Player Matchup

Artemis
Artemis
LVieira
Artemis
Level 104
God Stats
34W - 25L
1,536 SR
Queue Stats
153W - 159L
1,494 Elo+
Party 1
Awilix
Awilix
NeiteiuExtreme
Awilix
Level 89
God Stats
32W - 21L
1,566 SR
Queue Stats
458W - 332L
1,508 Elo+
Party 2
Tyr
Tyr
Pollllllar
Tyr
Level 96
God Stats
1W - 5L
1,500 SR
Queue Stats
167W - 134L
1,531 Elo+
Party 2
Zhong Kui
Zhong Kui
RSDIAS
Zhong Kui
Level 121
God Stats
2W - 4L
1,370 SR
Queue Stats
278W - 282L
1,546 Elo+
Party 1
Yemoja
Yemoja
ReyKnukels
Yemoja
Level 61
God Stats
12W - 8L
1,479 SR
Queue Stats
285W - 273L
1,485 Elo+
Solo
Team Averages
Level 94
1,490 SR
1,513 Elo+

VS

Team Averages
Level 92
1,483 SR
1,530 Elo+
Vamana
Vamana
Agmoss34
Vamana
Level 100
God Stats
6W - 5L
1,217 SR
Queue Stats
460W - 479L
1,527 Elo+
Party 3
Sobek
Sobek
GrahleM
Sobek
Level 60
God Stats
1W - 1L
1,298 SR
Queue Stats
70W - 39L
1,581 Elo+
Party 4
Susano
Susano
Rato_Psicopata
Susano
Level 105
God Stats
17W - 17L
1,661 SR
Queue Stats
670W - 668L
1,456 Elo+
Party 3
Izanami
Izanami
StephanEdwards6
Izanami
Level 107
God Stats
2W - 1L
1,738 SR
Queue Stats
197W - 114L
1,628 Elo+
Party 4
Scylla
Scylla
anmadu
Scylla
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 64L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LVieira
Artemis
11
0 / 5 / 1
6,694
394
3,502
9,489
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 5 / 3
7,845
461
8,320
11,699
3,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 2 / 1
8,987
529
13,382
17,838
10,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
RSDIAS
Zhong Kui
15
2 / 6 / 1
9,019
531
6,874
12,193
8,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
ReyKnukels
Yemoja
11
1 / 1 / 1
7,104
418
4,025
10,793
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Agmoss34
Vamana
16
2 / 3 / 2
9,513
560
10,306
16,926
8,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
GrahleM
Sobek
12
3 / 2 / 7
8,352
491
4,062
11,791
8,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 4
9,862
580
9,874
10,804
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 2 / 6
10,150
597
12,724
11,329
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
anmadu
Scylla
17
3 / 2 / 6
10,348
609
6,756
7,806
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
19
19
Deaths
10
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vamana
Agmoss34
Vamana
2
3
2
1
W
Sobek
GrahleM
Sobek
3
2
7
3.25
L
Artemis
LVieira
Artemis
0
5
1
0.1
L
3
5
3
0.9
L
4
2
1
2.25
L
Zhong Kui
RSDIAS
Zhong Kui
2
6
1
0.42
W
7
1
4
9
L
Yemoja
ReyKnukels
Yemoja
1
1
1
1.5
W
4
2
6
3.5
W
Scylla
anmadu
Scylla
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,103
Damage
43,722
62,012
Taken
58,656
33,404
Mitigated
29,235
21,105
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Agmoss34
Vamana
10,306
4,196
0
6,720
16,926
8,239
0
739
16,167
0
65,221
W
Sobek
GrahleM
Sobek
4,062
339
0
4,668
11,791
8,663
175
3,256
8,447
15,203
0
L
Artemis
LVieira
Artemis
3,502
1,145
0
1,934
9,489
2,862
0
1,394
8,091
0
37,016
L
8,320
4,276
0
3,072
11,699
3,710
0
2,625
9,000
0
42,120
L
13,382
2,182
0
8,306
17,838
10,424
0
1,334
16,466
0
53,129
L
Zhong Kui
RSDIAS
Zhong Kui
6,874
442
0
4,016
12,193
8,754
0
2,648
9,363
63,113
0
W
9,874
3,530
0
4,006
10,804
3,985
923
2,317
8,375
0
49,583
L
Yemoja
ReyKnukels
Yemoja
4,025
611
967
2,810
10,793
7,654
0
2,445
8,274
20,584
0
W
12,724
8,242
0
3,688
11,329
5,775
1,038
2,544
8,768
0
83,703
W
Scylla
anmadu
Scylla
6,756
678
0
2,880
7,806
2,573
268
1,614
6,000
82,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
48,225
395
Minions Killed
520
0
Camps Cleared
0
1,578,544
Distance Traveled
1,641,818
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,513
560
117
7
0
330,193
2
W
Sobek
8,352
491
18
1
0
318,515
6
L
Artemis
6,694
394
60
4
0
290,963
6
L
Awilix
7,845
461
79
5
0
354,016
0
L
Tyr
8,987
529
96
6
0
358,051
4
L
Zhong Kui
9,019
531
131
8
0
277,583
9
W
Susano
9,862
580
84
5
0
386,403
2
L
Yemoja
7,104
418
29
2
0
297,931
7
W
Izanami
10,150
597
143
8
0
292,253
3
W
Scylla
10,348
609
158
9
0
314,454
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role