Player Matchup

Zhong Kui
Zhong Kui
Bollin69
Zhong Kui
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
455W - 455L
1,404 Elo+
Solo
Susano
Susano
KillerWrld999
Susano
Level 113
God Stats
20W - 15L
1,940 SR
Queue Stats
788W - 769L
1,460 Elo+
Party 3
Achilles
Achilles
YT_Scrambled_Egg
Achilles
Level 67
God Stats
2W - 1L
1,518 SR
Queue Stats
44W - 37L
1,559 Elo+
Party 3
Cerberus
Cerberus
keaton11
Cerberus
Level 88
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 18L
1,448 Elo+
Solo
Neith
Neith
xlRPlx FarPain
Neith
Level 87
God Stats
5W - 7L
1,505 SR
Queue Stats
70W - 95L
1,419 Elo+
Solo
Team Averages
Level 89
1,633 SR
1,458 Elo+

VS

Team Averages
Level 104
1,526 SR
1,460 Elo+
Osiris
Osiris
BaronSammedi
Osiris
Level 126
God Stats
12W - 12L
1,719 SR
Queue Stats
304W - 282L
1,466 Elo+
Party 2
Poseidon
Poseidon
JDL_Aussie
Poseidon
Level 85
God Stats
0W - 2L
1,344 SR
Queue Stats
545W - 606L
1,477 Elo+
Party 1
Medusa
Medusa
Mathxxzx
Medusa
Level 100
God Stats
2W - 4L
1,549 SR
Queue Stats
72W - 73L
1,466 Elo+
Party 2
Loki
Loki
WhisperinPhantom
Loki
Level 82
God Stats
4W - 11L
1,359 SR
Queue Stats
372W - 417L
1,432 Elo+
Party 1
Kuzenbo
Kuzenbo
ZionKalikowski
Kuzenbo
Level 127
God Stats
9W - 10L
1,658 SR
Queue Stats
230W - 206L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bollin69
Zhong Kui
17
7 / 0 / 5
10,550
586
13,746
11,171
10,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 3 / 4
9,169
509
6,476
9,386
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 3
9,886
549
10,448
16,594
11,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
keaton11
Cerberus
15
3 / 1 / 7
9,717
540
11,011
13,622
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 3 / 2
9,232
513
6,894
10,081
3,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
2 / 3 / 1
9,268
515
9,970
17,843
9,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
JDL_Aussie
Poseidon
13
1 / 8 / 1
7,947
442
5,100
11,197
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mathxxzx
Medusa
13
4 / 3 / 1
8,188
455
12,315
11,549
5,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 3
7,411
412
2,737
10,408
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 3 / 4
7,866
437
7,416
14,513
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
21
Kills
9
9
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
3
1
0.83
W
Zhong Kui
Bollin69
Zhong Kui
7
0
5
9.5
L
Poseidon
JDL_Aussie
Poseidon
1
8
1
0.19
W
5
3
4
2.33
L
Medusa
Mathxxzx
Medusa
4
3
1
1.5
L
1
5
3
0.5
W
2
2
3
1.75
L
1
3
4
1
W
Cerberus
keaton11
Cerberus
3
1
7
6.5
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,575
Damage
37,538
60,854
Taken
65,510
39,140
Mitigated
35,366
29,636
Healing
18,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,970
3,948
0
10,191
17,843
9,627
0
2,645
15,198
0
63,948
W
Zhong Kui
Bollin69
Zhong Kui
13,746
2,555
0
8,507
11,171
10,029
1,471
3,693
7,478
66,281
0
L
Poseidon
JDL_Aussie
Poseidon
5,100
808
0
940
11,197
3,661
0
6,538
4,659
44,267
0
W
6,476
381
0
3,105
9,386
3,333
0
2,343
7,043
0
51,825
L
Medusa
Mathxxzx
Medusa
12,315
5,760
0
2,984
11,549
5,313
0
6,606
4,943
0
54,677
L
2,737
654
0
2,557
10,408
3,184
0
1,155
9,253
0
43,854
W
10,448
3,323
0
9,355
16,594
11,688
1,526
357
16,237
0
52,445
L
7,416
3,227
0
2,079
14,513
13,581
0
7,813
6,700
32,735
0
W
Cerberus
keaton11
Cerberus
11,011
844
0
6,446
13,622
10,803
0
3,771
9,851
42,839
0
W
6,894
2,707
0
2,223
10,081
3,287
2,384
2,352
7,729
0
67,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,554
Gold Earned
40,680
543
Minions Killed
441
0
Camps Cleared
0
1,656,503
Distance Traveled
1,535,474
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,268
515
114
6
0
332,319
2
W
Zhong Kui
10,550
586
121
7
0
344,758
3
L
Poseidon
7,947
442
91
5
0
287,650
0
W
Susano
9,169
509
91
5
0
346,781
1
L
Medusa
8,188
455
102
6
0
311,211
6
L
Loki
7,411
412
74
4
0
264,082
5
W
Achilles
9,886
549
105
6
0
303,461
1
L
Kuzenbo
7,866
437
60
3
0
340,212
3
W
Cerberus
9,717
540
106
6
0
360,368
3
W
Neith
9,232
513
120
7
0
301,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role