Player Matchup

Medusa
Medusa
FormulaCupid934
Medusa
Level 6
God Stats
3W - 7L
1,526 SR
Queue Stats
6W - 10L
1,401 Elo+
Party 4
Neith
Neith
Juzzakill
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 63L
1,234 Elo+
Party 3
Ah Puch
Ah Puch
Legomore
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,697 Elo+
Solo
Scylla
Scylla
Matthewalexrn
Scylla
Level 14
God Stats
6W - 20L
1,246 SR
Queue Stats
86W - 125L
1,390 Elo+
Party 3
Kukulkan
Kukulkan
Spidre
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 4
Team Averages
Level 8
1,454 SR
1,445 Elo+

VS

Team Averages
Level 15
1,493 SR
1,209 Elo+
Bacchus
Bacchus
CallMeHefe
Bacchus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,092 Elo+
Party 1
Neith
Neith
CrimsonPoptarts
Neith
Level 25
God Stats
50W - 45L
1,536 SR
Queue Stats
104W - 125L
1,398 Elo+
Party 2
Tiamat
Tiamat
Dreadkip7
Tiamat
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,158 Elo+
Solo
Bakasura
Bakasura
Jigsaw23
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,092 Elo+
Party 1
Nox
Nox
jacktasticone
Nox
Level 20
God Stats
20W - 28L
1,429 SR
Queue Stats
62W - 89L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
11,126
1,011
13,011
19,367
6,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Juzzakill
Neith
15
2 / 9 / 4
9,936
903
8,039
14,497
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
Legomore
Ah Puch
17
3 / 8 / 5
10,987
999
10,704
14,448
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 11 / 5
9,704
882
7,052
17,530
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Spidre
Kukulkan
15
0 / 13 / 4
9,233
839
2,739
16,358
5,781
Team 1 Tickets

51

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CallMeHefe
Bacchus
18
4 / 3 / 17
10,830
985
5,227
8,263
7,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
11 / 1 / 25
13,238
1,203
19,528
9,868
4,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Dreadkip7
Tiamat
19
5 / 2 / 25
11,693
1,063
14,308
11,071
7,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
Jigsaw23
Bakasura
20
23 / 4 / 16
14,202
1,291
29,192
17,426
8,941
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 0 / 16
11,020
1,002
5,013
5,142
2,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
148
10
Kills
49
49
Deaths
10
21
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CallMeHefe
Bacchus
4
3
17
4.17
W
11
1
25
23.5
W
Tiamat
Dreadkip7
Tiamat
5
2
25
8.75
L
5
8
3
0.81
W
Bakasura
Jigsaw23
Bakasura
23
4
16
7.75
L
Neith
Juzzakill
Neith
2
9
4
0.44
L
Ah Puch
Legomore
Ah Puch
3
8
5
0.69
L
0
11
5
0.23
L
Kukulkan
Spidre
Kukulkan
0
13
4
0.15
W
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,545
Damage
73,268
82,200
Taken
51,770
26,664
Mitigated
29,832
2,900
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CallMeHefe
Bacchus
5,227
371
643
327
8,263
7,196
0
2,759
5,504
8,624
0
W
19,528
9,833
0
900
9,868
4,176
0
4,506
5,362
0
40,893
W
Tiamat
Dreadkip7
Tiamat
14,308
1,268
0
2,991
11,071
7,393
0
3,553
7,518
27,844
0
L
13,011
6,625
0
681
19,367
6,652
0
4,595
14,094
0
38,671
W
Bakasura
Jigsaw23
Bakasura
29,192
23,837
0
3,708
17,426
8,941
0
7,159
10,267
0
35,889
L
Neith
Juzzakill
Neith
8,039
5,910
0
1,087
14,497
4,443
0
3,585
10,033
0
19,158
L
Ah Puch
Legomore
Ah Puch
10,704
1,238
0
604
14,448
4,361
0
5,951
7,497
40,397
0
L
7,052
773
0
528
17,530
5,427
0
5,493
11,740
22,809
0
L
Kukulkan
Spidre
Kukulkan
2,739
670
0
0
16,358
5,781
0
4,924
11,084
11,510
0
W
5,013
874
0
244
5,142
2,126
0
2,518
2,624
18,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,986
Gold Earned
60,983
163
Minions Killed
168
2
Camps Cleared
3
832,632
Distance Traveled
1,015,844
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,830
985
15
1
0
118,807
0
W
Neith
13,238
1,203
60
5
1
185,512
2
W
Tiamat
11,693
1,063
24
2
1
231,582
1
L
Medusa
11,126
1,011
28
3
0
195,671
0
W
Bakasura
14,202
1,291
28
3
0
243,341
0
L
Neith
9,936
903
21
2
0
146,334
1
L
Ah Puch
10,987
999
54
5
1
194,313
0
L
Scylla
9,704
882
44
4
0
160,979
0
L
Kukulkan
9,233
839
16
1
1
135,335
2
W
Nox
11,020
1,002
41
4
1
236,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role