Player Matchup

Amaterasu
Amaterasu
Colondee
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,412 Elo+
Party 1
Olorun
Olorun
FrictionQT
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,412 Elo+
Party 1
Arachne
Arachne
MiesterJonesz
Arachne
Level 23
God Stats
46W - 36L
1,585 SR
Queue Stats
247W - 255L
1,460 Elo+
Solo
Izanami
Izanami
TC300G
Izanami
Level 18
God Stats
6W - 4L
1,688 SR
Queue Stats
88W - 85L
1,500 Elo+
Solo
Ares
Ares
diordiordior
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,286 Elo+
Party 1
Team Averages
Level 11
1,555 SR
1,414 Elo+

VS

Team Averages
Level 19
1,427 SR
1,522 Elo+
Neith
Neith
RileyMihelich
Neith
Level 6
God Stats
2W - 2L
1,592 SR
Queue Stats
2W - 5L
1,353 Elo+
Solo
Cthulhu
Cthulhu
erterteterg
Cthulhu
Level 21
God Stats
1W - 1L
1,410 SR
Queue Stats
1W - 1L
1,640 Elo+
Solo
Hun Batz
Hun Batz
jetv73
Hun Batz
Level 17
God Stats
2W - 2L
1,281 SR
Queue Stats
37W - 31L
1,537 Elo+
Solo
Sobek
Sobek
kbellefontaine1
Sobek
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
288W - 320L
1,494 Elo+
Party 2
Hercules
Hercules
lakesnake2
Hercules
Level 37
God Stats
4W - 3L
1,353 SR
Queue Stats
106W - 110L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Colondee
Amaterasu
10
1 / 0 / 3
5,544
554
3,540
5,214
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Olorun
FrictionQT
Olorun
11
5 / 1 / 1
6,588
659
3,503
3,302
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
10
2 / 1 / 2
5,934
593
1,315
6,898
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TC300G
Izanami
1
0 / 0 / 0
3,618
362
0
0
0
10
0 / 2 / 1
5,662
566
3,559
5,422
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,826
483
429
4,370
1,091
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
erterteterg
Cthulhu
1
0 / 0 / 0
3,618
362
0
0
0
Hun Batz
jetv73
Hun Batz
11
2 / 1 / 0
6,487
649
736
5,208
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 0
4,827
483
1,895
6,077
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
lakesnake2
Hercules
9
1 / 2 / 2
5,384
538
2,837
7,803
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
3
4
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Colondee
Amaterasu
1
0
3
2.5
W
Olorun
FrictionQT
Olorun
5
1
1
5.5
W
Arachne
2
1
2
3
L
0
3
0
0
W
Izanami
TC300G
Izanami
0
0
0
0
W
0
2
1
0.25
L
Cthulhu
erterteterg
Cthulhu
0
0
0
0
L
Hun Batz
jetv73
Hun Batz
2
1
0
2
L
0
2
0
0
L
Hercules
lakesnake2
Hercules
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,917
Damage
5,897
20,836
Taken
23,458
9,020
Mitigated
11,123
6,722
Healing
6,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Colondee
Amaterasu
3,540
1,501
0
1,432
5,214
3,173
552
1,895
3,294
0
15,182
W
Olorun
FrictionQT
Olorun
3,503
1,383
292
1,285
3,302
1,031
574
0
3,227
25,034
0
W
Arachne
1,315
1,014
0
3,077
6,898
1,948
0
0
6,873
0
30,941
L
429
282
0
861
4,370
1,091
0
398
3,947
0
16,483
W
Izanami
TC300G
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
3,559
439
0
636
5,422
2,868
530
0
5,297
20,716
0
L
Cthulhu
erterteterg
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
jetv73
Hun Batz
736
316
0
1,656
5,208
1,857
2,087
892
4,316
0
31,712
L
1,895
527
0
1,262
6,077
4,230
0
416
5,402
13,737
0
L
Hercules
lakesnake2
Hercules
2,837
720
0
2,568
7,803
3,945
3
5,356
2,422
0
21,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,346
Gold Earned
25,142
199
Minions Killed
185
0
Camps Cleared
0
760,117
Distance Traveled
740,175
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,544
554
33
3
0
195,371
1
W
Olorun
6,588
659
54
5
0
210,970
2
W
Arachne
5,934
593
76
8
0
161,095
0
L
Neith
4,826
483
39
4
0
144,895
0
W
Izanami
3,618
362
0
0
0
0
0
W
Ares
5,662
566
36
4
0
192,681
0
L
Cthulhu
3,618
362
0
0
0
0
0
L
Hun Batz
6,487
649
71
7
0
226,013
0
L
Sobek
4,827
483
22
2
0
171,604
0
L
Hercules
5,384
538
53
5
0
197,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role