Player Matchup

Heimdallr
Heimdallr
VelikThaGod
Heimdallr
Level 69
God Stats
8W - 6L
1,451 SR
Queue Stats
153W - 190L
1,379 Elo+
Party 2
Freya
Freya
dead_aim_killer
Freya
Level 122
God Stats
0W - 2L
1,467 SR
Queue Stats
89W - 101L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
reirammiz
Jormungandr
Level 14
God Stats
2W - 3L
1,587 SR
Queue Stats
4W - 3L
1,540 Elo+
Party 2
Team Averages
Level 68
1,502 SR
1,458 Elo+

VS

Team Averages
Level 29
1,446 SR
1,389 Elo+
Anubis
Anubis
K1nGpAc0
Anubis
Level 28
God Stats
42W - 53L
1,416 SR
Queue Stats
76W - 109L
1,389 Elo+
Solo
Ymir
Ymir
zDonJuan-
Ymir
Level 30
God Stats
5W - 4L
1,429 SR
Queue Stats
57W - 64L
1,379 Elo+
Party 1
Fenrir
Fenrir
zEXPEDITIOUSLYz
Fenrir
Level 30
God Stats
6W - 5L
1,493 SR
Queue Stats
80W - 87L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
VelikThaGod
Heimdallr
10
1 / 10 / 2
8,528
609
4,483
13,797
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 6 / 3
9,467
676
9,503
11,569
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
reirammiz
Jormungandr
13
2 / 5 / 2
9,154
654
3,076
11,501
8,280
Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
K1nGpAc0
Anubis
14
9 / 4 / 7
11,044
789
14,451
11,835
6,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
15
1 / 0 / 17
11,128
795
4,604
9,154
8,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
11 / 1 / 7
11,745
839
11,194
11,545
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
21
21
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
K1nGpAc0
Anubis
9
4
7
3.13
L
Heimdallr
VelikThaGod
Heimdallr
1
10
2
0.2
L
2
6
3
0.58
L
Jormungandr
reirammiz
Jormungandr
2
5
2
0.6
W
Ymir
1
0
17
9.5
W
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
30,249
36,867
Taken
32,534
16,590
Mitigated
22,416
3,629
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
K1nGpAc0
Anubis
14,451
449
230
4,211
11,835
6,356
202
4,271
7,564
65,130
0
L
Heimdallr
VelikThaGod
Heimdallr
4,483
2,274
0
690
13,797
5,597
0
5,652
7,891
0
22,933
L
9,503
3,343
0
2,849
11,569
2,713
0
6,897
4,549
18,066
0
L
Jormungandr
reirammiz
Jormungandr
3,076
865
0
90
11,501
8,280
0
6,415
4,952
29,110
0
W
Ymir
4,604
326
0
3,358
9,154
8,811
390
3,976
5,178
19,602
0
W
11,194
2,274
0
4,219
11,545
7,249
1,321
4,500
7,045
0
59,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,149
Gold Earned
33,917
103
Minions Killed
189
0
Camps Cleared
0
625,286
Distance Traveled
765,369
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,044
789
107
8
0
209,860
2
L
Heimdallr
8,528
609
37
3
0
193,820
6
L
Freya
9,467
676
19
1
0
212,465
2
L
Jormungandr
9,154
654
47
3
0
219,001
2
W
Ymir
11,128
795
12
1
0
277,085
0
W
Fenrir
11,745
839
70
5
0
278,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role