Player Matchup

Bellona
Bellona
Civilmaicon
Bellona
Level 158
God Stats
1W - 1L
1,576 SR
Queue Stats
32W - 36L
1,457 Elo+
Party 1
Cerberus
Cerberus
RAFAEL RN77
Cerberus
Level 129
God Stats
3W - 2L
1,780 SR
Queue Stats
24W - 33L
1,657 Elo+
Party 1
Olorun
Olorun
carlitoswzzp
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,582 Elo+
Solo
Team Averages
Level 97
1,619 SR
1,565 Elo+

VS

Team Averages
Level 53
1,605 SR
1,537 Elo+
Vulcan
Vulcan
BIGFOOTfgm
Vulcan
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,526 Elo+
Party 2
Athena
Athena
SpecialZebra33
Athena
Level 8
God Stats
22W - 26L
1,643 SR
Queue Stats
79W - 133L
1,520 Elo+
Solo
Ravana
Ravana
stealthscarab
Ravana
Level 93
God Stats
2W - 3L
1,673 SR
Queue Stats
27W - 25L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Civilmaicon
Bellona
15
8 / 5 / 3
12,326
725
18,891
29,429
24,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
RAFAEL RN77
Cerberus
15
4 / 6 / 4
11,340
667
13,044
19,091
18,193
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Olorun
12
0 / 9 / 5
9,481
558
2,870
13,142
4,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BIGFOOTfgm
Vulcan
15
3 / 3 / 11
11,300
665
14,312
9,089
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 4 / 14
12,025
707
17,933
24,081
16,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
13 / 5 / 5
13,817
813
18,367
13,870
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
12
Kills
20
20
Deaths
12
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BIGFOOTfgm
Vulcan
3
3
11
2.83
L
Bellona
Civilmaicon
Bellona
8
5
3
1.9
L
Cerberus
RAFAEL RN77
Cerberus
4
6
4
1
W
4
4
14
2.75
L
Olorun
0
9
5
0.28
W
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
50,612
61,662
Taken
47,040
47,049
Mitigated
27,329
15,967
Healing
10,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BIGFOOTfgm
Vulcan
14,312
5,555
0
1,202
9,089
4,118
246
3,749
5,340
53,567
0
L
Bellona
Civilmaicon
Bellona
18,891
10,007
0
9,653
29,429
24,665
943
15,073
14,052
0
41,145
L
Cerberus
RAFAEL RN77
Cerberus
13,044
817
0
4,176
19,091
18,193
88
9,809
9,024
46,679
0
W
17,933
4,230
1,020
4,410
24,081
16,827
361
9,607
14,474
36,275
0
L
Olorun
2,870
2,105
493
1,645
13,142
4,191
512
6,689
6,319
14,347
0
W
18,367
6,999
0
3,742
13,870
6,384
1,402
2,616
11,254
0
73,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
37,142
176
Minions Killed
190
0
Camps Cleared
0
815,755
Distance Traveled
950,631
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,300
665
83
5
0
312,020
0
L
Bellona
12,326
725
45
3
0
292,758
0
L
Cerberus
11,340
667
111
7
0
298,864
1
W
Athena
12,025
707
34
2
0
324,530
1
L
Olorun
9,481
558
20
1
0
224,133
1
W
Ravana
13,817
813
73
4
0
314,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role