401
8,167
0
35,864
L
Danzaburou
StewardJeans878
Danzaburou
2,000
615
930
2,021
6,542
2,106
0
3,294
3,164
0
20,428
L
Tiamat
douuuuuuu
Tiamat
3,652
396
0
2,459
9,369
6,056
0
5,138
3,918
35,963
0
W
Ymir
gotti21
Ymir
8,396
1,732
0
380
7,273
5,370
0
1,125
6,090
48,938
5,010
W
Bacchus
5,827
723
0
3,215
8,409
6,293
96
2,183
6,203
26,289
0
L
2,094
910
332
2,328
12,270
6,803
0
5,264
6,925
13,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,195
Gold Earned
31,126
415
Minions Killed
306
0
Camps Cleared
0
1,341,723
Distance Traveled
1,154,373
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,330
641
110
8
0
213,098
4
W
Tiamat
7,920
609
109
8
0
268,083
7
L
Chaac
7,280
560
76
6
0
210,026
5
W
Erlang Shen
7,094
546
65
5
0
262,578
0
L
Heimdallr
6,178
475
78
6
0
220,331
2
L
Danzaburou
5,653
435
43
3
0
235,121
2
L
Tiamat
6,283
483
92
7
0
231,457
1
W
Ymir
7,992
615
97
7
0
260,690
1
W
Bacchus
6,859
528
34
3
0
337,274
5
L
Athena
5,732
441
17
1
0
257,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role