Player Matchup

Cthulhu
Cthulhu
DarkRichard
Cthulhu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 236L
1,540 Elo+
Solo
Thor
Thor
Gera
Thor
Level 148
God Stats
4W - 10L
1,515 SR
Queue Stats
341W - 319L
1,537 Elo+
Solo
Chronos
Chronos
Raixell
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,795 Elo+
Party 2
The Morrigan
The Morrigan
ShakirPR
The Morrigan
Level 138
God Stats
10W - 15L
1,517 SR
Queue Stats
286W - 270L
1,532 Elo+
Party 2
Medusa
Medusa
YeiPR
Medusa
Level 108
God Stats
8W - 11L
1,389 SR
Queue Stats
356W - 325L
1,565 Elo+
Party 2
Team Averages
Level 109
1,484 SR
1,594 Elo+

VS

Team Averages
Level 101
1,469 SR
1,496 Elo+
Mulan
Mulan
Admario Fingers
Mulan
Level 69
God Stats
1W - 1L
1,264 SR
Queue Stats
19W - 21L
1,391 Elo+
Party 1
Odin
Odin
Bosniak1
Odin
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 9L
1,403 Elo+
Party 1
Cabrakan
Cabrakan
Call me Flowgod
Cabrakan
Level 144
God Stats
7W - 1L
1,647 SR
Queue Stats
125W - 117L
1,562 Elo+
Party 1
Serqet
Serqet
Velleon
Serqet
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
323W - 301L
1,566 Elo+
Solo
Nu Wa
Nu Wa
uh Jed
Nu Wa
Level 125
God Stats
1W - 2L
1,432 SR
Queue Stats
78W - 93L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkRichard
Cthulhu
20
5 / 9 / 12
13,128
691
19,063
27,943
42,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
Gera
Thor
19
2 / 13 / 12
11,973
630
9,898
21,656
11,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Raixell
Chronos
20
8 / 10 / 8
13,650
718
11,374
21,891
9,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
ShakirPR
The Morrigan
18
4 / 11 / 8
12,151
640
12,910
18,857
6,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
YeiPR
Medusa
18
3 / 12 / 8
11,859
624
15,001
23,285
8,834
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 37
13,553
713
14,407
18,112
21,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
20
13 / 4 / 31
14,910
785
17,666
17,741
21,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cabrakan
20
17 / 6 / 29
14,918
785
28,555
21,057
30,283
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
Velleon
Serqet
20
10 / 4 / 27
15,146
797
15,136
14,237
6,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
uh Jed
Nu Wa
20
11 / 4 / 30
14,157
745
28,600
12,208
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
209
22
Kills
55
55
Deaths
22
48
Assists
154
Player
Kills
Deaths
Assists
KDA
W
4
4
37
5.63
W
Odin
13
4
31
7.13
W
Cabrakan
17
6
29
5.25
L
Cthulhu
DarkRichard
Cthulhu
5
9
12
1.22
L
Thor
Gera
Thor
2
13
12
0.62
L
Chronos
Raixell
Chronos
8
10
8
1.2
L
The Morrigan
ShakirPR
The Morrigan
4
11
8
0.73
W
Serqet
Velleon
Serqet
10
4
27
5.88
L
Medusa
YeiPR
Medusa
3
12
8
0.58
W
Nu Wa
uh Jed
Nu Wa
11
4
30
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,246
Damage
104,364
113,632
Taken
83,355
78,321
Mitigated
84,922
19,201
Healing
28,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,407
1,592
1,434
3,137
18,112
21,314
262
9,919
8,193
0
36,437
W
Odin
17,666
5,267
2,565
2,130
17,741
21,111
1,443
8,558
9,183
0
41,706
W
Cabrakan
28,555
2,685
4,869
5,484
21,057
30,283
1,059
10,639
10,418
35,837
0
L
Cthulhu
DarkRichard
Cthulhu
19,063
1,163
1,777
2,256
27,943
42,243
0
11,024
16,195
49,051
0
L
Thor
Gera
Thor
9,898
890
1,959
750
21,656
11,628
624
13,129
7,827
0
28,744
L
Chronos
Raixell
Chronos
11,374
5,503
879
3,948
21,891
9,040
600
8,978
12,167
39,546
0
L
The Morrigan
ShakirPR
The Morrigan
12,910
2,096
2,022
2,671
18,857
6,576
0
12,045
6,203
26,080
2,527
W
Serqet
Velleon
Serqet
15,136
1,715
4,074
3,181
14,237
6,567
292
6,175
8,062
0
18,004
L
Medusa
YeiPR
Medusa
15,001
7,145
0
2,939
23,285
8,834
0
11,979
10,529
0
36,868
W
Nu Wa
uh Jed
Nu Wa
28,600
7,185
713
1,004
12,208
5,647
2,323
6,996
5,212
68,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,761
Gold Earned
72,684
213
Minions Killed
192
0
Camps Cleared
0
1,283,648
Distance Traveled
1,721,760
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,553
713
52
3
0
359,062
0
W
Odin
14,910
785
32
2
0
388,844
0
W
Cabrakan
14,918
785
14
1
0
318,127
0
L
Cthulhu
13,128
691
44
2
0
291,522
0
L
Thor
11,973
630
37
2
0
241,539
1
L
Chronos
13,650
718
64
3
0
261,877
0
L
The Morrigan
12,151
640
29
2
0
231,048
0
W
Serqet
15,146
797
18
1
0
354,790
0
L
Medusa
11,859
624
39
2
0
257,662
0
W
Nu Wa
14,157
745
76
4
0
300,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role