Player Matchup

Izanami
Izanami
Bronze III
SgtC
Izanami
Bronze III
Level 106
God Stats
5W - 4L
1,510 SR
Queue Stats
33W - 33L
1,500 MMR
Solo
Arachne
Arachne
Gold V
SuperiorBuu
Arachne
Gold V
Level 79
God Stats
31W - 19L
1,600 SR
Queue Stats
382W - 387L
1,338 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
loveless2994
Sylvanus
Bronze III
Level 123
God Stats
2W - 0L
1,367 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum V
nT_Shifty
Aphrodite
Platinum V
Level 109
God Stats
3W - 5L
1,338 SR
Queue Stats
314W - 292L
1,665 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
xXShmorganXx
Sun Wukong
Bronze III
Level 85
God Stats
2W - 0L
1,722 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,507 SR
1,501 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,608 SR
1,501 MMR
Bacchus
Bacchus
Bronze III
BOBBYGUILES
Bacchus
Bronze III
Level 124
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Nu Wa
Nu Wa
Bronze III
Bums_Arent_Us
Nu Wa
Bronze III
Level 127
God Stats
17W - 18L
1,644 SR
Queue Stats
102W - 90L
1,504 MMR
Solo
Medusa
Medusa
Bronze III
InfiniteSith187
Medusa
Bronze III
Level 145
God Stats
0W - 1L
1,635 SR
Queue Stats
2W - 4L
1,495 MMR
Party 3
Ratatoskr
Ratatoskr
Silver III
WetGrandpa-
Ratatoskr
Silver III
Level 103
God Stats
13W - 5L
1,593 SR
Queue Stats
51W - 43L
1,491 MMR
Party 2
Odin
Odin
Bronze III
bionic-eyes
Odin
Bronze III
Level 61
God Stats
1W - 3L
1,586 SR
Queue Stats
26W - 27L
1,514 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SgtC
Izanami
18
1 / 3 / 9
11,328
453
12,030
21,769
8,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
SuperiorBuu
Arachne
20
16 / 4 / 4
15,283
611
26,556
26,299
13,223
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
loveless2994
Sylvanus
16
0 / 4 / 9
11,518
461
8,593
30,301
29,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
nT_Shifty
Aphrodite
20
4 / 4 / 11
13,316
533
16,571
19,884
10,083
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
xXShmorganXx
Sun Wukong
18
0 / 0 / 6
12,105
484
9,090
14,941
17,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SetCthulhuDanzaburouCu ChulainnCerberus

VS

Bans
ScyllaHeraCupidHeimdallrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOBBYGUILES
Bacchus
16
1 / 4 / 5
10,620
425
15,356
22,211
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 8 / 7
12,447
498
25,368
19,492
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 4
11,406
456
20,054
23,223
9,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ratatoskr
WetGrandpa-
Ratatoskr
20
5 / 4 / 3
12,945
518
13,597
21,533
9,947
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 1 / 1
12,166
487
10,779
15,878
18,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
21
Kills
15
15
Deaths
21
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BOBBYGUILES
Bacchus
1
4
5
0.88
L
1
8
7
0.56
L
5
4
4
1.75
W
Izanami
SgtC
Izanami
1
3
9
1.83
W
Arachne
SuperiorBuu
Arachne
16
4
4
4.5
L
Ratatoskr
WetGrandpa-
Ratatoskr
5
4
3
1.63
L
3
1
1
3.5
W
Sylvanus
loveless2994
Sylvanus
0
4
9
1.13
W
Aphrodite
nT_Shifty
Aphrodite
4
4
11
2.38
W
Sun Wukong
xXShmorganXx
Sun Wukong
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,840
Damage
85,154
113,194
Taken
102,337
78,668
Mitigated
67,943
58,080
Healing
29,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BOBBYGUILES
Bacchus
15,356
565
1,023
3,603
22,211
23,021
357
6,844
15,200
42,263
0
L
25,368
4,793
108
3,293
19,492
7,037
412
4,148
14,972
106,764
0
L
20,054
8,654
0
10,695
23,223
9,816
999
6,051
16,991
0
99,920
W
Izanami
SgtC
Izanami
12,030
5,725
0
6,860
21,769
8,737
2,276
9,436
12,131
0
108,397
W
Arachne
SuperiorBuu
Arachne
26,556
19,478
0
6,205
26,299
13,223
258
9,168
16,666
0
126,186
L
Ratatoskr
WetGrandpa-
Ratatoskr
13,597
2,303
0
8,537
21,533
9,947
0
4,966
16,362
0
108,977
L
10,779
1,368
0
2,390
15,878
18,122
335
3,140
12,125
0
65,593
W
Sylvanus
loveless2994
Sylvanus
8,593
1,947
9,065
12,422
30,301
29,342
386
10,664
19,283
29,685
0
W
Aphrodite
nT_Shifty
Aphrodite
16,571
767
8,446
11,830
19,884
10,083
863
8,116
11,311
98,081
0
W
Sun Wukong
xXShmorganXx
Sun Wukong
9,090
2,228
0
3,252
14,941
17,283
107
3,776
10,488
0
70,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,550
Gold Earned
59,584
664
Minions Killed
738
0
Camps Cleared
0
2,299,703
Distance Traveled
2,316,483
25
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,620
425
72
3
0
468,735
8
L
Nu Wa
12,447
498
182
7
0
400,960
20
L
Medusa
11,406
456
152
6
0
413,843
7
W
Izanami
11,328
453
164
7
0
440,201
5
W
Arachne
15,283
611
139
6
0
516,200
2
L
Ratatoskr
12,945
518
169
7
0
533,648
5
L
Odin
12,166
487
163
7
0
499,297
6
W
Sylvanus
11,518
461
41
2
0
405,126
6
W
Aphrodite
13,316
533
197
8
0
458,022
3
W
Sun Wukong
12,105
484
123
5
0
480,154
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role