Player Matchup

Terra
Terra
Itswolfpy
Terra
Level 29
God Stats
2W - 1L
1,850 SR
Queue Stats
68W - 102L
1,373 Elo+
Party 3
Chaac
Chaac
crazy720cart
Chaac
Level 28
God Stats
57W - 47L
1,534 SR
Queue Stats
183W - 242L
1,374 Elo+
Party 2
Zeus
Zeus
manolexs_37
Zeus
Level 29
God Stats
3W - 5L
1,578 SR
Queue Stats
463W - 637L
1,395 Elo+
Solo
Awilix
Awilix
panped_lilo
Awilix
Level 30
God Stats
41W - 47L
1,421 SR
Queue Stats
153W - 191L
1,376 Elo+
Party 2
Danzaburou
Danzaburou
slyzz_py
Danzaburou
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 14L
1,156 Elo+
Party 3
Team Averages
Level 27
1,577 SR
1,335 Elo+

VS

Team Averages
Level 21
1,627 SR
1,508 Elo+
Bellona
Bellona
Ghost-yPunysher
Bellona
Level 28
God Stats
24W - 19L
1,620 SR
Queue Stats
117W - 100L
1,576 Elo+
Party 1
Nemesis
Nemesis
Jhlima
Nemesis
Level 25
God Stats
42W - 27L
1,482 SR
Queue Stats
205W - 210L
1,402 Elo+
Party 1
Rama
Rama
Meruen
Rama
Level 8
God Stats
3W - 2L
1,673 SR
Queue Stats
38W - 24L
1,670 Elo+
Party 1
Xing Tian
Xing Tian
Sarcopphagus
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tugaruan210
Baron Samedi
Level 25
God Stats
3W - 0L
1,862 SR
Queue Stats
48W - 44L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Itswolfpy
Terra
6
0 / 6 / 0
5,053
389
1,615
11,172
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 4 / 0
5,405
416
3,049
9,323
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 4 / 2
6,445
496
5,257
5,697
1,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
12
2 / 3 / 0
7,009
539
2,460
9,379
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
slyzz_py
Danzaburou
8
0 / 5 / 0
5,305
408
3,558
8,143
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
7,740
595
7,763
4,798
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Jhlima
Nemesis
12
5 / 1 / 8
7,443
573
8,321
7,643
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Meruen
Rama
11
4 / 1 / 5
6,572
506
5,257
5,920
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Sarcopphagus
Xing Tian
10
3 / 0 / 9
6,894
530
5,321
7,670
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Tugaruan210
Baron Samedi
12
2 / 1 / 6
7,079
545
6,398
4,469
2,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
3
Kills
22
22
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
Terra
Itswolfpy
Terra
0
6
0
0
W
Nemesis
Jhlima
Nemesis
5
1
8
9
W
Rama
Meruen
Rama
4
1
5
6.5
W
Xing Tian
Sarcopphagus
Xing Tian
3
0
9
7.5
W
Baron Samedi
Tugaruan210
Baron Samedi
2
1
6
5
L
0
4
0
0
L
1
4
2
0.5
L
Awilix
2
3
0
0.67
L
Danzaburou
slyzz_py
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,939
Damage
33,060
43,714
Taken
30,500
17,581
Mitigated
15,286
12,243
Healing
11,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,763
1,915
0
896
4,798
3,638
250
162
4,386
0
36,510
L
Terra
Itswolfpy
Terra
1,615
413
719
1,664
11,172
5,581
0
3,746
7,401
8,915
0
W
Nemesis
Jhlima
Nemesis
8,321
3,717
0
1,530
7,643
2,548
1,036
1,602
5,941
0
35,325
W
Rama
Meruen
Rama
5,257
3,848
0
3,436
5,920
2,036
537
1,420
4,500
0
31,351
W
Xing Tian
Sarcopphagus
Xing Tian
5,321
604
69
2,082
7,670
4,935
242
2,063
5,607
15,260
0
W
Baron Samedi
Tugaruan210
Baron Samedi
6,398
576
819
2,690
4,469
2,129
409
1,625
2,844
33,242
0
L
3,049
447
0
2,798
9,323
5,249
165
1,109
7,790
0
22,696
L
5,257
705
0
1,071
5,697
1,619
455
3,142
2,555
24,889
0
L
Awilix
2,460
1,050
0
4,628
9,379
2,979
0
1,037
8,273
0
38,587
L
Danzaburou
slyzz_py
Danzaburou
3,558
1,323
99
1,264
8,143
2,153
0
2,685
5,433
0
21,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
35,728
223
Minions Killed
248
0
Camps Cleared
0
1,066,556
Distance Traveled
1,293,322
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,740
595
64
5
0
260,047
1
L
Terra
5,053
389
14
1
0
230,455
1
W
Nemesis
7,443
573
58
4
0
313,596
2
W
Rama
6,572
506
57
4
0
228,609
2
W
Xing Tian
6,894
530
12
1
0
270,150
1
W
Baron Samedi
7,079
545
57
4
0
220,920
3
L
Chaac
5,405
416
38
3
0
236,263
0
L
Zeus
6,445
496
55
4
0
172,379
2
L
Awilix
7,009
539
90
7
0
219,902
2
L
Danzaburou
5,305
408
26
2
0
207,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role