Player Matchup

Horus
Horus
AZek0s
Horus
Level 4
God Stats
22W - 14L
1,872 SR
Queue Stats
22W - 17L
1,661 Elo+
Party 1
Neith
Neith
Aregh0r
Neith
Level 12
God Stats
2W - 0L
1,705 SR
Queue Stats
18W - 23L
1,334 Elo+
Solo
Thor
Thor
LobeznoGaming
Thor
Level 13
God Stats
5W - 3L
1,771 SR
Queue Stats
98W - 91L
1,638 Elo+
Solo
Mulan
Mulan
OhMyGods420
Mulan
Level 12
God Stats
2W - 2L
1,590 SR
Queue Stats
11W - 9L
1,549 Elo+
Party 1
Sol
Sol
bisny
Sol
Level 28
God Stats
23W - 16L
1,529 SR
Queue Stats
93W - 80L
1,415 Elo+
Solo
Team Averages
Level 14
1,693 SR
1,519 Elo+

VS

Team Averages
Level 13
1,467 SR
1,498 Elo+
Tyr
Tyr
Cachito0
Tyr
Level 5
God Stats
3W - 7L
1,713 SR
Queue Stats
26W - 20L
1,496 Elo+
Solo
Yemoja
Yemoja
Takli1
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Teariestsun
Danzaburou
Level 26
God Stats
0W - 2L
1,333 SR
Queue Stats
59W - 57L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
jeremiahh22
Ao Kuang
Level 28
God Stats
1W - 2L
1,288 SR
Queue Stats
102W - 107L
1,536 Elo+
Solo
Ah Puch
Ah Puch
sadnezzz
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AZek0s
Horus
7
3 / 2 / 3
5,432
543
2,409
5,286
3,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Aregh0r
Neith
9
3 / 1 / 4
5,939
594
6,630
4,785
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 0
6,108
611
2,954
3,862
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 0 / 5
6,886
689
5,714
7,309
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
bisny
Sol
12
6 / 0 / 3
6,912
691
5,689
6,091
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,226
523
1,578
7,550
7,760
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Takli1
Yemoja
7
0 / 4 / 1
4,442
444
908
4,880
1,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Teariestsun
Danzaburou
8
3 / 4 / 0
4,952
495
4,460
6,972
1,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
jeremiahh22
Ao Kuang
8
0 / 4 / 0
4,801
480
2,925
7,075
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Puch
sadnezzz
Ah Puch
8
0 / 6 / 0
4,356
436
3,883
5,496
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
20
Kills
3
3
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
AZek0s
Horus
3
2
3
2.25
W
Neith
Aregh0r
Neith
3
1
4
5
L
0
2
0
0
W
2
0
0
2
W
6
0
5
8.5
L
Yemoja
Takli1
Yemoja
0
4
1
0.13
L
Danzaburou
Teariestsun
Danzaburou
3
4
0
0.75
W
Sol
bisny
Sol
6
0
3
7.5
L
Ao Kuang
jeremiahh22
Ao Kuang
0
4
0
0
L
Ah Puch
sadnezzz
Ah Puch
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
13,754
27,333
Taken
31,973
12,204
Mitigated
16,333
14,260
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AZek0s
Horus
2,409
1,250
725
1,073
5,286
3,050
171
555
4,731
0
6,222
W
Neith
Aregh0r
Neith
6,630
2,960
0
2,582
4,785
1,650
780
1,521
3,264
0
29,039
L
1,578
111
0
2,897
7,550
7,760
156
0
7,550
0
22,549
W
2,954
561
0
1,703
3,862
2,368
0
376
3,486
0
28,842
W
5,714
1,237
0
3,999
7,309
3,068
0
715
6,594
0
36,721
L
Yemoja
Takli1
Yemoja
908
484
597
360
4,880
1,614
371
0
4,880
4,003
0
L
Danzaburou
Teariestsun
Danzaburou
4,460
2,211
441
1,667
6,972
1,696
715
445
6,527
0
24,411
W
Sol
bisny
Sol
5,689
2,024
0
4,178
6,091
2,068
1,461
4,309
1,782
33,522
0
L
Ao Kuang
jeremiahh22
Ao Kuang
2,925
1,100
0
1,012
7,075
3,593
0
1,932
5,143
18,609
5,221
L
Ah Puch
sadnezzz
Ah Puch
3,883
615
0
127
5,496
1,670
0
3,312
2,184
18,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
23,777
286
Minions Killed
171
0
Camps Cleared
0
971,129
Distance Traveled
898,907
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,432
543
11
1
0
213,684
0
W
Neith
5,939
594
50
5
0
166,388
2
L
Tyr
5,226
523
49
5
0
190,728
3
W
Thor
6,108
611
63
6
0
194,317
0
W
Mulan
6,886
689
78
8
0
227,314
5
L
Yemoja
4,442
444
8
1
0
173,915
0
L
Danzaburou
4,952
495
38
4
0
178,429
3
W
Sol
6,912
691
84
8
0
169,426
0
L
Ao Kuang
4,801
480
53
5
0
191,513
4
L
Ah Puch
4,356
436
23
2
0
164,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role