Player Matchup

Ymir
Ymir
Arachyd
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
DRACO SANGRE
Izanami
Level 20
God Stats
2W - 1L
1,608 SR
Queue Stats
6W - 8L
1,426 Elo+
Party 1
Olorun
Olorun
Rob09
Olorun
Level 16
God Stats
56W - 48L
1,557 SR
Queue Stats
115W - 95L
1,452 Elo+
Solo
Jormungandr
Jormungandr
Trig1894
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 116L
1,417 Elo+
Solo
Pele
Pele
pikj
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,217 Elo+
Solo
Team Averages
Level 12
1,533 SR
1,402 Elo+

VS

Team Averages
Level 28
1,487 SR
1,400 Elo+
Tiamat
Tiamat
Fresh Chris03
Tiamat
Level 25
God Stats
36W - 27L
1,430 SR
Queue Stats
331W - 319L
1,384 Elo+
Solo
Chang'e
Chang'e
MarisolQs
Chang'e
Level 18
God Stats
3W - 2L
1,569 SR
Queue Stats
41W - 46L
1,393 Elo+
Solo
Cernunnos
Cernunnos
OLIVER OASJ
Cernunnos
Level 7
God Stats
16W - 16L
1,364 SR
Queue Stats
45W - 50L
1,312 Elo+
Party 2
Chaac
Chaac
Scarecrow5064
Chaac
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
196W - 190L
1,436 Elo+
Party 2
Bacchus
Bacchus
WittyKitten4720
Bacchus
Level 23
God Stats
4W - 1L
1,575 SR
Queue Stats
55W - 35L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Arachyd
Ymir
15
1 / 10 / 5
10,106
1,011
13,868
26,823
26,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Izanami
DRACO SANGRE
Izanami
16
3 / 12 / 4
10,506
1,051
19,414
22,083
9,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Rob09
Olorun
16
3 / 9 / 4
10,382
1,038
19,098
24,312
9,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Trig1894
Jormungandr
16
1 / 4 / 5
9,903
990
9,714
23,681
10,706
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
pikj
Pele
15
0 / 14 / 6
8,983
898
3,327
20,423
7,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 20
11,809
1,181
20,199
12,198
11,830
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MarisolQs
Chang'e
19
11 / 1 / 23
12,736
1,274
16,228
16,838
7,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OLIVER OASJ
Cernunnos
19
13 / 1 / 22
12,183
1,218
29,305
14,881
6,504
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 2 / 21
12,691
1,269
31,043
17,166
12,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 3 / 30
11,327
1,133
14,942
14,204
13,272
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
165
8
Kills
49
49
Deaths
8
24
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Ymir
Arachyd
Ymir
1
10
5
0.35
L
Izanami
DRACO SANGRE
Izanami
3
12
4
0.42
W
10
1
20
20
W
Chang'e
MarisolQs
Chang'e
11
1
23
22.5
W
Cernunnos
OLIVER OASJ
Cernunnos
13
1
22
24
L
Olorun
Rob09
Olorun
3
9
4
0.56
W
12
2
21
11.25
L
Jormungandr
Trig1894
Jormungandr
1
4
5
0.88
W
3
3
30
6
L
Pele
pikj
Pele
0
14
6
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,421
Damage
111,717
117,322
Taken
75,287
64,376
Mitigated
51,388
12,419
Healing
30,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Arachyd
Ymir
13,868
2,297
0
764
26,823
26,866
0
11,383
15,440
23,276
0
L
Izanami
DRACO SANGRE
Izanami
19,414
10,640
0
535
22,083
9,311
0
7,921
14,162
0
50,476
W
20,199
3,441
1,000
4,912
12,198
11,830
0
7,084
5,114
32,072
0
W
Chang'e
MarisolQs
Chang'e
16,228
2,056
8,322
5,549
16,838
7,029
0
9,605
7,233
36,800
0
W
Cernunnos
OLIVER OASJ
Cernunnos
29,305
19,768
0
2,372
14,881
6,504
0
8,001
6,880
0
39,091
L
Olorun
Rob09
Olorun
19,098
10,880
1,674
8,585
24,312
9,821
0
12,745
11,567
32,093
0
W
31,043
9,062
0
6,903
17,166
12,753
0
9,494
7,672
0
59,576
L
Jormungandr
Trig1894
Jormungandr
9,714
1,409
0
107
23,681
10,706
0
11,388
12,293
36,299
0
W
14,942
2,538
316
744
14,204
13,272
0
8,496
5,708
25,687
0
L
Pele
pikj
Pele
3,327
2,646
0
754
20,423
7,672
0
7,932
12,491
0
4,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,880
Gold Earned
60,746
161
Minions Killed
194
0
Camps Cleared
6
787,045
Distance Traveled
929,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,106
1,011
28
3
0
166,171
0
L
Izanami
10,506
1,051
50
5
0
145,798
0
W
Tiamat
11,809
1,181
21
2
3
148,855
0
W
Chang'e
12,736
1,274
42
4
2
213,154
0
W
Cernunnos
12,183
1,218
30
3
0
196,200
0
L
Olorun
10,382
1,038
21
2
0
147,208
0
W
Chaac
12,691
1,269
80
8
0
201,427
0
L
Jormungandr
9,903
990
59
6
0
188,169
0
W
Bacchus
11,327
1,133
21
2
1
170,094
0
L
Pele
8,983
898
3
0
0
139,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role