Player Matchup

Fenrir
Fenrir
Aztecnokhal
Fenrir
Level 25
God Stats
6W - 10L
1,676 SR
Queue Stats
34W - 32L
1,671 Elo+
Solo
Tyr
Tyr
Rodri842
Tyr
Level 29
God Stats
24W - 18L
1,603 SR
Queue Stats
63W - 48L
1,602 Elo+
Solo
Skadi
Skadi
SmokyMtnPain
Skadi
Level 15
God Stats
2W - 2L
1,470 SR
Queue Stats
9W - 11L
1,560 Elo+
Solo
Janus
Janus
TheNameIsDaemon
Janus
Level 29
God Stats
12W - 26L
1,457 SR
Queue Stats
370W - 350L
1,568 Elo+
Solo
Sobek
Sobek
alanGARCIA69
Sobek
Level 17
God Stats
6W - 6L
1,500 SR
Queue Stats
165W - 154L
1,655 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,611 Elo+

VS

Team Averages
Level 18
1,709 SR
1,673 Elo+
Ao Kuang
Ao Kuang
EvilzCreed
Ao Kuang
Level 15
God Stats
4W - 6L
1,633 SR
Queue Stats
7W - 6L
1,696 Elo+
Solo
Danzaburou
Danzaburou
Nicklebackfan
Danzaburou
Level 16
God Stats
18W - 11L
1,767 SR
Queue Stats
49W - 40L
1,655 Elo+
Party 1
Cerberus
Cerberus
Tendyman
Cerberus
Level 6
God Stats
2W - 2L
1,763 SR
Queue Stats
16W - 6L
1,716 Elo+
Party 1
Ravana
Ravana
TheMadWanderer
Ravana
Level 25
God Stats
4W - 6L
1,910 SR
Queue Stats
57W - 60L
1,576 Elo+
Solo
Apollo
Apollo
gbaby730
Apollo
Level 27
God Stats
11W - 12L
1,470 SR
Queue Stats
128W - 105L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 0 / 1
5,958
542
3,024
5,449
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 2
5,960
542
4,043
6,720
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 1
6,054
550
4,436
5,929
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 4 / 0
5,105
464
2,023
4,914
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 0
6,594
599
3,937
8,630
5,740
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EvilzCreed
Ao Kuang
9
1 / 1 / 3
5,391
490
2,742
5,801
1,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Nicklebackfan
Danzaburou
9
0 / 2 / 2
5,244
477
3,936
6,690
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Tendyman
Cerberus
9
2 / 1 / 4
5,926
539
3,786
7,737
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 2
4,846
441
1,595
5,989
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
gbaby730
Apollo
12
7 / 0 / 3
7,450
677
8,034
6,450
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
7
Kills
10
10
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
0
1
1.5
L
Ao Kuang
EvilzCreed
Ao Kuang
1
1
3
2.5
L
Danzaburou
Nicklebackfan
Danzaburou
0
2
2
0.5
W
2
2
2
1.5
W
1
3
1
0.5
L
Cerberus
Tendyman
Cerberus
2
1
4
4
L
0
3
2
0.33
W
0
4
0
0
W
3
1
0
3
L
Apollo
gbaby730
Apollo
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,463
Damage
20,093
31,642
Taken
32,667
12,682
Mitigated
10,498
12,728
Healing
10,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,024
523
0
2,497
5,449
1,685
320
1,100
4,349
0
28,787
L
Ao Kuang
EvilzCreed
Ao Kuang
2,742
131
0
1,034
5,801
1,466
0
0
5,801
19,463
0
L
Danzaburou
Nicklebackfan
Danzaburou
3,936
1,709
0
2,164
6,690
2,084
0
2,452
4,238
0
20,245
W
4,043
543
0
2,240
6,720
2,575
1,094
2,834
3,886
0
25,200
W
4,436
1,826
0
1,675
5,929
1,744
1,519
1,676
4,253
0
27,992
L
Cerberus
Tendyman
Cerberus
3,786
377
0
3,170
7,737
2,987
0
1,481
6,256
19,757
0
L
1,595
693
0
2,092
5,989
1,708
0
840
5,149
0
16,858
W
2,023
329
0
62
4,914
938
235
169
4,745
23,302
0
W
3,937
345
0
6,254
8,630
5,740
224
749
7,881
34,106
0
L
Apollo
gbaby730
Apollo
8,034
4,597
0
2,205
6,450
2,253
0
1,187
5,263
0
45,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,671
Gold Earned
28,857
281
Minions Killed
247
0
Camps Cleared
0
1,087,500
Distance Traveled
1,072,682
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,958
542
62
6
0
200,466
0
L
Ao Kuang
5,391
490
34
3
0
219,740
0
L
Danzaburou
5,244
477
43
4
0
206,300
1
W
Tyr
5,960
542
46
4
0
255,741
0
W
Skadi
6,054
550
62
6
0
183,711
0
L
Cerberus
5,926
539
34
3
0
224,503
3
L
Ravana
4,846
441
37
3
0
199,357
6
W
Janus
5,105
464
39
4
0
223,345
1
W
Sobek
6,594
599
72
7
0
224,237
2
L
Apollo
7,450
677
99
9
0
222,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role